Uncle_Sweetshare wrote: »World of Warcraft Release Date: November 23rd, 2004
Transmog Patch Release and Date: Patch 4.3.0 - November 29, 2011
By my calculations ESO has a number of years before they need to beat "other" games and introduce transmog. Also, I really prefer they fix the litany of bugs and problems with the group finder/bg queue prior to spending resources on cosmetic improvements. I like to actually play the game.
The first vehicle with a combustion engine was created in 1808.
The first patent for airbags was submitted in 1951.
That doesn't mean that every company that starts producing automobiles is excused from having airbags for 143 years.
That goes for everything, not just cosmetics *cough* Battlegrounds features *cough*.
https://www.youtube.com/watch?v=4w_XFO-hYtc
https://www.youtube.com/watch?v=VP7cJVbq0t4
https://www.youtube.com/watch?v=9p7hyAxa35sUncle_Sweetshare wrote: »World of Warcraft Release Date: November 23rd, 2004
Transmog Patch Release and Date: Patch 4.3.0 - November 29, 2011
By my calculations ESO has a number of years before they need to beat "other" games and introduce transmog. Also, I really prefer they fix the litany of bugs and problems with the group finder/bg queue prior to spending resources on cosmetic improvements. I like to actually play the game.
The first vehicle with a combustion engine was created in 1808.
The first patent for airbags was submitted in 1951.
That doesn't mean that every company that starts producing automobiles is excused from having airbags for 143 years.
That goes for everything, not just cosmetics *cough* Battlegrounds features *cough*.
Well, the first airbags were installed in cars in the early to mid 70s, and they didn't become the mandatory industry standard for another 10-15 years. So your own example is proving my point for me.
The single reason why Older/Original MMORPG's have a better wardrobe system, OP:Gothlander wrote: »The dye system is cool but it sucks all the crafting motifs I learned are useless since I wear gear from dungeons.
Are they ever going to introduce transmogrification like WoW?
Call me silly, but having played many of those games with transmog, I prefer not having one. I like to look like the items Im wearing, and be able to recognice what other players are wearing.
You kinda answered your question.
How old WoW was when it got trans..shalabalabala-whatever? ESO is just 3 years old. It will get there in a couple of years.
Uncle_Sweetshare wrote: »Uncle_Sweetshare wrote: »World of Warcraft Release Date: November 23rd, 2004
Transmog Patch Release and Date: Patch 4.3.0 - November 29, 2011
By my calculations ESO has a number of years before they need to beat "other" games and introduce transmog. Also, I really prefer they fix the litany of bugs and problems with the group finder/bg queue prior to spending resources on cosmetic improvements. I like to actually play the game.
The first vehicle with a combustion engine was created in 1808.
The first patent for airbags was submitted in 1951.
That doesn't mean that every company that starts producing automobiles is excused from having airbags for 143 years.
That goes for everything, not just cosmetics *cough* Battlegrounds features *cough*.
Well, the first airbags were installed in cars in the early to mid 70s, and they didn't become the mandatory industry standard for another 10-15 years. So your own example is proving my point for me.
Then under your logic, all automobile companies should have 10-15 years after they sell their first car to implement airbags into their design, which is certainly not the case.
You kinda answered your question.
How old WoW was when it got trans..shalabalabala-whatever? ESO is just 3 years old. It will get there in a couple of years.
That is essentially my point. I, personally, would prefer that ZoS irons out some of the game breaking bugs that prevent people from actually playing the game, rather then spend resources making people look pretty.
If transmog was something that actually effected the outcome of anything then I would agree, but it doesn't. I am more interested in them spending resources to fix the content they have, not make more broken content.
Uncle_Sweetshare wrote: »Uncle_Sweetshare wrote: »World of Warcraft Release Date: November 23rd, 2004
Transmog Patch Release and Date: Patch 4.3.0 - November 29, 2011
By my calculations ESO has a number of years before they need to beat "other" games and introduce transmog. Also, I really prefer they fix the litany of bugs and problems with the group finder/bg queue prior to spending resources on cosmetic improvements. I like to actually play the game.
The first vehicle with a combustion engine was created in 1808.
The first patent for airbags was submitted in 1951.
That doesn't mean that every company that starts producing automobiles is excused from having airbags for 143 years.
That goes for everything, not just cosmetics *cough* Battlegrounds features *cough*.
Well, the first airbags were installed in cars in the early to mid 70s, and they didn't become the mandatory industry standard for another 10-15 years. So your own example is proving my point for me.
Then under your logic, all automobile companies should have 10-15 years after they sell their first car to implement airbags into their design, which is certainly not the case.
My point is, just because another company currently has an airbag, does not mean every car has an air bag immediately.
Just because WoW has transmog, doesn't mean every game needs to have transmog to be an effective MMO.\
Also, your analogy is bad because airbags are integral for your safety. It is a feature that play a necessary role in the MMO known as driving a car. Transmog on the other hand, is not integral to ESO in any way shape or form. A better example would be a feature in a car that is appreciated, and has now been adopted as an industry standard. Something like air conditioning perhaps.
I'm probably in the minority camp on this one, but I prefer the simplicity/relative lack of choice in wardrobe in this game. I got so sick of WoW's transmog system because invariably everyone looked the same in the same three pieces with the floating magical orb sticking out of your butt and lighting pouring up from under the sky. Then FFXI's glamour system. Well, it's called glamour, to start. That should give you an idea of how sparkly the kitties got there.
Yes, it's a fantasy game, but at the same time, plain old hood and bow and arrow work for me, thank you!
Note that wow did not get transmorg until just before Pandora.Pretty sure older games have these things because back then they could be arsed to make an effort when making games ,not just do the minimum to turn a profit
Wicked_Wolf wrote: »Agreed about Lotro. They have a fantastic system that's both friendly to the player and to the company's profit. Tons of items to use in game and so many in the store that make them money. I truly see no downside to this.
@ZOS_GinaBruno @ZOS_JessicaFolsom and crew, when are you gonna add a proper cosmetic system?https://www.youtube.com/watch?v=4w_XFO-hYtc
LotRO's Outfitting Systemhttps://www.youtube.com/watch?v=VP7cJVbq0t4
SWTOR Outfittinghttps://www.youtube.com/watch?v=9p7hyAxa35s
STO Outfitting
NewBlacksmurf wrote: »Not the graphic and quality of those games tho...to be fair ESOs details and quality on high end settings blow all of those away.
Being fair are we askingfor too much too soon?
https://www.youtube.com/watch?v=Cid7dNHgoBs
https://www.youtube.com/watch?v=9zzvDo6ZZso I'm probably in the minority camp on this one, but I prefer the simplicity/relative lack of choice in wardrobe in this game. I got so sick of WoW's transmog system because invariably everyone looked the same in the same three pieces with the floating magical orb sticking out of your butt and lighting pouring up from under the sky. Then FFXI's glamour system. Well, it's called glamour, to start. That should give you an idea of how sparkly the kitties got there.
Yes, it's a fantasy game, but at the same time, plain old hood and bow and arrow work for me, thank you!
Ah yes,The old "I dont like it,so nobody should have it" argument ...a true classic
Personally I prefer more options and choices instead of less,but thats just me o.O
NewBlacksmurf wrote: »Not the graphic and quality of those games tho...to be fair ESOs details and quality on high end settings blow all of those away.
Being fair are we askingfor too much too soon?
Well the LotRO one was uploaded in 2011, 3 years before ESO was even released. ESO frankly better have nicer graphics than a game that was released in 2007.
LotRO graphics have actually held up pretty well over the years. The character detail levels not so much, but in so far as the environments and atmosphere, that game still does very well for over 10 years old.
In fact, this video does a good job at showing exactly that:https://www.youtube.com/watch?v=Cid7dNHgoBs
https://www.youtube.com/watch?v=9zzvDo6ZZso
I blame the general consoleification of games.Gothlander wrote: »Why do very old mmorpg's have a better wardrobe system than ESO?
NewBlacksmurf wrote: »Not the graphic and quality of those games tho...to be fair ESOs details and quality on high end settings blow all of those away.
Being fair are we askingfor too much too soon?
Well the LotRO one was uploaded in 2011, 3 years before ESO was even released. ESO frankly better have nicer graphics than a game that was released in 2007.
LotRO graphics have actually held up pretty well over the years. The character detail levels not so much, but in so far as the environments and atmosphere, that game still does very well for over 10 years old.
In fact, this video does a good job at showing exactly that:https://www.youtube.com/watch?v=Cid7dNHgoBs
https://www.youtube.com/watch?v=9zzvDo6ZZso
I blame the general consoleification of games.Gothlander wrote: »Why do very old mmorpg's have a better wardrobe system than ESO?
The user interfaces are being dumbed-down and "simplified" ever since consoles were able to run AAA titles.
At this rate, we'll all be watching game movies in 15 years where you can click the "like" button every few minutes.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Not the graphic and quality of those games tho...to be fair ESOs details and quality on high end settings blow all of those away.
Being fair are we askingfor too much too soon?
Well the LotRO one was uploaded in 2011, 3 years before ESO was even released. ESO frankly better have nicer graphics than a game that was released in 2007.
LotRO graphics have actually held up pretty well over the years. The character detail levels not so much, but in so far as the environments and atmosphere, that game still does very well for over 10 years old.
In fact, this video does a good job at showing exactly that:https://www.youtube.com/watch?v=Cid7dNHgoBs
https://www.youtube.com/watch?v=9zzvDo6ZZso
......I don't think you understand the context.
It's not a valuation of what's offered depending on what's available at X time of release
it's the actual depth, layers and assets for Elder Scrolls Online is a lot more detailed than those other examples being discussed.
People keep saying odd things like OH and that game had cloaks....well so did ESO in closed beta in addition to a lot of other features that either existed at launched or that were changed during beta testing.
The reality is the game is far more detailed so let's understand that WoW released in 2004....years later they made changes to offer different tiers of armor which were actually the same design with minor color and a touch here and there....so Wrath of the Litch King really displayed this but what we learned is the game was very simplistic. It even took
More time for transmog to be added. So almost 7-8 years total to let ppl copy existing artwork to visually cover another.
LoTRO was largely a very close copy of WoW but at a later date so their designs were better and they incorporated features that WoW was developing.
The more unique artwork you offer, the more time it takes to redo everything.
By comparison ESO has more items to redo and the detail of each is far more than those other games therefore IF they are going to add any more cosmetic features it'll take longer to develop.
It took almost 1 years for armor dye, and another year for costumes. You all are asking them to redo every medium, light and heavy piece in every single motif and material tier (some of which never has existed).
It's literally hundreds of thousands of different pieces. It's gonna take time if that's what they plan to work on.
You want them to allow any motif to apply to any armor. That's not even what those other games offered. ESO is far more customized