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Wrecking Blow Animation Cancel Video

Nightwiish
Nightwiish
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When you get hit by a Wrecking Blow right after Crit Rush/Stampede and it fees like you didn't at all see it coming :) I am sure this can be refined to make it even faster and is also possible to do with a quick light attack. I know people say that you can Macro skills to do animation cancels and I am 100% sure this is something very very difficult to do in this case. As the distance to enemy changes the timing of the weaves, it would be impossible to macro it to work 100% the time.

Enjoy

https://youtu.be/i6zFS-qhXrg
Edited by Nightwiish on June 6, 2017 1:04AM
@loki220
Nighwtiish - Stam DK
  • br0steen
    br0steen
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    Looks like an unintended consequence of changing heavy attack cast times maybe?
    Otherwise not sure of the point here.
  • Nightwiish
    Nightwiish
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    br0steen wrote: »
    Looks like an unintended consequence of changing heavy attack cast times maybe?
    Otherwise not sure of the point here.

    The point is Wrecking Blow animation cancel still works as demonstrated in the video. There is no way to dodge or block the WB as you don't see it coming until it connects.

    It is also very much possible to connect 2-3 WBs at the same time using this weaving method. Maybe I will upload another video later to show this as well. Overall I was trying to address a lot of the posts about getting hit by multiple abilities at once and accusations of macroing, lag switching, cheating, etc. It is simply a way of weaving attacks so that the sequence of attacks and hit confirmations get de-synched.
    @loki220
    Nighwtiish - Stam DK
  • Akinos
    Akinos
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    Nightwiish wrote: »
    br0steen wrote: »
    Looks like an unintended consequence of changing heavy attack cast times maybe?
    Otherwise not sure of the point here.

    The point is Wrecking Blow animation cancel still works as demonstrated in the video. There is no way to dodge or block the WB as you don't see it coming until it connects.

    It is also very much possible to connect 2-3 WBs at the same time using this weaving method. Maybe I will upload another video later to show this as well. Overall I was trying to address a lot of the posts about getting hit by multiple abilities at once and accusations of macroing, lag switching, cheating, etc. It is simply a way of weaving attacks so that the sequence of attacks and hit confirmations get de-synched.
    edit
    Edited by Akinos on June 6, 2017 2:35PM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • OdinForge
    OdinForge
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    This is how game animations (particularly with 2H) have been working since ZOS changed animations in the Dark Brotherhood patch, this really has nothing to do with wrecking blow directly as you can bug out many skills this way.

    If you stand at a certain distance from a target and do 2 light attacks, after the second light attack the weapon should be on your left. If you do a crit rush at that point you bug out and the subsequent basic attack + skill (executioner, surprise attack whatever) is practically invisible.

    If you semi charge a heavy attack a certain distance from your target, and then do a crit rush you can bug out the same way as described above, only this method will sometimes put you in that infamous "Fengrush Macroslice" that everyone thinks is an actual macro. But really you need to be a certain distance to someone for this to work, and it's not consistent.

    This happens with DW from time to time, but it's less consistent than 2H.
    The Age of Wrobel.
  • Nightwiish
    Nightwiish
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    OdinForge wrote: »
    This is how game animations (particularly with 2H) have been working since ZOS changed animations in the Dark Brotherhood patch, this really has nothing to do with wrecking blow directly as you can bug out many skills this way.

    If you stand at a certain distance from a target and do 2 light attacks, after the second light attack the weapon should be on your left. If you do a crit rush at that point you bug out and the subsequent basic attack + skill (executioner, surprise attack whatever) is practically invisible.

    If you semi charge a heavy attack a certain distance from your target, and then do a crit rush you can bug out the same way as described above, only this method will sometimes put you in that infamous "Fengrush Macroslice" that everyone thinks is an actual macro. But really you need to be a certain distance to someone for this to work, and it's not consistent.

    This happens with DW from time to time, but it's less consistent than 2H.

    Actually I am pretty sure that you don't have to be within a certain distance to re-produce Macro slice. I can do it from any distance and fairly consistently. I will upload a video later when I get home from work.
    @loki220
    Nighwtiish - Stam DK
  • Koolio
    Koolio
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    I notice this ordeal on my stamplar in pve a lot. When I AC a lot of skill(not wrecking blow) they all seem to get stuck and fire off at one time. I've had at least 5 sets of jabs a few brawler swings and a crescent sweep happen within a second or two.
  • OdinForge
    OdinForge
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    2H macro slice can happen under any circumstance where you're just doing a regular crit rush, just like you can crit rush into a load screen sometimes However it happens most consistently with a semi/fully charged heavy attack within specific range of a target.

    The important thing to understand is that this is a symptom of animation priority changes from DB, not the use of actual macros. Many people are getting confused over how this is happening. Macro slice wasn't a thing before the dark brotherhood changes.
    The Age of Wrobel.
  • OdinForge
    OdinForge
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    Koolio wrote: »
    I notice this ordeal on my stamplar in pve a lot. When I AC a lot of skill(not wrecking blow) they all seem to get stuck and fire off at one time. I've had at least 5 sets of jabs a few brawler swings and a crescent sweep happen within a second or two.

    Yeah this happens to my DW stamplar all the time, I'm weaving light or heavy attacks with jabs and sometimes the animation will get stuck during the basic attack, suddenly I'll do a rushed or invisible jab.

    Like I mentioned above this wasn't a thing before Dark Brotherhood, ZOS just won't fix this for a very long time.
    The Age of Wrobel.
  • Nightwiish
    Nightwiish
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    OdinForge wrote: »
    2H macro slice can happen under any circumstance where you're just doing a regular crit rush, just like you can crit rush into a load screen sometimes However it happens most consistently with a semi/fully charged heavy attack within specific range of a target.

    The important thing to understand is that this is a symptom of animation priority changes from DB, not the use of actual macros. Many people are getting confused over how this is happening. Macro slice wasn't a thing before the dark brotherhood changes.

    I am going to try this out.

    I think what is really important is that people need to understand how this "Macro Slice" (really need a better term) works and how it can be replicated. For a long time I kept wondering how Kodi, Fengrush, etc. seem to put so much pressure from the get go and I finally know why. It is because these guys, through lots of practice, know exactly how to produce this Macro Slice effect and really are always 5-7 seconds ahead of the opponent in terms of skill input.
    @loki220
    Nighwtiish - Stam DK
  • QuebraRegra
    QuebraRegra
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    wasn't the WB ani cancel spamming a thing from 2014?

    WB,WB,WB,WB, was all the meta.
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