Do you think ZOS will admit they made a mistake?

Bigevilpeter
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When they killed sustain? So far I haven't seen one one person who went " Oh the nerf to sustain made the game so much more balanced and more more fun". PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

What do you think, will they admit the made a mistake and revert the sustain changes or are they so stubborn to admit they made a mistake and try to adjust the game over the sustain nerfs and fail miserably?
  • Elsonso
    Elsonso
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    Never.
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  • Avalon
    Avalon
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    IF they believe they made a mistake, they will subtly, and secretly, make adjustments over time to get back to where they were. However, I wouldn't expect it to be in the natch potes or, if they are, these adjustments will show up cloaked as other adjustments.
  • Darlgon
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    Well. they DO admit to mistakes...

    If THIS is a mistake.. I doubt it.
    Power level to CP160 in a week:
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  • Voxicity
    Voxicity
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    I love the sustain changes :)
  • ManwithBeard9
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    There is nothing to show that the sustain changes are a mistake though.
  • JKorr
    JKorr
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    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?
    Edited by JKorr on June 18, 2017 3:24PM
  • Invincible
    Invincible
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    Will zos admit it when they make a mistake? Yes.

    Will zos do anything to rectify the mistakes they've made? Nope.
  • alexkdd99
    alexkdd99
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    They would never admit any of their bright ideas were mistakes.
    Darlgon wrote: »
    Well. they DO admit to mistakes...

    If THIS is a mistake.. I doubt it.

    Where can I see them admitting to their mistakes?
  • Bigevilpeter
    Bigevilpeter
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    JKorr wrote: »
    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?

    Wow are you stalking me or something? do i need to be worried?

    You've brought up some of my old posts the even i forgot about like the quest organization one.

    Anyways in response to your constant attacks to my posts, I don't hate the game its actuall my favorite mmo, but ZOS keeps pushing my limit to the point where i quit. I decided to come back to see if I actually misjudged them, but turns out I didn't.

    I would really like this game to be at its max potential, but ZOS are are making it worse over time.
  • Voxicity
    Voxicity
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    JKorr wrote: »
    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?

    Wow are you stalking me or something? do i need to be worried?

    You've brought up some of my old posts the even i forgot about like the quest organization one.

    Anyways in response to your constant attacks to my posts, I don't hate the game its actuall my favorite mmo, but ZOS keeps pushing my limit to the point where i quit. I decided to come back to see if I actually misjudged them, but turns out I didn't.

    I would really like this game to be at its max potential, but ZOS are are making it worse over time.

    So is this a quitting thread in disguise? :^)
  • Easily_Lost
    Easily_Lost
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    I have no idea what "sustain" is. The only thing that has changed ( for me ) is I have to remember to heal my Sorcerer Pets after a fight, not a big deal. I will point out that I only do PVE.
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  • Sigtric
    Sigtric
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    JKorr wrote: »
    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?

    Wow are you stalking me or something? do i need to be worried?

    You've brought up some of my old posts the even i forgot about like the quest organization one.

    Anyways in response to your constant attacks to my posts, I don't hate the game its actuall my favorite mmo, but ZOS keeps pushing my limit to the point where i quit. I decided to come back to see if I actually misjudged them, but turns out I didn't.

    I would really like this game to be at its max potential, but ZOS are are making it worse over time.

    It's pretty easy to click on someone's name and see their topic history.

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  • Bigevilpeter
    Bigevilpeter
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    Voxicity wrote: »
    JKorr wrote: »
    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?

    Wow are you stalking me or something? do i need to be worried?

    You've brought up some of my old posts the even i forgot about like the quest organization one.

    Anyways in response to your constant attacks to my posts, I don't hate the game its actuall my favorite mmo, but ZOS keeps pushing my limit to the point where i quit. I decided to come back to see if I actually misjudged them, but turns out I didn't.

    I would really like this game to be at its max potential, but ZOS are are making it worse over time.

    So is this a quitting thread in disguise? :^)

    Nah can't really say im quitting this time, since I don't need to actually quit, I'm not enjoying the game as much as I did in the past so i just log in every few days do a daily or something then leave.
  • Mady
    Mady
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    PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

    So having unlimited resources while doing insane DPS wasn't boring?
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  • SoLooney
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    Sustaining was a bit easy pre morrowind. I think if they reduced the cp cost from 16perc to something like 7 or 8, i think that would have been fine. but they completely removed it along with reducing 10perc recovery from the other green cp tree. Game is still fun but yea, not enjoying the sustain changes, esp when im running VMA
  • qsnoopyjr
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    People enjoyed horse simulator too much, therefore according to their data, people will enjoy light and heavy attack simulator.

    Getting rid of sustain allows people to focus on light and heavy attack simulator

    Widely used marketing saying today, ZoS says "You asked, we listened" [insert sustain nerf]
    Edited by qsnoopyjr on June 18, 2017 3:50PM
  • Barbaran
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    the first week or so of morrowind felt completely different in a good way.
    now it feels like everyone found ways to rework theyre build to where they work basically the same as before (myself included).
    still fighting unkillable tanks, still getting hit with 6k+ incaps and 6k veli or selenes.
    so game doesnt really feel any different, other then people who didnt rework theyre build or try different set ups.
    so why did they even bother with the patch.
  • Dymence
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    Mady wrote: »
    PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

    So having unlimited resources while doing insane DPS wasn't boring?

    The problem is that having unlimited resources pushes the role of DPS to a very fast paced role with barely any downtime in play. Having bad sustain leads to slower paced gameplay overall, which is inherently more boring.
  • Tandor
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    I don't see it as a mistake.
  • DEATHquidox
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    When they killed sustain? So far I haven't seen one one person who went " Oh the nerf to sustain made the game so much more balanced and more more fun". PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

    What do you think, will they admit the made a mistake and revert the sustain changes or are they so stubborn to admit they made a mistake and try to adjust the game over the sustain nerfs and fail miserably?

    The changes were made so that everyone running 3 full damage sets couldn't anymore it's simply to fix people running the damage sets. If you want to cry even further about it, it's a game I hated the changes that made gear a pain in the @$$ to get but I didn't come to the forums to complain. If you have a legitimate statement to show off then fine but you have to actually build towards rescource management or you get creamed in this game end of story. The only problem with this game rn is bgs have no ranking system the rng needs to be changed up and ques need to be fixed and they need to do something with proc sets that's about it besides releasing content that works when you pay 40$ to buy it
  • staracino_ESO
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    They still have not admitted to the mistake that was removing soft caps for stats. :'}
  • Emmagoldman
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    Im fine with the changes to sustain, next is fixing proc sets which can ignore sustain
  • ProfesseurFreder
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    hagermanj wrote: »
    I have no idea what "sustain" is. The only thing that has changed ( for me ) is I have to remember to heal my Sorcerer Pets after a fight, not a big deal. I will point out that I only do PVE.

    This.

    And I've actually seen lots of people who support the changes. This whole thread (which could've been titled in such a way so that people browsing the forums actually would have some idea what it was about before they clicked on it) is just another case of "I'm unable to adapt or change, and MY needs are more important than those of ten million other players."
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  • Kode
    Kode
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    JKorr wrote: »
    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?

    Wow are you stalking me or something? do i need to be worried?

    You've brought up some of my old posts the even i forgot about like the quest organization one.

    Anyways in response to your constant attacks to my posts, I don't hate the game its actuall my favorite mmo, but ZOS keeps pushing my limit to the point where i quit. I decided to come back to see if I actually misjudged them, but turns out I didn't.

    I would really like this game to be at its max potential, but ZOS are are making it worse over time.

    Seems like he is just calling you out on what you have said by drawing on your credibility.
    Kode Darkstar, Aldmeri Dominion
  • Vipstaakki
    Vipstaakki
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    ZOS can do no wrong. Away with your vile heresies.
  • Tasear
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    Sustain wasn't a mistake. It took a load off the server l. Also it's honestly not that bad.
  • hamburgerler76
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    I may be one of few but I do enjoy the changes I feel they needed to be done. let's all be honest end game we all had builds that pretty much had an unlimited resource pull I mean I had to spam BoL 56 times just to run out of mag. I finally have reason to spend cp in more then 2 or 3 trees and I feel I actually have to pay attention now in dungeons and so on before I just run threw keeps Hots stacked and just spammed BoL and support skills now I actually have to watch my resources and rotation
  • Drummerx04
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    When they killed sustain? So far I haven't seen one one person who went " Oh the nerf to sustain made the game so much more balanced and more more fun". PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

    What do you think, will they admit the made a mistake and revert the sustain changes or are they so stubborn to admit they made a mistake and try to adjust the game over the sustain nerfs and fail miserably?

    The changes were made so that everyone running 3 full damage sets couldn't anymore it's simply to fix people running the damage sets. If you want to cry even further about it, it's a game I hated the changes that made gear a pain in the @$$ to get but I didn't come to the forums to complain. If you have a legitimate statement to show off then fine but you have to actually build towards rescource management or you get creamed in this game end of story. The only problem with this game rn is bgs have no ranking system the rng needs to be changed up and ques need to be fixed and they need to do something with proc sets that's about it besides releasing content that works when you pay 40$ to buy it

    The only problem with that argument is that basically no one in the end game pve community stopped running all damage sets and all spell/weapon damage glyphs. Literally you just throw in a couple more heavy attacks than before Morrowind and you are basically good to go. Maybe a couple are using witch mothers's brew.

    It was nearly impossible to sustain well last patch without good healer support. This patch, healer support almost doesn't matter since all of their group sustain tools took enormous nerfs. The resource returns from healer orbs for instance is gone in 1-3 skill casts... aka 1-3 seconds.

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  • supaskrub
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    . PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.
    Sorry I just had to cherry pick that sentence, "completely devastated" awww come on now, it's still a face roll now in the majority of scenarios (trials excepted). you are way over reacting saying its been completely devastated, admittedly it is just a teeny weeny bit different and some builds have had to adapt, but it is hardly as game breaking as saying that it is "completely devastated" seems to imply.

    Edited by supaskrub on June 18, 2017 5:04PM
  • Iselin
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    Why in the world would anyone love or even like one of the iconic ways that games use to balance and prevent constant spamming of the best ability you can use?

    Limited resources, cool-downs, or even (back in the day) compulsory rest and camp between fights are not there to be liked. They're there to force you to make choices instead of spamming the AOE Storm of I Win Awesomeness over and over again.

    Someone who thinks that those parts of balancing should be liked, especially these days when down-time between fights is so tiny compared to 10 or 20 years ago must be new to gaming.
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