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How is the snakeblood passives useful?

Tasear
Tasear
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Has anyone ever discovered a concoction that makes ravage x potions useful?
  • Asmael
    Asmael
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    That + Equilibrium for easy suicide.

    Makes for easy blood-porting in PvP if you're in the middle of nowhere with no easy access to a wayshrine.
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
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  • Tasear
    Tasear
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    Asmael wrote: »
    That + Equilibrium for easy suicide.

    Makes for easy blood-porting in PvP if you're in the middle of nowhere with no easy access to a wayshrine.

    I suppose that is a use.
  • Draqone
    Draqone
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    Tasear wrote: »
    Asmael wrote: »
    That + Equilibrium for easy suicide.

    Makes for easy blood-porting in PvP if you're in the middle of nowhere with no easy access to a wayshrine.

    I suppose that is a use.

    Doesn't that actually make the passive even worse though?
    ESO Balance:
    “All skills are equal, but some skills are more equal than others.”
  • WalksonGraves
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    Idk does ravage pots proc bloodspawn?
  • FlyLionel
    FlyLionel
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    Idk does ravage pots proc bloodspawn?

    Equilibrium does, ravage pots probably do as well.
    The Flyers
  • WalksonGraves
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    If only snakeblood reduced the effect not the duration. 1k damage/sec for 40 seconds is a bit much.
  • brtomkin
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    I'm pretty sure that combining ravage health with certain sets allowed you to generate ultimate outside of combat... At least it did at one time. I haven't tested recently, though.

    PS5 NA: Pickmans__Model, CP 2600+
  • Turelus
    Turelus
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    I find it useful in that it's another crafting passive I don't need SP in, that counts right? :joy:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Tasear
    Tasear
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    brtomkin wrote: »
    I'm pretty sure that combining ravage health with certain sets allowed you to generate ultimate outside of combat... At least it did at one time. I haven't tested recently, though.

    I know we have mudballs, but this is interesting. In fact this might be useful to me and my third bar swapping.
    If only snakeblood reduced the effect not the duration. 1k damage/sec for 40 seconds is a bit much.

    It does reduce the effect and duration, bored as I am I have a potion that ravages 500 and restores 8000, while doing 2 negative effects that are nulled.
  • WalksonGraves
    WalksonGraves
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    Tasear wrote: »
    brtomkin wrote: »
    I'm pretty sure that combining ravage health with certain sets allowed you to generate ultimate outside of combat... At least it did at one time. I haven't tested recently, though.

    I know we have mudballs, but this is interesting. In fact this might be useful to me and my third bar swapping.
    If only snakeblood reduced the effect not the duration. 1k damage/sec for 40 seconds is a bit much.

    It does reduce the effect and duration, bored as I am I have a potion that ravages 500 and restores 8000, while doing 2 negative effects that are nulled.

    I really wanted a low dmg 45 sec ravage pot to properly abuse Bloodspawn or Pirate Skeleton.
  • Tasear
    Tasear
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    Tasear wrote: »
    brtomkin wrote: »
    I'm pretty sure that combining ravage health with certain sets allowed you to generate ultimate outside of combat... At least it did at one time. I haven't tested recently, though.

    I know we have mudballs, but this is interesting. In fact this might be useful to me and my third bar swapping.
    If only snakeblood reduced the effect not the duration. 1k damage/sec for 40 seconds is a bit much.

    It does reduce the effect and duration, bored as I am I have a potion that ravages 500 and restores 8000, while doing 2 negative effects that are nulled.

    I really wanted a low dmg 45 sec ravage pot to properly abuse Bloodspawn or Pirate Skeleton.

    do you have the snakeblood passive?
  • MissBizz
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    It only reduces the duration of a bad effect. So if a bad effect happens over 30 seconds, with all point in that bad effect won't happen. Any instant bad effects though, well they are instant and don't have a duration, so snake blood does not change them.

    So, the passive functions as it states it does... But it really is useless.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • WalksonGraves
    WalksonGraves
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    Tasear wrote: »
    Tasear wrote: »
    brtomkin wrote: »
    I'm pretty sure that combining ravage health with certain sets allowed you to generate ultimate outside of combat... At least it did at one time. I haven't tested recently, though.

    I know we have mudballs, but this is interesting. In fact this might be useful to me and my third bar swapping.
    If only snakeblood reduced the effect not the duration. 1k damage/sec for 40 seconds is a bit much.

    It does reduce the effect and duration, bored as I am I have a potion that ravages 500 and restores 8000, while doing 2 negative effects that are nulled.

    I really wanted a low dmg 45 sec ravage pot to properly abuse Bloodspawn or Pirate Skeleton.

    do you have the snakeblood passive?

    3/3 waiting for morrowind for the free respec (xbox)
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