Kneighbors wrote: »GuyNamedSean wrote: »DanteMR1995 wrote: »We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-
Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?
Ice reach could get the taunt, and you can choose when to use it (if at all). Putting it on a heavy attack was a bad idea.
Was one of the best ideas they have. Magtanks taunt+recover magicka from heavy attack? Yea it's bad because you don't know how to use it.
Shadow_Viper_vX wrote: »It's Fine, Learn to Play
Adapt and Overcome
No change is needed
This is a non-issue
Stop asking for things to be removed from the game, spend some time and effort on learning the game. The more you know about the game the easier it will be for you to adapt to and overcome challenges you encounter.
DanteMR1995 wrote: »Kneighbors wrote: »GuyNamedSean wrote: »DanteMR1995 wrote: »We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-
Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?
Ice reach could get the taunt, and you can choose when to use it (if at all). Putting it on a heavy attack was a bad idea.
Was one of the best ideas they have. Magtanks taunt+recover magicka from heavy attack? Yea it's bad because you don't know how to use it.
No, it's bad because Morrowind update almost forces you to have to heavy attack to keep your resources up, also that's the only way to get, the only thing that sets ice staff apart from fire or lightning staff, the damage shield. Throwing a taunt on forces any non-tank ice staff user to miss out on a beneficial passive(the damage shield on heavy attack) just to avoid pulling aggro in PvE. I'm sorry you can't see how this is a problem. Not everyone plays META. - -"
Healers have to heavy attack for resource return, to use the skills that heal you... That may be your opinion of meta, but I disagree and can see it being viable.Kneighbors wrote: »Healer doesn't requires ice staff heavy attack to defend himself. If he can't heal/shield himself through damage or avoid it he is really far from META and much closer to the lower end of the scale. You don't want a heal in your team who spams heavy attacks for own survival.
Lol it's not one guy, just as it wasn't one guy that was upset over the changes to resource management, another system that existed pre-morrowind, and while some of those changes were necessary to make the game fun, this heavy attack ice staff taunt is not.This is an unnecessary restriction where the taunt could easily be moved to a different skill, or the passive isolated so that it doesn't effect a large population of players who use ice staff on their dps or healer.Kneighbors wrote: »Changine the game for many vital builds in order that one guy will be able to role-play? No, thanks.
DanteMR1995 wrote: »So what's the point of light armor dps proc sets like Winterborn, or frost damage passive on Warden if we can't use the ice staff?... Please @ZOS_AmeliaR, liberate us from this nightmare passive... The blocking change was awesome, but this taunt is a curse to PvE...This seems to be a mountain out of a mole hill. The solution is: don't use a frost staff if you're not tanking.
Yeah, but we finally got a ice magic skill line... And I know I'm not alone in having a dps winterborn mage using ice destro pre-morrowind...
Peekachu99 wrote: »DanteMR1995 wrote: »So what's the point of light armor dps proc sets like Winterborn, or frost damage passive on Warden if we can't use the ice staff?... Please @ZOS_AmeliaR, liberate us from this nightmare passive... The blocking change was awesome, but this taunt is a curse to PvE...This seems to be a mountain out of a mole hill. The solution is: don't use a frost staff if you're not tanking.
Yeah, but we finally got a ice magic skill line... And I know I'm not alone in having a dps winterborn mage using ice destro pre-morrowind...
Winterborn has a snare, snares are for CC and tanking (except in PVP, where taunts are ignored and aggro is free). What's the issue exactly? You're trying to fit a square peg into a round hole and complaining it doesn't fit.
Frost staff tanking is here to stay and it's awesome. Start tanking, stick to PVP or use a different weapon. The end.
Kneighbors wrote: »Wow it's good to know after I passed 95% of game content with Ice staff tanking. So is it not useful or you don't know how to tank? Exposed to what exactly? If your build can't take damage for 3 seconds in vet content of the game I feel really sorry for you. You must have totally misunderstood the concept of tanking if you think you must stay behind shield 24/71. It looks for me that using Frost for DPS is allways DPS loss (fire gives 8% to all singl target dmg, Lightning - all AoE, frost gives nothing)
2. Do not open first destro passive, and have no taunt.
3. Really Frost destro taunt on heavies is not usefull for tanking (as while you are charging you are vulnerable). I wish it were frost option on ele drain skill, that would be really great for frost tanking.
Kneighbors wrote: »Wow it's good to know after I passed 95% of game content with Ice staff tanking. So is it not useful or you don't know how to tank? Exposed to what exactly? If your build can't take damage for 3 seconds in vet content of the game I feel really sorry for you. You must have totally misunderstood the concept of tanking if you think you must stay behind shield 24/71. It looks for me that using Frost for DPS is allways DPS loss (fire gives 8% to all singl target dmg, Lightning - all AoE, frost gives nothing)
2. Do not open first destro passive, and have no taunt.
3. Really Frost destro taunt on heavies is not usefull for tanking (as while you are charging you are vulnerable). I wish it were frost option on ele drain skill, that would be really great for frost tanking.
Ok if you do not understend it, i'll explain:
Any other taunt you can use instant and in any situation.
When you tank you should keep taunt all the time. So when your taunt is expiring you should begin to charge heavy 3 sec earlier. If boss will charge any special hard attacks or CC you should drop charging heavy and block or interrupt. During that time taunt expires. If any other group member catches aggro he can be also killed while you charging heavy. You can do so but it's unreliable and inefficient. Tank should be able to keep taunt instantly and while blocking. So if you want to be reliable tank you'll need inner fire (it's not free but it's reliable) and if you re really good tank you should understand how to sustain to have resources for inner fire any time you need. As for frost taunting the best way to make it reliable and usefull - put it on active instant skill (ele drain ideal as it's good debuff tank can keep).
DanteMR1995 wrote: »kill off dps Ice Staff and healer Ice Staff for PvE... -_-
Kneighbors wrote: »Kneighbors wrote: »Wow it's good to know after I passed 95% of game content with Ice staff tanking. So is it not useful or you don't know how to tank? Exposed to what exactly? If your build can't take damage for 3 seconds in vet content of the game I feel really sorry for you. You must have totally misunderstood the concept of tanking if you think you must stay behind shield 24/71. It looks for me that using Frost for DPS is allways DPS loss (fire gives 8% to all singl target dmg, Lightning - all AoE, frost gives nothing)
2. Do not open first destro passive, and have no taunt.
3. Really Frost destro taunt on heavies is not usefull for tanking (as while you are charging you are vulnerable). I wish it were frost option on ele drain skill, that would be really great for frost tanking.
Ok if you do not understend it, i'll explain:
Any other taunt you can use instant and in any situation.
When you tank you should keep taunt all the time. So when your taunt is expiring you should begin to charge heavy 3 sec earlier. If boss will charge any special hard attacks or CC you should drop charging heavy and block or interrupt. During that time taunt expires. If any other group member catches aggro he can be also killed while you charging heavy. You can do so but it's unreliable and inefficient. Tank should be able to keep taunt instantly and while blocking. So if you want to be reliable tank you'll need inner fire (it's not free but it's reliable) and if you re really good tank you should understand how to sustain to have resources for inner fire any time you need. As for frost taunting the best way to make it reliable and usefull - put it on active instant skill (ele drain ideal as it's good debuff tank can keep).
Boss is not to be taunt by Ice staff. Tank need to always "puncture" the boss with sword to apply major breach and keep controlling the boss. Ice staff heavy is much better than skill taunt. Ele drain is a skill of heal and dps, not that many tanks running with destro staff.
And we are talking of ice staff tanking. So where have you found "puncture" on your ice staff skill. And how have you done Ice staff tanking without destro staff?I passed 95% of game content with Ice staff tanking.
GuyNamedSean wrote: »DanteMR1995 wrote: »We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-
Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?
Kneighbors wrote: »GuyNamedSean wrote: »DanteMR1995 wrote: »We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-
Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?
Ice reach could get the taunt, and you can choose when to use it (if at all). Putting it on a heavy attack was a bad idea.
Was one of the best ideas they have. Magtanks taunt+recover magicka from heavy attack? Yea it's bad because you don't know how to use it.
Kneighbors wrote: »GuyNamedSean wrote: »DanteMR1995 wrote: »We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-
Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?
Ice reach could get the taunt, and you can choose when to use it (if at all). Putting it on a heavy attack was a bad idea.
Was one of the best ideas they have. Magtanks taunt+recover magicka from heavy attack? Yea it's bad because you don't know how to use it.
Not every ICE staff user wants to taunt but they all need heavy attack for resources. Not every ICE staff user is a tank.
DanteMR1995 wrote: »GuyNamedSean wrote: »DanteMR1995 wrote: »We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-
Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?
The problem is that the taunt pulls aggro from the tank in parties. So as a healer, I like defensive options to keep myself alive while healing. The ice staff was a solution to this, allowing me to actually block hard cc/damaging abilities... However, I can't my mana resources back with heavy attacks, or I pull the boss to me... That's ridiculous and frustrating. Sword and board doesn't taunt on a heavy attack, I don't get where you got that from? Heavy attacks are necessary for sustain, especially now in morrowind. The taunt has to go!
Nope, undaunted taunt has both stamina and magika morph so it's sutable for any buildNewBlacksmurf wrote: »There are three different taunts now
-Stamina taunt (under sword and shield with 2 morphs)
-Magic taunt (under undaunted with 2 morphs)
-Heavy attack taunt (under destruction staff passive, with no morph as itsnot a slotted skill)
ANGEL_BtVS wrote: »Not sure how viable it would be, but perhaps they could make one of the skills in the ice line have one morph that changes heavy attacks to taunt (so off tanks will be happy) while the other morph adds a bonus to ice dps (this would remove it from the passives line so that all passives are available to all players). I'm in the camp that would love to see ice dps builds become viable. Not sure why some act like it's crazy talk - there are enemies in this game that will wreck you with their ice dps, some players would like to be able to do the same.
Nope, undaunted taunt has both stamina and magika morph so it's sutable for any buildNewBlacksmurf wrote: »There are three different taunts now
-Stamina taunt (under sword and shield with 2 morphs)
-Magic taunt (under undaunted with 2 morphs)
-Heavy attack taunt (under destruction staff passive, with no morph as itsnot a slotted skill)