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Visuals that impact player performance negatively!!!

Ectheliontnacil
Ectheliontnacil
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Greetings,

In pvp there are certain skills whose visual effects "blind" you and cause your opponent to become effectively invisible, some skills even "hide" your own character. In competitive pvp this hugely affects your performance in a fight, since you are unable to react to the skills the enemy cast (you can't see them being cast) and cannot see the buffs/debuffs that are on you or your opponent.

This is an issue that needs to be addressed immediately in my opinion, it's easily resolved and these visuals make the game less enjoyable.

Here are some of these skills:

Power of the light:
Screenshot_20170614_213856.png
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(The magicka version of this , purifying light is actually more subtle and doesn't bother me.)

Cliffracer spam:
Screenshot_20170614_214538.png
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(I know it doesn't look too bad on the screenshot but a warden spamming this skill really messes with your vision, especially if he has some extra pets active!)

Pets in general: These are probably the worst, a warden or a sorcerer having multiple pets active makes them disappear in a jungle of wings, limbs heads and claws. Not only do pets take a lot of aggro and make it very difficult to deal damage to the player who uses the pets, but the pets make the pet build user invisible!

As you can see in the screenshots I cannot see the enemy and even my own character is less visible :/

Please change this, it's such a stupid reason for a good game to become less enjoyable.

@Wrobel

Note: I DO NOT WANT TO REMOVE THESE SKILLS, SIMPLY MAKE THE ANIMATIONS MORE SUBLTE





  • Ectheliontnacil
    Ectheliontnacil
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    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_RichLambert

    I would huge appreciate it, if the responsible developers were informed about this, so they could perhaps change these visuals.
    Thank you :)
    Edited by Ectheliontnacil on June 14, 2017 8:22PM
  • Gargath
    Gargath
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    After they are created they won't change it I'm sure about it. They are probably very proud of final effects ;) .
    I was asking the same some time time ago about Bound Armaments from Sorcerer Skills, the animation of the armor is so annoying and unnecessary drains graphics power all the time. They did nothing and I just skip this ability on all my sorcs while levelling.
    But maybe you will have more luck.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Sikthlight08xz
    +1 Option to reduce skill effects
  • Sabbathius
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    I am of the opinion that we should have the option to severely tone down and/or remove these effects. Let us control quantity, range, level of detail (even WoW had this for about a decade now!) and transparency.

    And please don't insult our intelligence by saying these animations and effects are too nice and deserve to be seen, when you guys officially allow animation canceling.
  • Waffennacht
    Waffennacht
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    That's the point man, especially the pets. As a pet user, you use them for your los. I especially use atronach for this reason

    @Gargath you better not be advocating bringing back the shredder look!
    Edited by Waffennacht on June 14, 2017 9:40PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ankael07
    Ankael07
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    I want to include the Evasion skill of the medium armor and Hurricane to this list. They both make the caster transparent which makes it harder to react to their skills.
    Edited by Ankael07 on June 14, 2017 10:29PM
    If you want me to reply to your comment type @Ankael07 in it.
  • Ectheliontnacil
    Ectheliontnacil
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    @Sabbatus
    Sabbathius wrote: »
    I am of the opinion that we should have the option to severely tone down and/or remove these effects. Let us control quantity, range, level of detail (even WoW had this for about a decade now!) and transparency.

    And please don't insult our intelligence by saying these animations and effects are too nice and deserve to be seen, when you guys officially allow animation canceling.

    Really like that idea man!

  • Benn G x
    Benn G x
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    Power of the Light is the bane of my life in pvp
  • Ectheliontnacil
    Ectheliontnacil
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    Benn G x wrote: »
    Power of the Light is the bane of my life in pvp

    Hahaha yes, the skill is good enough as it is...it really doesn't need to blind your character too XD
  • Xvorg
    Xvorg
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    Benn G x wrote: »
    Power of the Light is the bane of my life in pvp

    Hahaha yes, the skill is good enough as it is...it really doesn't need to blind your character too XD

    Transmutation effect is also annoying
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • ShedsHisTail
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    So, what you're saying is that some skills come with tactical advantages and/or disadvantages, beyond the mere numbers which, add spice to PvP play and that should be removed?
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • ShedsHisTail
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    @Sabbatus
    Sabbathius wrote: »
    I am of the opinion that we should have the option to severely tone down and/or remove these effects. Let us control quantity, range, level of detail (even WoW had this for about a decade now!) and transparency.

    And please don't insult our intelligence by saying these animations and effects are too nice and deserve to be seen, when you guys officially allow animation canceling.

    Really like that idea man!

    If you're on PC, you can turn particle effects way down. There's a slider in the options menu.
    If you're on console, I suspect you're SOL in that regard.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Krayzie
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    These types of skills really mess with me, I think it has something to do with me being colorblind
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • Ectheliontnacil
    Ectheliontnacil
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    So, what you're saying is that some skills come with tactical advantages and/or disadvantages, beyond the mere numbers which, add spice to PvP play and that should be removed?

    *Facepalm*

    Tactical???

    Yes. The tactical use of skills and gear should make you more successful in game but what's tactical about spamming a skill on a solo players so he doesn't see you, himself or the zerg that's about to **** him. In fact it harms tactical gameplay since you are literally blind in game and can't react to the situation you're in.

    Edited by Ectheliontnacil on June 16, 2017 6:11PM
  • ShedsHisTail
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    So, what you're saying is that some skills come with tactical advantages and/or disadvantages, beyond the mere numbers which, add spice to PvP play and that should be removed?

    *Facepalm*

    Tactical???

    Yes. The tactical use of skills and gear should make you more successful in game but what's tactical about spamming a skill on a solo players so he doesn't see you, himself or the zerg that's about to **** him. In fact it harms tactical gameplay since you are literally blind in game and can't react to the situation you're in.

    Are you the victim, or the spammer in this situation? Because that sounds like an incredibly successful tactic for the one doing the spamming.

    Tactics are, by definition, situational.
    If it doesn't make sense, tactically, to use it in such a situation, don't use it.
    Edited by ShedsHisTail on June 16, 2017 7:12PM
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Sigtric
    Sigtric
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    So, what you're saying is that some skills come with tactical advantages and/or disadvantages, beyond the mere numbers which, add spice to PvP play and that should be removed?

    *Facepalm*

    Tactical???

    Yes. The tactical use of skills and gear should make you more successful in game but what's tactical about spamming a skill on a solo players so he doesn't see you, himself or the zerg that's about to **** him. In fact it harms tactical gameplay since you are literally blind in game and can't react to the situation you're in.

    It seems the same idea as a swat team using a flash bang to temporarily blind and disorient. Considering magic is all bang and flashy in TES, using spells that cause a similar effect seems tactical to me.
    Edited by Sigtric on June 16, 2017 10:15PM

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
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  • leepalmer95
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    Power of the light/ purifying light.

    Would be great if the animation were cut down slightly.

    And then balance them.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Ectheliontnacil
    Ectheliontnacil
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    @ShedsHisTail
    So, what you're saying is that some skills come with tactical advantages and/or disadvantages, beyond the mere numbers which, add spice to PvP play and that should be removed?

    *Facepalm*

    Tactical???

    Yes. The tactical use of skills and gear should make you more successful in game but what's tactical about spamming a skill on a solo players so he doesn't see you, himself or the zerg that's about to **** him. In fact it harms tactical gameplay since you are literally blind in game and can't react to the situation you're in.

    Are you the victim, or the spammer in this situation? Because that sounds like an incredibly successful tactic for the one doing the spamming.

    Tactics are, by definition, situational.
    If it doesn't make sense, tactically, to use it in such a situation, don't use it.

    Listen, spamming a skill that isn't even accessible to all classes and to which there is no counter IS NOT tactical. It helps noob zerglings kill skilled players, in other words it ruins skilled player's tactical gameplay!
    I don't know if you're a zergling or just really inexperienced when it comes to pvp but your comment is absolutely paradoxical: Tactics is the ability of reacting in an intelligent way to your opponents in pvp, smashing your head into the keyboard to spam cliffracer pretty much makes that impossible.

    Edited by Ectheliontnacil on June 17, 2017 9:31AM
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