Because each game needs to open up that data in a readable way, e.g. API. They don't do that.
Because each game needs to open up that data in a readable way, e.g. API. They don't do that.
Do you guys consider this lame?
I mean, whats the point in doing all the achievements if no one can see it. As in no one can see it I mean by the gaming community as a whole, not just people that play the particular game.
Like if I 100% GW2, 100% WoW, 100% EQ, 100% ESO.... Its very sad how theres no way to show all that success.
Because each game needs to open up that data in a readable way, e.g. API. They don't do that.
Do you guys consider this lame?
I mean, whats the point in doing all the achievements if no one can see it. As in no one can see it I mean by the gaming community as a whole, not just people that play the particular game.
Like if I 100% GW2, 100% WoW, 100% EQ, 100% ESO.... Its very sad how theres no way to show all that success.
People can see your list of achievements if they bother to look. Not sure what you're on about?
Steam tracks Skyrim, Oblivion, Morrowind...
However does not track ESO.
Why?
Why do MMORPG's do this kind of stuff? As in not give out achievements to credible apps like Steam.
One thing I really like is rewards of loyalty. GW2 did this from linking accounts of those from GW1.
Dynasty Warriors use to do this, as in if it registered you played Dynasty warriors 3, and you play 4, you get some free stuff.
However ESO....
You played and 100% Morrowind, Oblivion, Skyrim....
You get nothing. Game developers dont even recognize that you even completed the previous Elder Scrolls.