Ideas to give the Ice Staff more love?

ArchMikem
ArchMikem
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Pure suggestion thread, no more, no less. Just ideas.

Turn the Heavy Attack into a channel like the Lightning Staff. Fires a continuous flow of frost at the target, damaging them over time and applying the chilled status effect. The final hit either just does extra damage, or also reduces movement speed by a percentage.
CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
Quest Objective: OMG Go Talk To That Kitty!
  • Seraphayel
    Seraphayel
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    I like your idea. First and foremost the annoying and absolutely not-working Ice Staff Tank idea must go.

    I really like the Ice Staff and I want my Warden to use one but taunting enemies with an heavy attack is just bad design.
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    Aldmeri Dominion
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  • Kammakazi
    Kammakazi
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    That is a cool idea.

    Like a flame thrower but.... snow
  • Ch4mpTW
    Ch4mpTW
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    As always, I like the ideas you bring to the table. So right off the jump you get an awesome. But this idea in particular is right on the money. I think if a change like what you described was implemented, ice staves on MagDens wouldn't be so frowned upon by the community overall. And that we'd see potentially ice-based builds emerging. Which definitely would be a change of pace and good thing. Variety is always great.
  • phaneub17_ESO
    phaneub17_ESO
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    Eh I would prefer if Heavy Attack from an Ice Staff would cause an outward explosion 360 degrees from you. Make it unique instead of a copy of Lightning/Restoration Staff.
  • ArchMikem
    ArchMikem
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    Eh I would prefer if Heavy Attack from an Ice Staff would cause an outward explosion 360 degrees from you. Make it unique instead of a copy of Lightning/Restoration Staff.

    After posting I thought that the initial idea in my post still wouldn't seem "enough" to make it attractive over just using a Shock Staff. I didn't want it to be an exact cookie cutter of the Shock Staff so instead of something like the final hit does AoE damage, it reduces target movement speed which keeps it in line with Frost debuffs. But then that would mean it still only works on single target, and PvE is all about AoE damage cause of the mobs groups in Dungeons. So the idea of giving it something like an AoE "explosion" of Frost damage on the final tick came back to mind.
    Kammakazi wrote: »
    That is a cool idea.

    Like a flame thrower but.... snow

    My inspiration came from basic Frost spells in the singleplayer games. Holding the mouse button cast a continuous stream of frost at your target.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
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