If Zenimax just came out and said,
"We are reneging on our promise. Your $15 a month sub will no longer cover all downloadable content. Major roll-up additions to gameplay, systems, maps and storylines will now be priced separately. We would love it if you'd stay and enjoy the content but understand if you decide to leave.",
how many of you would still be playing?
If the answer is yes, you're complaining just to complain. If the answer is no, why are you still here?
If Zenimax just came out and said,
"We are reneging on our promise. Your $15 a month sub will no longer cover all downloadable content. Major roll-up additions to gameplay, systems, maps and storylines will now be priced separately. We would love it if you'd stay and enjoy the content but understand if you decide to leave.",
how many of you would still be playing?
If the answer is yes, you're complaining just to complain. If the answer is no, why are you still here?
Morrowind Chapter was a soft re-boot to reignite interest in the game. Plain and Simple.
And ZOS is better of for it. They have gained more players and support doing this.
That being said. Update the Base Game Vanilla content graphics.
Brutusmax1mus wrote: »Eso plus is fantastic.
What they announced at e3 was what they created for this expansion then deleted so they could milk players of more money.
Fix the lag in pvp and stop releasing broken content and I'll be happy. Id return the morrowind expansion of i could. Bgs are broken and i got done with the story in less than a day. 40 bucks is insane...
Unlikely_Ghostbuster wrote: »If Zenimax just came out and said,
"We are reneging on our promise. Your $15 a month sub will no longer cover all downloadable content. Major roll-up additions to gameplay, systems, maps and storylines will now be priced separately. We would love it if you'd stay and enjoy the content but understand if you decide to leave.",
how many of you would still be playing?
If the answer is yes, you're complaining just to complain. If the answer is no, why are you still here?
There's no denying ZoS indeed reneged upon the spirit of the "ESO+" deal that was struck when the business model changed in the beginning of 2015. We were supposed to get all DLC -- that stands for Downloadable Content -- as well as the crafting bag and...the crafting bag.
Bonus slots for furniture in our house is nice.
The dye options I haven't explored sound nice.
Plus 9000 crowns every six months for $80.
There's the XP bonus, too.
What I find shocking about their decision to use semantic jujitsu to "define" Morrowind as a "chapter" or an "expansion" (ignoring the fact that it is, in fact, downloadable content) is that they've broken big promises before and suffered the consequences. There's absolutely no argument to be made in defense of ZOS turning Morrowind into a shameless cash-grab -- that's what makes it shameless.
I thought ZOS had learned how devastating the consequences can be when customers feel betrayed and/or deceived. You see, the reason ESO went buy-to-play (with ESO+) was simple. In the autumn of 2014, when most of us were struggling to find reasons to keep playing, there was no Justice System, no Champion System, and very little "endgame" content. ZOS was bleeding subscriptions because there was nothing to do other than read about the fun stuff that had not yet arrived. That autumn, a ZOS rep told players to "Keep playing! We're tracking your XP and will convert them into Champion Points when the Champion System is implemented." So we kept playing for a few months after that, right up until the Winter holidays arrived, when ZOS reneged on that assurance that our XP was being tracked for a CP conversion. Everyone was to get a flat 30 points when the Champion System dropped. Then they went on vacation and the forums exploded.
Telling players to "keep playing" and ignore all the new autumn titles (Dragon Age 3, Destiny, etc.) because there will be a payout in the long-run, then failing to hold up their end... Let's just say the slow-bleed of subscriptions they duct-taped over with their empty promise turned into a massive hemorrhage overnight. I was no exception -- I was furious that I was foolish enough to "keep playing" (and subscribing), so I quit playing that winter. Miraculously, their business model changed into buy-to-play with ESO+ less than one month later.
So you see, ZOS has *indeed* already seen what happens when they renege upon an agreement with players. This game might have stayed subscription-based (at least a bit longer) if it had not been for the XP-CP debacle. They wouldn't have needed to push their art department to the limit for Crown shop items to make up for all that lost revenue, nor would they have needed to come up with the "subbed but not subbed" model of ESO+. They wouldn't have to "relaunch" every 8 months (the original launch, the "Tamriel Unlimited" launch, console launch, "One Tamriel," and now Morrowind).
But ya -- I'm back. Why? After being gone more than a year, ESO finally delivered on 80% of what should have been in the game from the beginning. ESO is exponentially more fun than it was three years ago. There's always something to do.
For a business to survive, they have to dangle things in front of our faces to entice us into buying them. I was enticed by the game in March of 2014. I was re-enticed last year by the Imperial City, Thieves Guild, Dark Brotherhood, and especially Wrothgar. They finally delivered the Champion System and the Justice System. And since returning, we've gotten dueling, player housing, and now battlegrounds.
Speaking as someone who HAS proven they're willing to quit when ZOS reneges upon an agreement, paying for Morrowind was a strain on my principles, but not my wallet. I had to ask myself if I was enjoying everything ZOS had done and whether or not I was predisposed to believe I would enjoy Morrowind just as much.
So yes -- I do the 6-month ESO+ and I bought the "chapter/expansion/whatever" because, despite the short-sighted and morally questionable business decisions, the artists and designers at ZOS -- the creators, not the string-pullers making bad business decisions -- have done amazing work. Unfortunately, if I want to financially support those creators, I have to financially support the soulless cash-*** as well. I can't simply send $100 to the world-builders, directly.
Is paying for ESO+ worth it? Depends on whether or not you like this game and want it to continue. That's what it boils down to in the end. Are you having fun?
We think we're sticking it to "the man" by denying them $15 a month, but really, the people who made the decision to define Morrowind as an "expansion" will be the last people at ZOS who get fired before the servers are shutdown forever. First, the DLC will stop. Then, the Crown Store will stagnate. Players will lose interest. They won't renew their ESO+ or buy Crowns.
Then, game over.
So my answer is yes -- paying for ESO+ is worth it. Not for the "stuff" I get back. It's worth it because the people who created Morrowind and all the amazing content ESO has to offer still have jobs. That's worth it for me. Sure, I despise this business decision as the cash-grab that it is, but I have to keep perspective about with whom, exactly, I'm angry.
https://www.youtube.com/watch?v=lHaq7roKRy4 Hello! I'm here with an opinion contradictory to most of yours because I'm a brainwashed *** so be sure to prepare your forks and torches before I'm done. You can find me dwelling in my mother's basement surrounded by anime posters.
Why is ESO+ useless?
But I'm can't live without my crafting bag and also I have free access to all DLC except Morrowind because ZoS so evil, also free crowns each month, you may say. I say that you can't do a bit of inventory management and you are too comfortable. I say that you fail to see the bigger picture financially speaking. I used to have ESO+ just for two months and the only advantage I had was the crafting bag. The problem is that I played a lot of MMOs before and in some of them your inventory was quite restricted, but I learned how to manage it and make the inventory space less of a problem.It isn't hard, you only need to make the difference between junk and treasure. Also you have 8 character slots, in my case I need only three characters (a DD, a Tank and a Healer), the rest are to store stuff that I may need later. One of them is dedicated for those disguises you find on certain quests because I really love to collect them. I'm doing a lot of gathering and crafting, but still manage to have enough space on my inventory (my main has only 110 inventory spaces) because I sort everything. What I need right now is going to bank, what I keep for later is going on my alts.
Now about the DLC and the "free crowns". You don't have those for free because you are paying for them and on a long term you are paying more on ESO+ than you will pay to unlock each DLC and some cosmetics. With the money spend on 3 months worth of subscription you can unlock all 5 DLC permanently and don't lose your access to them the moment your ESO+ expired and because of unexpected financial issues you can't renew it. Choosing to unlock my DLC helped me to save a lot of money for other stuff or for future content.
The_Patriarch wrote: »After the Bethesda conference, the IGN panel were being very critical on ESO's decision to make chapters paid content independent of ESO +.
Hello! I'm here with an opinion contradictory to most of yours because I'm a brainwashed *** so be sure to prepare your forks and torches before I'm done. You can find me dwelling in my mother's basement surrounded by anime posters.......
ZOS has annouced a new business model earlier already:
one quarter a dungeon DLC
another quarter new map region content DLC
another quarter an expansion like Morrowind
That's 3, a quarter is one fourth.
...and they seem to change this thought every January as they posted a release plan 2 years ago too.