Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Poisons.

zacvanm
zacvanm
✭✭✭
Let's make it clear: Poisons are going to ruin noCP campaigns. It's virtually impossible to do anything when players are running increase cost poisons. Recovery is already a joke and these are just making it unplayable. What. A. Joke.
EP Nord StamDK PvP
EP Breton Magplar PvP/PvE
1750cp
PS-NA
  • Smmokkee
    Smmokkee
    ✭✭✭✭✭
    Its weird they would push no cp pvp so hard and then leave these poisons in game.
  • TheRegHD
    TheRegHD
    ✭✭
    Cost poisons should be straight up deleted. I see the most experienced players throw their hands up, off their keyboard, when they have the cost poison applied to them.
  • Zvorgin
    Zvorgin
    ✭✭✭✭✭
    At least they make the poisons that drain the opponent resource and restore our own, we can all runs those to balance it out right?!
  • zacvanm
    zacvanm
    ✭✭✭
    Removal would be best. This is straight BS. I've tried healing, magDPS, stamDPS, tanking. Nothing works when a poison is on you. They were OP with CP..now it's just certain death.
    EP Nord StamDK PvP
    EP Breton Magplar PvP/PvE
    1750cp
    PS-NA
  • MaxwellC
    MaxwellC
    ✭✭✭✭✭
    ✭✭
    I really wish poisons would just be removed and made into another class, maybe call it Alchemical Trapper class. If it were a class thing then that would be cool and wouldn't be so profound in PvP but it is ironic I'm talking about poisons as I use them now since it is extremely difficult having to fight off multiple poison procs.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    ✭✭
    (Or add in a cheaper Purge ability).
  • zacvanm
    zacvanm
    ✭✭✭
    Avran_Sylt wrote: »
    (Or add in a cheaper Purge ability).

    This. But it'd still be next to impossible with a whole group using them on you. I like a challenge, but I don't like not having fun against impossible odds. I use poisons butnonly because I pretty much have to..and I hate myself for it
    EP Nord StamDK PvP
    EP Breton Magplar PvP/PvE
    1750cp
    PS-NA
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Its mind boggling...

    The Devs know that Resource Poisons are OP and yet they dont do anything about it...

    Yes, they were reduced from 60% to 30%, but so what...Resource Regen has been reduced as well, so Resource Poisons are just as effective as they once were...maybe even moreso since armor based Cost Reduction was reduced along with the Champion Point Tree changes.

    Many, many, people that play this game hate Resource Poisons; either the Devs are oblivious to this fact or they just dont care...


    Devs if you are reading this...

    PLEASE give us a means of counterplay against these poisons (didnt you guys go on record as saying that you want to promote "counterplay based gameplay?")...

    Either allow us to equip an antidote in one of our armor slots to protect against the poison, OR allow us to be able to Cleanse Poison...


    I dont mind losing to a better player Devs...

    What I do mind (and hate) is losing to Poison; especially since there is no defense against it...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • notimetocare
    notimetocare
    ✭✭✭✭✭
    I like the poisons except for one problem: no counter play.

    Should have a passive that gives a synergy t cleanse with some kind of cd
  • GeorgeBlack
    GeorgeBlack
    ✭✭✭✭✭
    ✭✭
    Remove them like Vicious Death was removed. Do not delay. Just do it. No need to offer a statement. remove THEM
  • LMar
    LMar
    ✭✭✭✭✭
    Vicious death was removed? As far as I know it has not been removed.

    Also doesn't Purge and other cleanses cleanse poisons?
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • GeorgeBlack
    GeorgeBlack
    ✭✭✭✭✭
    ✭✭
    I have not seen a Vicious Death in my 7 days of returning in this game. Don't ruin my mirage
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    zacvanm wrote: »
    Let's make it clear: Poisons are going to ruin noCP campaigns. It's virtually impossible to do anything when players are running increase cost poisons. Recovery is already a joke and these are just making it unplayable. What. A. Joke.

    so, no cp campaigns and 60% cost poisons have been in the game for a long time now...
    with morrow they drop the poisons to 30%.

    Now you say they will be breaking?

    Now?

    How did no Cp campaigns last as long as they have with 60% potions if dropping them to 30% are going to ruin the no cp games?

    I am not sure i follow your reasoning based on the fact that those same campaigns did not wither and die under 60% cost hit poisons?

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • acw37162
    acw37162
    ✭✭✭✭✭
    Vicious Death is still a thing. Sorry.
  • Zvorgin
    Zvorgin
    ✭✭✭✭✭
    Do the poisons impact the cost of blocking and breaking free?
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    LMar wrote: »
    Also doesn't Purge and other cleanses cleanse poisons?

    Nope...

    I'm a Magicka Templar and I can tell you in no uncertain terms that Resource Poisions can NOT be cleansed...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • zacvanm
    zacvanm
    ✭✭✭
    STEVIL wrote: »
    zacvanm wrote: »
    Let's make it clear: Poisons are going to ruin noCP campaigns. It's virtually impossible to do anything when players are running increase cost poisons. Recovery is already a joke and these are just making it unplayable. What. A. Joke.

    so, no cp campaigns and 60% cost poisons have been in the game for a long time now...
    with morrow they drop the poisons to 30%.

    Now you say they will be breaking?

    Now?

    How did no Cp campaigns last as long as they have with 60% potions if dropping them to 30% are going to ruin the no cp games?

    I am not sure i follow your reasoning based on the fact that those same campaigns did not wither and die under 60% cost hit poisons?

    Now with the changes to recovery and management, and the fact that we have one CP campaign it's game breaking. I play on PS4na and before we only had one noCP campaign..that NOBODY played in. If you wanted to fight you went to CP. they were strong AF there too, but a poison alone wasn't going to determine if the other guy/gal was going to kill you. Now it's a death sentence. They're broken. You're the only one who doesn't agree.
    EP Nord StamDK PvP
    EP Breton Magplar PvP/PvE
    1750cp
    PS-NA
  • zsban
    zsban
    ✭✭✭✭
    I have not seen a Vicious Death in my 7 days of returning in this game. Don't ruin my mirage

    Then we've not met yet. As Sotha Sil is nothing more than a brainless zergfest these days, suicide actions like proxy det + eye of the storm with vicious death set works marvellously when you run into the zerg. Surely, you run into your certain death but oh boy it's so much "fun". (*sarcasm*)
  • Unfadingsilence
    Unfadingsilence
    ✭✭✭✭✭
    I have not seen a Vicious Death in my 7 days of returning in this game. Don't ruin my mirage

    Lol VD is still around and kicking
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    I have not seen a Vicious Death in my 7 days of returning in this game. Don't ruin my mirage

    I have..... Rerepeatedly.... We were 5.... They Were 20... 4 zerg bombers at the tip... 3 vd procs in death recap.....
    PvP in a nutshell lol
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    VD is not as strong as it was last year because the proc radius is only 4 m. I think it was bigger when it was introduced in DB.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Roovin
    Roovin
    ✭✭✭
    You can always counter...by using poisons as well
  • zacvanm
    zacvanm
    ✭✭✭
    Roovin wrote: »
    You can always counter...by using poisons as well

    I do. I'm pointing out the fact that poisons are breaking the way PvP should be. I HATE using them. I feel like you shouldn't rely on poisons to get you kills..but people are..because they're broken..
    EP Nord StamDK PvP
    EP Breton Magplar PvP/PvE
    1750cp
    PS-NA
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    zacvanm wrote: »
    STEVIL wrote: »
    zacvanm wrote: »
    Let's make it clear: Poisons are going to ruin noCP campaigns. It's virtually impossible to do anything when players are running increase cost poisons. Recovery is already a joke and these are just making it unplayable. What. A. Joke.

    so, no cp campaigns and 60% cost poisons have been in the game for a long time now...
    with morrow they drop the poisons to 30%.

    Now you say they will be breaking?

    Now?

    How did no Cp campaigns last as long as they have with 60% potions if dropping them to 30% are going to ruin the no cp games?

    I am not sure i follow your reasoning based on the fact that those same campaigns did not wither and die under 60% cost hit poisons?

    Now with the changes to recovery and management, and the fact that we have one CP campaign it's game breaking. I play on PS4na and before we only had one noCP campaign..that NOBODY played in. If you wanted to fight you went to CP. they were strong AF there too, but a poison alone wasn't going to determine if the other guy/gal was going to kill you. Now it's a death sentence. They're broken. You're the only one who doesn't agree.

    So poisons in non-co games at y0% were ok...

    But now the cut the poisons by half (weakening them) and remove the some of the co cost factors (which did not obviously apply to non co games anyway) and they cut various non co regent capabilities to make sustain more difficult and somehow you reach the conclusion that...

    The poisons that were cut are the source of current co problems and somehow its not the changes to the other regent?

    If I take as gospel your premise -(that resource rundown is the primary cause of death)- and looked at the recent changes seems to me I would be concluding its the changes that HURT resources and made them worse, not the cut of a resource attack that already existed - to focus on.

    Unless of course, conclusion preceded and superseded facts.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Kay1
    Kay1
    ✭✭✭✭✭
    Ruin what? While Vivec is FULL on all factions the No CP campaigns are completely empty and 1 of them didn't even had action since release.

    You can't ruin something dead but I agree with OP, the introduction of increase cost poisons was to nerf godlike players who could 1vX an entire zerg of 12, Wrobel probably kept getting 1vXd for weeks and he had that brilliant idea.
    K1 The Big Monkey
  • Anethum
    Anethum
    ✭✭✭✭
    Zvorgin wrote: »
    At least they make the poisons that drain the opponent resource and restore our own, we can all runs those to balance it out right?!
    Roovin wrote: »
    You can always counter...by using poisons as well

    Ofc, we can. Also, we all can for example steal money from each others and in a future it will be lovely balanced perfect world.
    Or, we all can gain big money on selling heroin (why not? it exists also as cost poisons or proccsets, and people buy and use it, no?). Lets buy and sell or use it also ye?
    Ecology problems.

    @Wrobel , thx, great thx for changing procsets.
    But, very important question about Cost poisons is opened.
    They are too powerfull. Imbalanced as hell. As i understand, the were added to the game to help players fight vs pain builds, like 60+k health templars.
    But, instead, they are always are using by zergers or procset users, to completly broke your resourse management, no matter for what your build was designed, gank or long fights.
    Extremly big number of strong players left eso during last year, because of these 2 things in the game (procsets and cost poisons).
    And, if u try make your resourse management overprfirming, it's impossible to make high damage only as if to use procsets also, because with them u don't need stats.
    Pathological Uroboros.
    They ruin stam\magiska management too strong. Any compare to other poisons and enchants. It should be 16-20% cost increase instead 33%.
    Edited by Anethum on July 26, 2017 6:23PM
    @Anethum from .ua
  • Anethum
    Anethum
    ✭✭✭✭
    ..
    Edited by Anethum on July 26, 2017 6:23PM
    @Anethum from .ua
  • Anethum
    Anethum
    ✭✭✭✭
    STEVIL wrote: »
    so, no cp campaigns and 60% cost poisons have been in the game for a long time now...
    with morrow they drop the poisons to 30%.

    Now you say they will be breaking?

    Now?

    How did no Cp campaigns last as long as they have with 60% potions if dropping them to 30% are going to ruin the no cp games?

    I know damn big number of good players who left eso for last year because of cost poisons (60% were absurdly stupidly strong, if u saw them on u - u probably dead in a seconds) and procsets. Cyrodiil became full of zergs of tanks with procsets and 1vX became stupid way to suicide mostly.
    Not everyone like to play in big group.
    Not everyone play to get into leaderboard or gain Grand Overlord title.
    For example, I like the process of PvP, interesting moments, learn interesting combos or actions in a variety of situations, meet different enemies with different builds. Any interest in playing groups more than 4 ppl in or to become emperor.
    Now its all ruined. Still.
    80% of deathrecaps contains one or few Viper or Red mountain procs... Also a few days ago i've met guy with always double-proccin Viper. My combat text was exploding every time he ambush-ed me. 2 Vipers, 1 Selena, 1 surprise attack, 1 incap. I had from 30 to 5% health after every meet. (for understanding situation - my characted had big resists, full impenetrable gear, 5 heavy, 28k health...dodged, detect pots, what to wshould feel players who want make build with 5+ medium... light can shielding at least).
    Still, u see poison effect on u every 15 seconds of active fights. Absurd.

    Now, 30% cost increase are same OP *** as before were 60%. But, in nonCP, it's much worse.
    Edited by Anethum on July 26, 2017 6:25PM
    @Anethum from .ua
  • PlagueSD
    PlagueSD
    ✭✭✭✭✭
    While we're at it, lets make a No CP, no poison, everyone is the same race and class, same gear, and everyone uses the same ability campaign. I'm sure SOMEONE will find something to nerf...
  • C0ndor
    C0ndor
    ✭✭
    Hmmm not all the poisons are so bad as resource poison. I use entrapping poison to compensate the lack of a root but I don't think it's so op. Maybe a rework for that particoular poison? Or the way you can stack effects?
This discussion has been closed.