Tbh, me as a solo player/small scaler, I actually don't like the current way BG's working out and here's why.
I'll keep it efficiently short.
I had the idea that BG's would be a game designed for small scaling and decent fights as a replacement of getting zerged down in Cyrodil.
New pvp objectives where you are forced to spread out and take care were things that excited me.
When I started queuing with guildies, this is what I saw:
Deathmatch: TCHOU TCHOU (stack up on the healer and lets go, the map is as small as the hole in my behind so who cares)
Domination: TCHOU TCHOU (stack up on the healer on the flags, they cap faster with 4 than alone so no need to spread out at all)
Capture the flag: Imo the only gamemode that really demands you to attack and defend at the same time (can't cap a flag without defending your own)
What would I change?
*make the maps larger, so stacking up and moving like a train would become 'even more idiotic' but mainly less chance on action
*add more specifics that motivates players to spread out instead of remaining stacked
*Domination: make it that flags don't cap 100 times faster when stacked with 4
Anything you can add to make players NOT move around like a TGV is much appreciated.
Well this is my opinion, feel free to share yours.
PC EU
Check your CMX
solo/small scale pvp
Emphys
Sorcerer (AR 50)
Nightblade (AR 50)
Dragonknight (AR 37)
Arcanist (AR 15)
Played since release until 2019
Back since February 2024