You could always queue for specific dungeons and just select all of the ones that end in a 1. Then you'll avoid all of the mechanically advanced level 2 dungeons as well as the DLC ones.
After you get your feet wet in the level 1 dungeons, start adding in the harder ones.
I agree there are major issues either the dungeon finder though. Did they ever fix the issue when queuing with one other person where you port in, get ported right back out, have the group automatically disband and then receive the dreaded 15 min penalty? That was so frustrating that I can only queue by myself anymore. Argh!
CP needs to be seriously redesigned or dropped from the game altogether imo. It really isn't fair to new players interested in PvE. The XP needed for each level needs to be dropped.
Inb4 rage from nerds that had to spend a whole year getting to 600. Lol. Some people don't know how to have fun.
CP needs to be seriously redesigned or dropped from the game altogether imo. It really isn't fair to new players interested in PvE. The XP needed for each level needs to be dropped.
Inb4 rage from nerds that had to spend a whole year getting to 600. Lol. Some people don't know how to have fun.
imnotanother wrote: »CP needs to be seriously redesigned or dropped from the game altogether imo. It really isn't fair to new players interested in PvE. The XP needed for each level needs to be dropped.
Inb4 rage from nerds that had to spend a whole year getting to 600. Lol. Some people don't know how to have fun.
Nerds?
Before CP caps, each point took 400k do to get. There wasn't a catch up mechanic then. PLUS, there were 16 veteran levels you had to level through.
If you were VR16 with hundreds of CO, you were a badass...not a Skyreach or Cracked Wood grinder.
MLGProPlayer wrote: »Why are you queuing for DLC dungeons as a new player?
And if you're using random queue, don't. Only queue for the easier dungeons until you're ready to complete every dungeon in the game.
There is a dropdown in the top right corner of the dungeon finder that lets you queue for specific dungeons only.
MLGProPlayer wrote: »Why are you queuing for DLC dungeons as a new player?
And if you're using random queue, don't. Only queue for the easier dungeons until you're ready to complete every dungeon in the game.
There is a dropdown in the top right corner of the dungeon finder that lets you queue for specific dungeons only.
But...how would a new player know about these?
imnotanother wrote: »CP needs to be seriously redesigned or dropped from the game altogether imo. It really isn't fair to new players interested in PvE. The XP needed for each level needs to be dropped.
Inb4 rage from nerds that had to spend a whole year getting to 600. Lol. Some people don't know how to have fun.
Nerds?
Before CP caps, each point took 400k do to get. There wasn't a catch up mechanic then. PLUS, there were 16 veteran levels you had to level through.
If you were VR16 with hundreds of CO, you were a badass...not a Skyreach or Cracked Wood grinder.
Sheva I 7 I wrote: »imnotanother wrote: »CP needs to be seriously redesigned or dropped from the game altogether imo. It really isn't fair to new players interested in PvE. The XP needed for each level needs to be dropped.
Inb4 rage from nerds that had to spend a whole year getting to 600. Lol. Some people don't know how to have fun.
Nerds?
Before CP caps, each point took 400k do to get. There wasn't a catch up mechanic then. PLUS, there were 16 veteran levels you had to level through.
If you were VR16 with hundreds of CO, you were a badass...not a Skyreach or Cracked Wood grinder.
Oh yeah bugged Craglorn xp grinds, so much more different than skyreach today, and where do you think those v16s got all that exp for 100s of cps if not in Cracked Wood/Craglorn/gridning spots, do you think all that exp came from quests lmao?
imnotanother wrote: »CP needs to be seriously redesigned or dropped from the game altogether imo. It really isn't fair to new players interested in PvE. The XP needed for each level needs to be dropped.
Inb4 rage from nerds that had to spend a whole year getting to 600. Lol. Some people don't know how to have fun.
Nerds?
Before CP caps, each point took 400k do to get. There wasn't a catch up mechanic then. PLUS, there were 16 veteran levels you had to level through.
If you were VR16 with hundreds of CO, you were a badass...not a Skyreach or Cracked Wood grinder.
So everyone therefore deserves to go through the same amount of time and pain just because "I HAD TO". Yeah!
Who even cares about this ingame "Badassery" anymore if not young kids who don't know what truly matters in life?
This is the kind of logic that creates problems everywhere, in any social or professional setting.
Work, Games, Bars, Clubs yada yada...
You have to think with an open mind and tell yourself.... Man I wish someone would've though of this earlier! Good job! Or... I wish it was that easy for me!
Not be like.... IF I HAD TO SUFFER, EVERYONE HAS TO SUFFER.
It's literally the same as when you have a manager at work that's being a complete a-hole just because people were a-holes to him when he was at the bottom. Let's just treat innocent people the same. *clap* Logic.
Or when these old farts compare their hard young lives with easy lives of today's young people. Why hate them? Be happy the world has progressed somewhere. Unless it's a thing that plain creates more stupid or more issues. That's where It's okay to disagree.
This is still a problem and thousands of NEW players get a bad experience in group finder every day. Whatever your opinion, maybe this makes you happy, its still a fact that makes thousands of players unhappy.
MLGProPlayer wrote: »Why are you queuing for DLC dungeons as a new player?
And if you're using random queue, don't. Only queue for the easier dungeons until you're ready to complete every dungeon in the game.
There is a dropdown in the top right corner of the dungeon finder that lets you queue for specific dungeons only.
But...how would a new player know about these?
SirCritical wrote: »