datoliteb16_ESO wrote: »So I feel kinda hopeless in PvP lately. I have been away for too long and don't have as much time to play as usual. I took a guildie's advice and got a legendary skoria/soulshine/rattlecage set for my heavy armor magplar vamp and hopped into battlegrounds. I expected to kind of suck out of the gate, but I had no idea...
Basically I am ineffective. I don't do enough DPS, my survivability is laughable, my mobility sucks and melee sweeps is annoying as hell to use effectively. I could really use some tips. Any magplar on here wanna set me straight?
FearlessOne_2014 wrote: »Well in BGs unless you are going in there with a full premade to balance your class's weakness in Small man.
If you really want to solo in BGs. I'd reroll to a stamina class and go EH, viper, and Veli/Seleens/Troll King, And profit.
Alone in on a MagPlar in BGs, is like being a Walter weight trying to fight Mike Tyson.You are just going to get wrecked.
You can also go in on MagSorc and profit.
Chilly-McFreeze wrote: »
EH?
FearlessOne_2014 wrote: »Well in BGs unless you are going in there with a full premade to balance your class's weakness in Small man.
If you really want to solo in BGs. I'd reroll to a stamina class and go EH, viper, and Veli/Seleens/Troll King, And profit.
Alone in on a MagPlar in BGs, is like being a Walter weight trying to fight Mike Tyson.You are just going to get wrecked.
You can also go in on MagSorc and profit.
datoliteb16_ESO wrote: »So I feel kinda hopeless in PvP lately. I have been away for too long and don't have as much time to play as usual. I took a guildie's advice and got a legendary skoria/soulshine/rattlecage set for my heavy armor magplar vamp and hopped into battlegrounds. I expected to kind of suck out of the gate, but I had no idea...
Basically I am ineffective. I don't do enough DPS, my survivability is laughable, my mobility sucks and melee sweeps is annoying as hell to use effectively. I could really use some tips. Any magplar on here wanna set me straight?
Agree on backslash, and at least a partner would help greatly. Some advices here and there:
The problem of magplars (mained one for a half a year) in pvp is the lack of burst damage. My build had a dirty kill button installed (backslash + destro ult), but otherwise I remember the same problems you encountered.
My solution was to actually overclock the damage, run something like alchemist + spinners which was quite strong at some point; could have been even stronger if I used light armour. Some people nowadays use pirate skeleton set with light armour to be tanky and hit hard. In general, I would get a few sets and experiment, to see which combo is best for you.
Some people also go completely ranged on magplars, using destro staff. If you want to keep sweeps, try to learn how to aim them, if you have some latency do try to predict the movement of your enemy.
You may want to be in no cp as not only some nasty builds are less tough to kill while there, but also you get to use ults like dawnbreaker with no bad consequences.
As for survivability, if you learn to sustain on temp (involves the rune on the ground and perhaps the radiant aura), you can pull out good heals. You may want to use the troll king set (as cheesy as it may be) or pirate skeleton for a while. The problem of a templar which is hard to solve is running away from a zerg, that makes vampirism pretty obligatory unfortunately, together with good positioning skills.
Agree on backslash, and at least a partner would help greatly. Some advices here and there:
The problem of magplars (mained one for a half a year) in pvp is the lack of burst damage. My build had a dirty kill button installed (backslash + destro ult), but otherwise I remember the same problems you encountered.
My solution was to actually overclock the damage, run something like alchemist + spinners which was quite strong at some point; could have been even stronger if I used light armour. Some people nowadays use pirate skeleton set with light armour to be tanky and hit hard. In general, I would get a few sets and experiment, to see which combo is best for you.
Some people also go completely ranged on magplars, using destro staff. If you want to keep sweeps, try to learn how to aim them, if you have some latency do try to predict the movement of your enemy.
You may want to be in no cp as not only some nasty builds are less tough to kill while there, but also you get to use ults like dawnbreaker with no bad consequences.
As for survivability, if you learn to sustain on temp (involves the rune on the ground and perhaps the radiant aura), you can pull out good heals. You may want to use the troll king set (as cheesy as it may be) or pirate skeleton for a while. The problem of a templar which is hard to solve is running away from a zerg, that makes vampirism pretty obligatory unfortunately, together with good positioning skills.
Waffennacht wrote: »Agree on backslash, and at least a partner would help greatly. Some advices here and there:
The problem of magplars (mained one for a half a year) in pvp is the lack of burst damage. My build had a dirty kill button installed (backslash + destro ult), but otherwise I remember the same problems you encountered.
My solution was to actually overclock the damage, run something like alchemist + spinners which was quite strong at some point; could have been even stronger if I used light armour. Some people nowadays use pirate skeleton set with light armour to be tanky and hit hard. In general, I would get a few sets and experiment, to see which combo is best for you.
Some people also go completely ranged on magplars, using destro staff. If you want to keep sweeps, try to learn how to aim them, if you have some latency do try to predict the movement of your enemy.
You may want to be in no cp as not only some nasty builds are less tough to kill while there, but also you get to use ults like dawnbreaker with no bad consequences.
As for survivability, if you learn to sustain on temp (involves the rune on the ground and perhaps the radiant aura), you can pull out good heals. You may want to use the troll king set (as cheesy as it may be) or pirate skeleton for a while. The problem of a templar which is hard to solve is running away from a zerg, that makes vampirism pretty obligatory unfortunately, together with good positioning skills.
Yes, burst is necessary - I also run alchemist ATM , Backlash, DboS, skoria, sweeps, into Radiant is very effective burst.
I know a lot of players hate on eclipse, and deservedly so in most cases, however as niche move it can be very useful to eliminate a range opponent for a few seconds to escape or terminate another player. Just gonna put it out there
datoliteb16_ESO wrote: »So I feel kinda hopeless in PvP lately. I have been away for too long and don't have as much time to play as usual. I took a guildie's advice and got a legendary skoria/soulshine/rattlecage set for my heavy armor magplar vamp and hopped into battlegrounds. I expected to kind of suck out of the gate, but I had no idea...
Basically I am ineffective. I don't do enough DPS, my survivability is laughable, my mobility sucks and melee sweeps is annoying as hell to use effectively. I could really use some tips. Any magplar on here wanna set me straight?
datoliteb16_ESO wrote: »So I feel kinda hopeless in PvP lately. I have been away for too long and don't have as much time to play as usual. I took a guildie's advice and got a legendary skoria/soulshine/rattlecage set for my heavy armor magplar vamp and hopped into battlegrounds. I expected to kind of suck out of the gate, but I had no idea...
Basically I am ineffective. I don't do enough DPS, my survivability is laughable, my mobility sucks and melee sweeps is annoying as hell to use effectively. I could really use some tips. Any magplar on here wanna set me straight?
datoliteb16_ESO wrote: »Thank you, that's some really good advice. So in other words my current build would work best in CP campaign. I assume I'd have to be 600+ to start one of those...
Waffennacht wrote: »datoliteb16_ESO wrote: »Thank you, that's some really good advice. So in other words my current build would work best in CP campaign. I assume I'd have to be 600+ to start one of those...
160 is kinda the minimum, that way you have access to all the best gear. Also, yeah the more CP the better you'll do.
THEDKEXPERIENCE wrote: »Waffennacht wrote: »datoliteb16_ESO wrote: »Thank you, that's some really good advice. So in other words my current build would work best in CP campaign. I assume I'd have to be 600+ to start one of those...
160 is kinda the minimum, that way you have access to all the best gear. Also, yeah the more CP the better you'll do.
Once upon a time, on console release day, I went into vet PVP as a level 10. I've never left. If you have the stomach for it there is a lot you can learn to prepare you for CP600 even with a totally fresh 0 CP character. You just need to be ok with dying A LOT.
THEDKEXPERIENCE wrote: »Waffennacht wrote: »datoliteb16_ESO wrote: »Thank you, that's some really good advice. So in other words my current build would work best in CP campaign. I assume I'd have to be 600+ to start one of those...
160 is kinda the minimum, that way you have access to all the best gear. Also, yeah the more CP the better you'll do.
Once upon a time, on console release day, I went into vet PVP as a level 10. I've never left. If you have the stomach for it there is a lot you can learn to prepare you for CP600 even with a totally fresh 0 CP character. You just need to be ok with dying A LOT.
The power difference between 0 CP and 600 CP is 100%. If you like being at a 100% disadvantage, then by all means play CP prior to hitting 600.
datoliteb16_ESO wrote: »THEDKEXPERIENCE wrote: »Waffennacht wrote: »datoliteb16_ESO wrote: »Thank you, that's some really good advice. So in other words my current build would work best in CP campaign. I assume I'd have to be 600+ to start one of those...
160 is kinda the minimum, that way you have access to all the best gear. Also, yeah the more CP the better you'll do.
Once upon a time, on console release day, I went into vet PVP as a level 10. I've never left. If you have the stomach for it there is a lot you can learn to prepare you for CP600 even with a totally fresh 0 CP character. You just need to be ok with dying A LOT.
The power difference between 0 CP and 600 CP is 100%. If you like being at a 100% disadvantage, then by all means play CP prior to hitting 600.
That's kinda what I was worried about. I only have 306 ATM so I will wait probably.
Joy_Division wrote: »datoliteb16_ESO wrote: »So I feel kinda hopeless in PvP lately. I have been away for too long and don't have as much time to play as usual. I took a guildie's advice and got a legendary skoria/soulshine/rattlecage set for my heavy armor magplar vamp and hopped into battlegrounds. I expected to kind of suck out of the gate, but I had no idea...
Basically I am ineffective. I don't do enough DPS, my survivability is laughable, my mobility sucks and melee sweeps is annoying as hell to use effectively. I could really use some tips. Any magplar on here wanna set me straight?
- I would never legendary anything before I was confident the build would work. Only gold weapons matter in ESO.
- The advice you were given sort of works in a CP campaign. BGs have no CPs, heavy armor was nerfed, you are falling between two stools (damage and tank).
- For various and many reasons, templar sweeps are not as good as they were say one year ago. This aside from their difficulty in hiting skilled opponents that do not want to be hit.
- Quing as a solo templar is going to be tough, especially against an organized group.
- If you want to go templar, I would recommend either playing a damage build (Braidas has a good one he released on these forums) or go the tank-heal route (heavy seducer + transmutation + Bloodspawn for example).
- Your best skill is is purifying light no matter which way you go.
- The average skill level of BG opponents is noticeably higher than Cyrodiil and no CP means small margin for error; any weakness in your build or just being out of practice are things that opposing players will pounce upon. It's all good, stick with it.
FearlessOne_2014 wrote: »datoliteb16_ESO wrote: »THEDKEXPERIENCE wrote: »Waffennacht wrote: »datoliteb16_ESO wrote: »Thank you, that's some really good advice. So in other words my current build would work best in CP campaign. I assume I'd have to be 600+ to start one of those...
160 is kinda the minimum, that way you have access to all the best gear. Also, yeah the more CP the better you'll do.
Once upon a time, on console release day, I went into vet PVP as a level 10. I've never left. If you have the stomach for it there is a lot you can learn to prepare you for CP600 even with a totally fresh 0 CP character. You just need to be ok with dying A LOT.
The power difference between 0 CP and 600 CP is 100%. If you like being at a 100% disadvantage, then by all means play CP prior to hitting 600.
That's kinda what I was worried about. I only have 306 ATM so I will wait probably.
The difference between 300 and 600 CPs is not bad with the new system.
I'll put to you like this. With the new system there are players with less then 300CPs. Pulling more dps then players a cap by a decent margin. Rotation, and Gear matters more then CPs in this day and age.
datoliteb16_ESO wrote: »THEDKEXPERIENCE wrote: »Waffennacht wrote: »datoliteb16_ESO wrote: »Thank you, that's some really good advice. So in other words my current build would work best in CP campaign. I assume I'd have to be 600+ to start one of those...
160 is kinda the minimum, that way you have access to all the best gear. Also, yeah the more CP the better you'll do.
Once upon a time, on console release day, I went into vet PVP as a level 10. I've never left. If you have the stomach for it there is a lot you can learn to prepare you for CP600 even with a totally fresh 0 CP character. You just need to be ok with dying A LOT.
The power difference between 0 CP and 600 CP is 100%. If you like being at a 100% disadvantage, then by all means play CP prior to hitting 600.
That's kinda what I was worried about. I only have 306 ATM so I will wait probably.
It's funny how people with 600 CP try to convince people with less than 600 CP to play with them. They know they have a clear advantage with more CP and want to have this advantage more often. LOL!
It's funny how people with 600 CP try to convince people with less than 600 CP to play with them. They know they have a clear advantage with more CP and want to have this advantage more often. LOL!
datoliteb16_ESO wrote: »So I feel kinda hopeless in PvP lately. I have been away for too long and don't have as much time to play as usual. I took a guildie's advice and got a legendary skoria/soulshine/rattlecage set for my heavy armor magplar vamp and hopped into battlegrounds. I expected to kind of suck out of the gate, but I had no idea...
Basically I am ineffective. I don't do enough DPS, my survivability is laughable, my mobility sucks and melee sweeps is annoying as hell to use effectively. I could really use some tips. Any magplar on here wanna set me straight?