exeeter702 wrote: »I play as a healer... and I can say this
Templars - are easier to heal thanks to breath of life but due to recent nerfs... they are very bad in resource management gor the templar and his group. These are the easiest healers to play.
Wardens - Harder to play but can heal for more.... also the resource management aka sustain of the warden is faar superior, not only for the warden but for his group.
Conclusion... If yoy learn to play this class.. it is far superior than templars as healer.. the only problem is..... it harder to learn and play than templar..
Lol if warden is a hard healer to play then NB healer is Einstein tier..
exeeter702 wrote: »exeeter702 wrote: »Wardens are good healers.
The only small problem with Wardens is their buffs don't stack so having 2 warden healers in a trail is inferior to having 1 templar and 1 warden. 2 templars on the other hand are still OK since any number of shards/BoL/Ritual is useful. So basically, for 2 man dungeons warden is just as good as a templar, and for trials:
Warden + Templar > Templar + Templar >>>> Warden + Warden
Warden + NB is better for vet HoF.
Wow, it's nice to read something like this, I usually only hear that nb are okay healers, but being recommended with wardens? I hope it's true and more people will think like that!
And, honestly, that's even weird to me, when so many people don't think templar is best and it's over. Looks like future of healers won't be just in dazzingly yellow colors.
Oh I assure you the future is still bleak unfortunately. The first 2 group that did vet HoF on live decided to not bother with running non Templar healers and everything below that is just going to follow suit.
exeeter702 wrote: »exeeter702 wrote: »Wardens are good healers.
The only small problem with Wardens is their buffs don't stack so having 2 warden healers in a trail is inferior to having 1 templar and 1 warden. 2 templars on the other hand are still OK since any number of shards/BoL/Ritual is useful. So basically, for 2 man dungeons warden is just as good as a templar, and for trials:
Warden + Templar > Templar + Templar >>>> Warden + Warden
Warden + NB is better for vet HoF.
Wow, it's nice to read something like this, I usually only hear that nb are okay healers, but being recommended with wardens? I hope it's true and more people will think like that!
And, honestly, that's even weird to me, when so many people don't think templar is best and it's over. Looks like future of healers won't be just in dazzingly yellow colors.
Oh I assure you the future is still bleak unfortunately. The first 2 group that did vet HoF on live decided to not bother with running non Templar healers and everything below that is just going to follow suit.
That has as much to do with experienced Templar healers having geared and completed Templar healers than anything else two weeks into this expansion
I guess it's time when not every warden is noob, I'm sure good healers now know how to heal really good with this class, so it's good moment to ask about them.
So how do you guys feel with warden healer in your party? Do you feel it's worse or better than other classes? How about your resource restoring? Any other advantages of warden which other classes don't have? Do you find their skills useful? How are they on pvp?
Also, what do you think about opinions that new trial meta will be templar and warden as healers? Possible?
If there are any wardens healers, feel free to tell us what you feel about healing with warden, if it's nice for you and how is your magicka during the fight?
Unfortunately, the only warden healer I met had 17 level so I couldn't feel it.
For a valid reason.exeeter702 wrote: »Oh I assure you the future is still bleak unfortunately. The first 2 group that did vet HoF on live decided to not bother with running non Templar healers and everything below that is just going to follow suit.
TheNuminous1 wrote: »Just got warden healer on xbox and at level 17 have ran a. Few norm dungeons now and its way to easy. Can't wait til end game with my healer gear its gunna be so fun.
TheNuminous1 wrote: »Just got warden healer on xbox and at level 17 have ran a. Few norm dungeons now and its way to easy. Can't wait til end game with my healer gear its gunna be so fun.
Normal dungeons are not on the same level as vet dungeons.
Yeah...TheNuminous1 wrote: »i usually only heal vet content. (...) I can't wait to get to level 50
For a valid reason.exeeter702 wrote: »Oh I assure you the future is still bleak unfortunately. The first 2 group that did vet HoF on live decided to not bother with running non Templar healers and everything below that is just going to follow suit.
exeeter702 wrote: »For a valid reason.exeeter702 wrote: »Oh I assure you the future is still bleak unfortunately. The first 2 group that did vet HoF on live decided to not bother with running non Templar healers and everything below that is just going to follow suit.
No actually not really....
Btw, my warden is now almost completed (beside I didn't think about best gear for him yet) and I was healing with it some time. I must say it's really a pleasure to use it! It has so many useful class skills, and it can keep Major and Minor Resolve and Ward so easily... It has really nice buffs. And I didn't have problems with magicka yet.
Have to test it on vtrials, when I'll collect some better gear!
The thing that makes a warden harder than a templar its his range...
ALMOST ALL templar healing abilities have a 28m range
where wardens do not have that range and their burst healing is reduced to a cone.. this is why its way harder to heal. Templars burst healing is 180 degrees..where wardens have only 90 degrees
Living vines...low range..but very potent to use....
Overall... Ive healed DLC dungeons and Dragonstar arena without any problems and far superior than my templar using the same gear.... but i need to be close to my allies.. a LOT closer than my templar... this is cumbersome on the poison stage and last stage (boss fight) of DSA...but on the other stages?? not much
I am having problems finishing single player arena due to sustain issues....need to revisit this and change my gear...
Btw, my warden is now almost completed (beside I didn't think about best gear for him yet) and I was healing with it some time. I must say it's really a pleasure to use it! It has so many useful class skills, and it can keep Major and Minor Resolve and Ward so easily... It has really nice buffs. And I didn't have problems with magicka yet.
Have to test it on vtrials, when I'll collect some better gear!
@Eshja
Totaly agree, that's my problem, i love all the Warden's skills, useful, and cool looking, that's my problem, when i pug, sometimes, DPS is lacking, so i'm trying to come up with a DPS approach and some healing skill, but my dilema is what skill not to use since i love them all, i'm having a hard time to get ride of healing skills and buffs and ressources return since i love having lots of ressource,s so i'm having a hard time to drop Elemental drain, orbs and Mush, Growth... :P This mostly happens with pug, as when i'm doing stuff with friends, the DPS is more than enough, so i go healer/buffer/ressource manager, only dps i do is Wall of elements and heavy attacking, but yet the heavy attack are more to get ressources back and buffs and benefits from heavy attacks... i just love healing with it, but yet scares to try healing a trial with it, not because i don'T have confidence on my skills or my character, but because the guild i run with is really casual for most player, so DPS is average and lots of them are having issues with mechanics as to get out of red circles and such.SO for now i heal with my templar, but i think next time i'll give a try with my Warden.
Make it a shared warden and bosmer race skill and I will totally help you to overwhelm forum with posts about itThe only thing the Warden is missing, is to be able to use the Savage Hunt crates transformation which only transform as a druid looking like the mount, for only a few seconds
Well, I wouldn't mind pugs, when I go to do some randoms, I usually use skills which I like and I feel totally okay with it when I have guys who do 10k group dps cause they just light attacking (my last random normal was like that and I'm sure tank had 5k dps xD)
But I agree, it was really hard to get rid of some skills (even wings, they are so awesome! but not useful for healer xD) and slot old springs, combat prayer etc... But, well, I can't slot cloak on my healblade too (yes, I tried long, long time ago), so I guess we can just need to get used to it.The only thing the Warden is missing, is to be able to use the Savage Hunt crates transformation which only transform as a druid looking like the mount, for only a few seconds
Make it a shared warden and bosmer race skill and I will totally help you to overwhelm forum with posts about it.
I took my Warden healer out to Cyrodiil for the first time yesterday, and I was having a lot of fun with it.
Wardens have really great support options and strong heals. You have a mobile Major Protection AoE Ultimate that is really useful when charging into battle with your group, a strong heal that increases Magic&Stam recovery + Minor Toughness, Frozen Gate to pull 1 enemy into your group, Frost Cloak, a very powerful and low cost Healing ultimate, etc, ...
Resource-wise, I never ran out of Magicka thx to the Netch and my Maelstrom Resto Staff. And I also have plenty of Ultimate at all times due to the Netch (4 Ulti per cast every 4 secs), Shimmering Shield for Major Heroism and the 20 Ulti return from the Enchanted Forest ulti when healing someone below 50%
I think Wardens make great support/healers for Cyro. Haven't tried out PvE yet (outside of pledges) since I don't have the required sets yet.
TotallyNotVos wrote: »PvE end game Templar healers are much better. Wardens are good support but at the expense of dps.
I don't know much about Wardens in PvP as I haven't come across that many, probably because they are too vulnerable (there's no way I'd take mine even though it's maxed out) - they are the easiest class to kill and I'm yet to receive a Warden death notification in Kill Counter.
I keep hearing "Templar's are much better". Why do you think that?
Because we have the #2 hof score and I quite like warden healers
My friend told me that he saw a warden using whis skill on guy riding a max speed horse, so that is interesting way to travel.
For me it's something like: "oh hell, no, wtf? All templars are died or what?"How do you like having warden healer in party?
I don't.
Get that clunky ass somewhere else. ZOS has a lot of work to do, if they want wardens to be viable healers.