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What the main complaint about morrowind will be

Aliyavana
Aliyavana
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It is not the size that matters, it's the lack of things to do in a large zone of this size. Whether you think this zone is to big, to small, or just right for an expansion, after the nostalgic Goggle effect wears off from the players who are barely playing today, the common conplaint will become "what is there to do in this zone" less quests than orsinium, a minor dlc... and people will say "oh quality matters more than quantity!" While the quests were well written try finding things to do as you clear the quest hubs in a evening. Another complaint will be about half the content is locked off... The original morrowind was known for its exploration, yet a large number of dwemer ruins, daedric ruins, and dunmer ruins are locked off. And there is no reason to go into the other towns after questing there as they funnel players into vivec for banking and crafting stations. Oh did I mention like 70 percent of vivecs interior is locked off? And balmora only has 7 enterable buildings, etc and this isn't a good place to thieve for a already rare morrowind furnishing plans which for some reason share loot tables with non dunmer furnishings.
Edited by Aliyavana on June 8, 2017 7:14PM
  • Aliyavana
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    Another complaint was some feedback was not taken into consideration from the beta forums. Telvanni towers still look like mushrooms growing out of a pile of flesh instead of majestic. Morrowind created characters will have a skillpoint more than existing characters and new players starting in morrowind will not know what a mundas stone is if they do all the island's content till around lvl 25-30. Also this expansion needs atleast one new group dungeon for pvers since its common practice for atlesst 4 new dungeons to be added in expansions

    Minor complaints are Where are recurring characters? Kireth and raynor vanos have a ripe potential with the amount of locked off dwemer ruins they no way have explored. Maiq the liar first came out in the original morrowind, zos decided to exclude him from this tiny expansion even though it's where he originated from. Sheogorad, that inacessable island up north was excluded for some reason even though half of the island is blocked off by that huge volcano in the middle. Did I mention the lack of resource nodes in the biggest pve zone yet?
    Edited by Aliyavana on June 6, 2017 11:36AM
  • F7sus4
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    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    Edited by F7sus4 on June 6, 2017 11:28AM
  • Uncle_Sweetshare
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    Not to mention Battlegrounds lacks every feature of every other MMO's arena based PvP system to come out in the past 20 years.
    PC | NA | EP Uninstalled and refunded. I'm just here to laugh at ZOS.
    Candy, candy, he makes so much.

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  • Turelus
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    One thing I realised today.

    Although the overworld doesn't seem much bigger, all the additional maps (delves, dungeons, story maps etc.) are pretty damn big as well. I do wonder how large entire map space would be including these.
    @Turelus - EU PC Megaserver
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  • Aliyavana
    Aliyavana
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    F7sus4 wrote: »
    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    It only takes you an evening if you slot rapids on a fast mount
  • Prof_Bawbag
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    Don't see it happening myself, but hopefully more will be added. Like opening up a ruin or 2 free of charge. Nah, never gonna happen for free. Here, pay 1000+ crowns and you can go in here.

    Edited by Prof_Bawbag on June 6, 2017 11:37AM
  • drakhan2002_ESO
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    F7sus4 wrote: »
    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    ESO Morrowind "Chapter" != TES Morrowind. Different games.
  • Qyrk
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    No no no......size do matter....err what are we talking about again? I can only hope that future additions to the game will see things added to this zone
  • Agobi
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    F7sus4 wrote: »
    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    I have spent more than 3 days sofar...and I have barely gotten started...

    So I guess my conclusion will differ from yours ;)


  • asuitandtyb14_ESO
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    I very much agree with pretty much all of your criticisms, aliyavana.
  • F7sus4
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    Agobi wrote: »
    I have spent more than 3 days sofar...and I have barely gotten started...

    So I guess my conclusion will differ from yours ;)
    Obviously if someone has an inner mission is to count the leaves on each tree in Morrowind, it will definitely take more time. ;)
    aliyavana wrote: »
    It only takes you an evening if you slot rapids on a fast mount
    That's not a surprise and this is also why I specifically said "casual questing". :)
    ESO Morrowind "Chapter" != TES Morrowind. Different games.
    And nobody said it is. The amount of discussions arguing whether it's "just another DLC" or does it deserve being called "expansion" is a nice hint in the place, however. If there was really enough content provided, there would also be no people arguing over it.

    Edited by F7sus4 on June 6, 2017 1:05PM
  • Aliyavana
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    Agobi wrote: »
    F7sus4 wrote: »
    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    I have spent more than 3 days sofar...and I have barely gotten started...

    So I guess my conclusion will differ from yours ;)


    Are you fighting all the mobs along the way? Not using wayshrines? Using a slow mount? Looting the scarce nodes?
  • Uncle_Sweetshare
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    aliyavana wrote: »
    Are you fighting all the mobs along the way? Not using wayshrines? Using a slow mount? Looting the scarce nodes?

    Leave the RP walkers alone!
    PC | NA | EP Uninstalled and refunded. I'm just here to laugh at ZOS.
    Candy, candy, he makes so much.

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  • Yolokin_Swagonborn
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    This is just another DLC.

    The sad thing is that if ZOS just kept their promises and treated this zone like a DLC, it would have been considered the best DLC to date. Since it is one of the largest zones to date.

    But instead, they got dollar signs in their eyes, decided to betray subscribers and play fast and loose with the definition of DLC (which is hard to do since it literally means "Downloadable Content") just so they could make everyone pay in cash instead of crowns.

    So instead of an ample DLC, we got an anemic "expansion". GG ZOS. Fire your marketing team (which seems like 90% of your company) and hire actual game developers, more customer service reps, and get a real Quality Assurance department that knows what Regression Testing is.
    Edited by Yolokin_Swagonborn on June 6, 2017 2:32PM
  • grizzledcroc
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    I agree, its amazing what content there is but there needed to be more unf to make it stand out.
  • MaxwellC
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    The best thing is that the silent majority is losing their shii in area chat.

    Also @ZOS_GinaBruno It would be helpful for you guys to place on the menu when you login that ESO+ will not unlock morrowind; I'm tired of answering the same question on XBL Ambassador support. It is also annoying when I'm told "You do not know what you are talking about", when I tell them the hard to drink truth.
    Edited by MaxwellC on June 6, 2017 2:11PM
    不動の Steadfast - Unwavering
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  • Agobi
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    aliyavana wrote: »
    Agobi wrote: »
    F7sus4 wrote: »
    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    I have spent more than 3 days sofar...and I have barely gotten started...

    So I guess my conclusion will differ from yours ;)


    Are you fighting all the mobs along the way? Not using wayshrines? Using a slow mount? Looting the scarce nodes?

    Yes,no,yes,yes :D
  • F7sus4
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    aliyavana wrote: »
    Agobi wrote: »
    F7sus4 wrote: »
    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    I have spent more than 3 days sofar...and I have barely gotten started...

    So I guess my conclusion will differ from yours ;)
    Are you fighting all the mobs along the way? Not using wayshrines? Using a slow mount? Looting the scarce nodes?
    Also disable running so your character walks only. And obviously return by foot to the bank in Vivec City with each single item you find for full immersion.

    Change your skooma dealer too. That stuff seems to kick in way too much.
    Edited by F7sus4 on June 6, 2017 9:26PM
  • Aliyavana
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    Seriously, not enough content to justify the cost
  • Rawreak Rovyre
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    I went into Zainsipilu last night exploring with the boyfriend, and well we were both pretty much like giddy schoolchildren. To each their own, but even if it only ends up being a max of 20-25 hours of additional game time, it beats out a night at the movies in terms of costs.

    Plus we each got a kick-ass item from the Dwarven crate (costume for him, mount for me) we were still high on.
  • Cillion3117
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    No complaints here. I'm digging it.
  • Uriel_Nocturne
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    Since I refused to buy Morrowind myself, I've been watching some Streamers.

    I'm actually amazed at how many areas/buildings/ruins are locked off. Add that in with the geographical barriers in place just by the map design, and it's shocking (in all the worst ways) at how small this DLC is.

    ZOS really, really missed an opportunity to take attention away from the disastrous Update changes to the game by giving Players massive areas/ruins/places to explore.

    But by failing to put allow exploration of this many areas (which is most every door the streamers come across), the DLC just feels really limiting to what is possibly the biggest strength of ANY Elder Scrolls title: the ability to free-roam and explore a varied plethora of locations.

    The lack of both Quantity and Quality is very shocking.

    Pathetic, ZOS. Just pathetic.

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  • Kodrac
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    I just can't get into Vvardenfell. It's boring. Maybe it was made for the nostalgic feels and since I didn't play TES III I have nothing to grab me. Or maybe it's just boring. IDK. The storyline/quests have been uninteresting and definitely not enough Naryu for all she was promo'd.
  • Aliyavana
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    No complaints here. I'm digging it.

    The locked off buildings and the fact there is less quests than orsinium doesn't bother you?
  • POps75p
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    Agobi wrote: »
    F7sus4 wrote: »
    Took me 3 days of casual questing to complete 100% of Morrowind "expansion" map. It took weeks of intensive TES III gameplay to go through it. This alone allows to draw enough conclusion without measuring the map.

    I have spent more than 3 days sofar...and I have barely gotten started...

    So I guess my conclusion will differ from yours ;)


    I played yesterday, for about 6 hours, completed every delv plus mapped the entire island all all the waystations, plus a few minor quests. I believe i'll will prob finish it all today

  • Ashtaris
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    Graphically, I think Morrowind is pretty amazing. It's obvious the developers put a lot of work into Morrowind for Vvardenfell. But herein lies the problem. They put so much development cost into the new zone I think they had to recoup some of it by changing it from a DLC to an expansion. I think it was originally meant to be a DLC, but they couldn't justify the costs to keep it so. Probably what they should have done was to only open up a section of Vvardenfell, but increase the quests and other things to keep the players engaged, like a couple of group dungeons, etc.

    I will agree it was disappointing not seeing many of the recurring characters that we have grown to love in ESO like Kireth and Raynor Vanos, Lady Laurent & Stibbons (plenty of stuff in Vvardenfell for those two to get in trouble), Razum-dar, Sheogorath, etc.

    Since I don't want to put out any spoilers, I will just say that what was found as the end of the main quest was not as majestic as I thought it was going to be. Of course, exploration can always open up new areas so you never know :)

    Having said this, I still think Vvardenfell is a graphical masterpiece and enjoyed most of the quests. But I just wonder what the zone will be like a month or two from now when most players have completed the questing and main story..
  • jpharris1981
    jpharris1981
    Soul Shriven
    I haven't started a new MW character. How do they get an extra Skill point?
    Edited by jpharris1981 on June 7, 2017 6:00PM
  • Drachenfier
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    This is just another DLC.

    The sad thing is that if ZOS just kept their promises and treated this zone like a DLC, it would have been considered the best DLC to date. Since it is one of the largest zones to date.

    But instead, they got dollar signs in their eyes, decided to betray subscribers and play fast and loose with the definition of DLC (which is hard to do since it literally means "Downloadable Content") just so they could make everyone pay in cash instead of crowns.

    So instead of an ample DLC, we got an anemic "expansion". GG ZOS. Fire your marketing team (which seems like 90% of your company) and hire actual game developers, more customer service reps, and get a real Quality Assurance department that knows what Regression Testing is.

    without battlegrounds and the warden, i'd agree with you
  • boggo
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    Actually I had 16 days of solid gaming fun so far. :)
  • Gandrhulf_Harbard
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    This is just another DLC.

    The sad thing is that if ZOS just kept their promises and treated this zone like a DLC, it would have been considered the best DLC to date. Since it is one of the largest zones to date.

    But instead, they got dollar signs in their eyes, decided to betray subscribers and play fast and loose with the definition of DLC (which is hard to do since it literally means "Downloadable Content") just so they could make everyone pay in cash instead of crowns.

    So instead of an ample DLC, we got an anemic "expansion". GG ZOS. Fire your marketing team (which seems like 90% of your company) and hire actual game developers, more customer service reps, and get a real Quality Assurance department that knows what Regression Testing is.

    ^ This.

    100 time this.

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