Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Breathe of Life is NOT directional - and its healing through walls again?

BigES
BigES
✭✭✭✭✭
First, the 180 degree cone change was stupid to being with. Just want to be clear on that. Anyways...

Ability is not healing in a 180 degree cone in front of me. I'm able to hit allies while facing the complete opposite direction. With them nearly 20m away from me in the opposite direction.

Worse - BoL is healing through walls again.

Tested in Imperial City. I was able to heal allies in the tunnels underneath the flags, while not facing them, and also through buildings.

Edit: For the nonbelievers (shun the nonbelievers) here is a video clearly displaying BoL healing through line of sight.

https://www.youtube.com/watch?v=8F-hQJyIyOo

Edited by BigES on June 19, 2017 2:04AM
  • KingJ
    KingJ
    ✭✭✭✭✭
    I don't have a problem with this.
  • Kammakazi
    Kammakazi
    ✭✭✭✭✭
    ✭✭
    KingJ wrote: »
    I don't have a problem with this.

  • BigES
    BigES
    ✭✭✭✭✭
    KingJ wrote: »
    I don't have a problem with this.

    You're okay with the current state of it, or you haven't noticed this happening?

    Wondering if this is IC only.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    The primary heal, the first part of it is delivered in a cone area and states as much in the tooltip. The second heal can be delivered to someone behind you and does not state any restriction in the tooltip.
  • Mephisto939
    Mephisto939
    ✭✭✭✭
    BigES wrote: »
    First, the 180 degree cone change was stupid to being with. Just want to be clear on that. Anyways...

    Ability is not healing in a 180 degree cone in front of me. I'm able to hit allies while facing the complete opposite direction. With them nearly 20m away from me in the opposite direction.

    Worse - BoL is healing through walls again.

    Tested in Imperial City. I was able to heal allies in the tunnels underneath the flags, while not facing them, and also through buildings.

    I didn't realize it was supposed to. Kind of annoying as I tend to watch the group's health bar and hit BoL in case of emergency. Now you are telling me that I have to aim it at the right guy in a 24 man group. Zos must really hate templars.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Shadzilla
    Shadzilla
    ✭✭✭✭✭
    BigES wrote: »
    First, the 180 degree cone change was stupid to being with. Just want to be clear on that. Anyways...

    Ability is not healing in a 180 degree cone in front of me. I'm able to hit allies while facing the complete opposite direction. With them nearly 20m away from me in the opposite direction.

    Worse - BoL is healing through walls again.

    Tested in Imperial City. I was able to heal allies in the tunnels underneath the flags, while not facing them, and also through buildings.

    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.
    BigES wrote: »
    First, the 180 degree cone change was stupid to being with. Just want to be clear on that. Anyways...

    Ability is not healing in a 180 degree cone in front of me. I'm able to hit allies while facing the complete opposite direction. With them nearly 20m away from me in the opposite direction.

    Worse - BoL is healing through walls again.

    Tested in Imperial City. I was able to heal allies in the tunnels underneath the flags, while not facing them, and also through buildings.

    I didn't realize it was supposed to. Kind of annoying as I tend to watch the group's health bar and hit BoL in case of emergency. Now you are telling me that I have to aim it at the right guy in a 24 man group. Zos must really hate templars.

    This comment is exactly wtf I am talking about.
    Edited by Shadzilla on June 18, 2017 4:57AM
  • f047ys3v3n
    f047ys3v3n
    ✭✭✭✭✭
    BOL, is this still a thing? It has been a long time since I used this ability. Like 2 nerfs ago. I do think it is in the running with streak, funnel health, reflecting scales, and blazing shield for most nerfed ability though. BOL is just such a terrible ability now. So much cost, so little utility, and typically so much overheal.

    Really, the only times I've used it in the last year was as crutch to try to use on a dps toon to keep bad pugs alive. With all the sustain changes, forget bad pugs and pugs altogether, ill just bang my own head against the wall if I want a headache.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Mephisto939
    Mephisto939
    ✭✭✭✭
    Shadzilla wrote: »
    This comment is exactly wtf I am talking about.

    Of all the crap in cyrodil to whine about, you wanna whine about healers doing their job? Not to mention that you can't just run around spamming BoL like a tard or you will be out of resources very quickly. BoL is the oh *** someone's almost dead button If your group is balled up, you're using healing springs 95% of the time. But whatever man. Opinions are like ***.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Mephisto939
    Mephisto939
    ✭✭✭✭
    f047ys3v3n wrote: »
    BOL, is this still a thing? It has been a long time since I used this ability. Like 2 nerfs ago. I do think it is in the running with streak, funnel health, reflecting scales, and blazing shield for most nerfed ability though. BOL is just such a terrible ability now. So much cost, so little utility, and typically so much overheal.

    Really, the only times I've used it in the last year was as crutch to try to use on a dps toon to keep bad pugs alive. With all the sustain changes, forget bad pugs and pugs altogether, ill just bang my own head against the wall if I want a headache.

    Yup! The skill has already been nerfed into the ground. And with resource changes, it's even less useable. I still keep it on the bar in case of emergency though as it's the best burst heal.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • kkravaritieb17_ESO
    kkravaritieb17_ESO
    ✭✭✭✭
    Shadzilla wrote: »
    This comment is exactly wtf I am talking about.

    Of all the crap in cyrodil to whine about, you wanna whine about healers doing their job? Not to mention that you can't just run around spamming BoL like a tard or you will be out of resources very quickly. BoL is the oh *** someone's almost dead button If your group is balled up, you're using healing springs 95% of the time. But whatever man. Opinions are like ***.
    Yeah leave BoL as it is. Its expensive af even in light armor so if you spam it you will be out of resources in no time. Give templars some love <3
    Member of the glorious Zerg Squad
    Rip Banana Squad

    Lheneth -- Sorc PvP Rank 31
    Ellynna -- Templar PvP Rank 50 (No Bleaker's roleplaying involved)
    Smellynna -- Templar PvP Rank 28
    and many other chars


  • Forsakiin
    Forsakiin
    ✭✭✭
    f047ys3v3n wrote: »
    BOL, is this still a thing? It has been a long time since I used this ability. Like 2 nerfs ago. I do think it is in the running with streak, funnel health, reflecting scales, and blazing shield for most nerfed ability though. BOL is just such a terrible ability now. So much cost, so little utility, and typically so much overheal.

    Really, the only times I've used it in the last year was as crutch to try to use on a dps toon to keep bad pugs alive. With all the sustain changes, forget bad pugs and pugs altogether, ill just bang my own head against the wall if I want a headache.

    BoL is still probably the skill that elevates Templars over other classes in terms of healing, so I don't know what you're talking about. Sure you can go into nearly every dungeon and never use it, but that's because they aren't difficult. There is a reason the best end-game guilds are still running x2 Templars in vet trials, even after the loss of major mending, the killing of repentance, and the fact that orbs and shards now share a cooldown - primarily because of BoL.
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    KingJ wrote: »
    I don't have a problem with this.

    I do @ZOS_GinaBruno
  • BigES
    BigES
    ✭✭✭✭✭
    The primary heal, the first part of it is delivered in a cone area and states as much in the tooltip. The second heal can be delivered to someone behind you and does not state any restriction in the tooltip.

    @Giles.floydub17_ESO

    Thank you for the first constructive post of this thread. I didn't even realize that.

    So... it's only the secondary heal? And it can heal through walls and objects?
    Edited by BigES on June 18, 2017 11:51AM
  • BigES
    BigES
    ✭✭✭✭✭
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.
  • Aisle9
    Aisle9
    ✭✭✭✭✭
    1) If someone blames the healear while in any AvA zone, they should be:
    • taught the basics of self healing and self sustaining
    • learn how to stay in range of your aoe heals (springs/ritual) and not expect a BoL which would leave you vulnerable
    • taught how to not be taunted into following people in choke points
    • ignored and kicked from the group if they refuse to listen to any of the above points, and still insists in blaming the healer
    What you add, as a dedicated healer, is not the chance for them to drop every caution, but to give that sustained healing that allows your allies to withstand bursts that would kill them otherwise, by adding extra healing to their self healing.

    2) BoL, as you said, should be a panic button, but if you're forced to use said panic button too often, you should instead consider different allies. The fact that is now directional should not be an issue, as anyone that doesn't know where their healer is deserves to be killed.

    That said, the fact that BoL can heal through walls, even if it's just the secondary healing, it's bad, and should be addressed. It was pointed out many times in the past, and steps to avoid that were taken in past patches, but, I guess it's broken again. It's not supposed to work like that.

    Edited by Aisle9 on June 18, 2017 12:25PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • pod88kk
    pod88kk
    ✭✭✭✭✭
    ✭✭
    Calm down & listen to despacito
  • Rygonix
    Rygonix
    ✭✭✭✭✭
    I am fairly sure BOL is the most complained about (and frequently modified) skill in the game. If a certain live streamer would keep his whiny mouth shut this wouldn't be nearly as big an issue.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • Anlace
    Anlace
    ✭✭✭
    Rygonix wrote: »
    I am fairly sure BOL is the most complained about (and frequently modified) skill in the game. If a certain live streamer would keep his whiny mouth shut this wouldn't be nearly as big an issue.

    I have a dream that guy will get a sudden urge to play a DK. I bet we'd hear a lot less how the two stationary classes are OP and no-skill and boring and need some more nerfs.
    Templar - Warden - Sorc
    all magicka all the time
  • KingJ
    KingJ
    ✭✭✭✭✭
    BigES wrote: »
    KingJ wrote: »
    I don't have a problem with this.

    You're okay with the current state of it, or you haven't noticed this happening?

    Wondering if this is IC only.
    OK with it not Working the way ZOs designed it for this update. It didn't even need to be change Nerf regular templars and not heal bots,Its a lazy change that didn't fix the issue like always.

  • SwaminoNowlino
    SwaminoNowlino
    ✭✭✭✭✭
    The change was stupid. The number of dolts advocating for completely skillless healing are worse. The fact that ZOS can't implement a simple LOS change they tried to three patches ago is, at most, tied with the skillless whiners.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    BigES wrote: »
    The primary heal, the first part of it is delivered in a cone area and states as much in the tooltip. The second heal can be delivered to someone behind you and does not state any restriction in the tooltip.

    @Giles.floydub17_ESO

    Thank you for the first constructive post of this thread. I didn't even realize that.

    So... it's only the secondary heal? And it can heal through walls and objects?

    @BigES

    Only the second heal can hit outside of that cone. I have not tried nor seen anyone provide actual information that any part of BoL is going through walls. No offense, but just saying it does not convince me.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Never seen so many healers in one thread.

    It is really that hard to use your brain when spamming breath and look in someones general direction?

    The healing through walls thing was a stupid design in the first place, hope they fix the bug soon if it is back.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    The change was because any other healer was based on area or aim so they adjusted it.


    While not ideal, it makes sense as long as you're saying it's working as the tooltip describes.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Jacozilla
    Jacozilla
    ✭✭✭✭✭
    BigES wrote: »
    The primary heal, the first part of it is delivered in a cone area and states as much in the tooltip. The second heal can be delivered to someone behind you and does not state any restriction in the tooltip.

    @Giles.floydub17_ESO

    Thank you for the first constructive post of this thread. I didn't even realize that.

    So... it's only the secondary heal? And it can heal through walls and objects?

    @BigES

    Only the second heal can hit outside of that cone. I have not tried nor seen anyone provide actual information that any part of BoL is going through walls. No offense, but just saying it does not convince me.

    Just for the sake of devils advocate test before speaking, I just tried it in pledge and random dungeons today with my magplar healer.

    In half dozen locations where party runs down a corridor where it sharply curves like an L branch intersection, I cast BoL to see if party members fighting on other angle of that L (e.g. through wall) would be healed.

    In terms of actual distance, they were no more than ~10 meters from me. But the wall was there. It obstructed my BoL, so while this doesn't prove it can't reach players behind ALL walls, I'm satisfied under normal situations it is not going through most walls.

    As one specific example we can all visualize, take Elden Hollow 1 - just before the main boss fight at end, you encounter that big named mini-boss beast with one or more normal beast guar looking things wandering the corridor. The named mini-boss beast guar (whatever it is), stands right at the center of an L corridor intersection - always spawns and starts there.

    Most groups kill it there, then proceed left down the corridor towards the end boss fight. If BoL could truly go through walls - as a norm - like some suggest here, then my magplar should be able to stand facing perpendicular to the left turn to down the corridor to the main boss, and heal party members just on other side of that wall (directly diagonal to me but hidden behind that left turn wall)

    Directly standing facing forward of the left turn, my BoL is easily within the 180 degree cone of the 1st heal, and within range of the secondary heal. None of the party members behind the left turn wall were healed.

    If someone keeps saying BoL goes through walls, please man up and state where you were, how you can consistently replicate this, and let the community test that assertion.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jacozilla wrote: »
    BigES wrote: »
    The primary heal, the first part of it is delivered in a cone area and states as much in the tooltip. The second heal can be delivered to someone behind you and does not state any restriction in the tooltip.

    @Giles.floydub17_ESO

    Thank you for the first constructive post of this thread. I didn't even realize that.

    So... it's only the secondary heal? And it can heal through walls and objects?

    @BigES

    Only the second heal can hit outside of that cone. I have not tried nor seen anyone provide actual information that any part of BoL is going through walls. No offense, but just saying it does not convince me.

    Just for the sake of devils advocate test before speaking, I just tried it in pledge and random dungeons today with my magplar healer.

    In half dozen locations where party runs down a corridor where it sharply curves like an L branch intersection, I cast BoL to see if party members fighting on other angle of that L (e.g. through wall) would be healed.

    In terms of actual distance, they were no more than ~10 meters from me. But the wall was there. It obstructed my BoL, so while this doesn't prove it can't reach players behind ALL walls, I'm satisfied under normal situations it is not going through most walls.

    As one specific example we can all visualize, take Elden Hollow 1 - just before the main boss fight at end, you encounter that big named mini-boss beast with one or more normal beast guar looking things wandering the corridor. The named mini-boss beast guar (whatever it is), stands right at the center of an L corridor intersection - always spawns and starts there.

    Most groups kill it there, then proceed left down the corridor towards the end boss fight. If BoL could truly go through walls - as a norm - like some suggest here, then my magplar should be able to stand facing perpendicular to the left turn to down the corridor to the main boss, and heal party members just on other side of that wall (directly diagonal to me but hidden behind that left turn wall)

    Directly standing facing forward of the left turn, my BoL is easily within the 180 degree cone of the 1st heal, and within range of the secondary heal. None of the party members behind the left turn wall were healed.

    If someone keeps saying BoL goes through walls, please man up and state where you were, how you can consistently replicate this, and let the community test that assertion.

    Thanks for the information about healing through walls. Just adding that I have seen one of the heals hit a target behind the caster when we tested it before a raid. It was the smaller, second heal. It was done with a controlled situation where no one was in front of the caster.

    To be clear, I saw the animation of the second heal on a target immediately behind the healer.
  • Hempyre
    Hempyre
    ✭✭✭✭
    Yep, peeps pissed and moaned about templars sitting in the back spamming JB, and Z decides to nerf our class defining heal so that we,. Uuhh.. have to sit in the back to heal...
    Edited by Hempyre on June 18, 2017 7:08PM
  • BigES
    BigES
    ✭✭✭✭✭
    Jacozilla wrote: »
    Just for the sake of devils advocate test before speaking
    Jacozilla wrote: »
    If someone keeps saying BoL goes through walls, please man up and state where you were, how you can consistently replicate this, and let the community test that assertion.
    Only the second heal can hit outside of that cone. I have not tried nor seen anyone provide actual information that any part of BoL is going through walls. No offense, but just saying it does not convince me.

    https://www.youtube.com/watch?v=8F-hQJyIyOo

  • SwaminoNowlino
    SwaminoNowlino
    ✭✭✭✭✭
    BigES wrote: »
    Jacozilla wrote: »
    Just for the sake of devils advocate test before speaking
    Jacozilla wrote: »
    If someone keeps saying BoL goes through walls, please man up and state where you were, how you can consistently replicate this, and let the community test that assertion.
    Only the second heal can hit outside of that cone. I have not tried nor seen anyone provide actual information that any part of BoL is going through walls. No offense, but just saying it does not convince me.

    https://www.youtube.com/watch?v=8F-hQJyIyOo

    Why does it smell like something's burning in here?
    Edited by SwaminoNowlino on June 18, 2017 9:16PM
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • WhiteMage
    WhiteMage
    ✭✭✭✭✭
    Anyone who needs a 360 degree AoE heal that fully heals the lowest health target is being babied by ZOS. In other MMOs, where healing was a class instead of just a role, you'd have to actually target what you wanted to heal. That means not only do you have to click on them (or their UI health bar) you'd have to turn to face them and then cast the skill. That took up to a second to do, and then you had to use a weaker instant heal, a powerful heal with a cast time, or a long-cooldown panic heal that could have more pressing uses later on, all while making sure the rest of your group was doing well. Sometimes, you even have to sacrifice a group member taking heavy damage to keep the rest of the group up. There is a lot of thought and judgement that went into being a healer in other MMOs and all of that was on top of what little we still have to worry about here in ESO, like positioning.

    Let's not advocate dumbing down healing any further. I like BoL being a directional cone because I have more control over it. For example, while getting run over by an AoE ball zerg, I can heal myself instead of the incompetent pugs next to me that are doomed anyway. In a small group, I can decide if this next heal will be mine or if it will go to my duo partner who is having a rough time.

    Just... if this is your first MMO and you think you know healing... you have NO idea.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • Fusiondk
    Fusiondk
    ✭✭
    WhiteMage wrote: »
    Anyone who needs a 360 degree AoE heal that fully heals the lowest health target is being babied by ZOS. In other MMOs, where healing was a class instead of just a role, you'd have to actually target what you wanted to heal. That means not only do you have to click on them (or their UI health bar) you'd have to turn to face them and then cast the skill. That took up to a second to do, and then you had to use a weaker instant heal, a powerful heal with a cast time, or a long-cooldown panic heal that could have more pressing uses later on, all while making sure the rest of your group was doing well. Sometimes, you even have to sacrifice a group member taking heavy damage to keep the rest of the group up. There is a lot of thought and judgement that went into being a healer in other MMOs and all of that was on top of what little we still have to worry about here in ESO, like positioning.

    Let's not advocate dumbing down healing any further. I like BoL being a directional cone because I have more control over it. For example, while getting run over by an AoE ball zerg, I can heal myself instead of the incompetent pugs next to me that are doomed anyway. In a small group, I can decide if this next heal will be mine or if it will go to my duo partner who is having a rough time.

    Just... if this is your first MMO and you think you know healing... you have NO idea.

    Stopped at "other mmos" where you have a cursor while functioning. Yes you would click their frame, however no you did not have to turn in fact to prevent facing mechanics you actually turned auto face on cast off. But thanks for your absolutely useless contribution.
Sign In or Register to comment.