Two bugs affecting bows right now:
First: Bow Heavy attack has had it's recharge time reduced but the animation is still using the old timing so holding the Left Mouse Button causes it to take longer between heavy attacks than is needed.
Second: I use a Bow/Bow build and tab targeting. Something (either swapping weapons or the highlighted target dying to another player) is causing my heavy attack recycle to stop working.
This means I get the worst of both worlds (pre-patch behavior and post patch behavior). It will charge and release the attack, and then fail to charge the next heavy attack. This behavior will stick until I unequip and re-equip my bows. I saw this on any dungeon where I was using a heavy attack rotation consistently, usually multiple times during the run.
It would unstick itself occasionally as well, whatever condition it was looking for being satisfied. I saw it often but not enough to limit the cause/resolution to anything more than a by-product of swapping in the middle of a HA charge while still holding the button (if this is it, it doesn't happen every time) or that the highlighted mob died from damage that was not mine.
Please fix as this is making Bow/Bow annoying to play.
_WAter_