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Remove Ice Staff Taunt....

Elusiin
Elusiin
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We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-
  • GuyNamedSean
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    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?
    Former Guildmaster of the Legion of Mournhold
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  • Elusiin
    Elusiin
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    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?

    The problem is that the taunt pulls aggro from the tank in parties. So as a healer, I like defensive options to keep myself alive while healing. The ice staff was a solution to this, allowing me to actually block hard cc/damaging abilities... However, I can't my mana resources back with heavy attacks, or I pull the boss to me... That's ridiculous and frustrating. Sword and board doesn't taunt on a heavy attack, I don't get where you got that from? Heavy attacks are necessary for sustain, especially now in morrowind. The taunt has to go!
  • Pixel_Zealot
    Pixel_Zealot
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    No, 1h&s was like the best viable option for strict tanking and people avoided it as for the lack of damage. Then frost staff came and boom! Tanks with decent damage everywhere, for pve and pvp. We need more diversity regarding tanking and healer builds, and a new tank build is way more important than solo healers as it's in higher demand in the community. It's not going, the change has been made and I recommend adjusting your build accordingly.
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  • ArchMikem
    ArchMikem
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    The easier solution is to just not put skill points into Tri-Focus. If you're not going to Tank then you don't really need blocking to use up Magic instead of Stamina, so then there no real big downfall to just not having the Passive altogether.
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  • Elusiin
    Elusiin
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    ArchMikem wrote: »
    The easier solution is to just not put skill points into Tri-Focus. If you're not going to Tank then you don't really need blocking to use up Magic instead of Stamina, so then there no real big downfall to just not having the Passive altogether.

    I like this idea, but Zos needs to move the damage shield passive to ancient knowledge then... They shouldn't force Ice magic builds to have a heavy attack taunt just to get all the benefits(the damage shield does make a difference in PvE)..
  • Beesting
    Beesting
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    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?

    The problem is that the taunt pulls aggro from the tank in parties. So as a healer, I like defensive options to keep myself alive while healing. The ice staff was a solution to this, allowing me to actually block hard cc/damaging abilities... However, I can't my mana resources back with heavy attacks, or I pull the boss to me... That's ridiculous and frustrating. Sword and board doesn't taunt on a heavy attack, I don't get where you got that from? Heavy attacks are necessary for sustain, especially now in morrowind. The taunt has to go!

    Good healers use lightning staff on backbar to cast wall of shock to set mobs off balance for the 10% damage boost for the dps
    A good healer focusses on supporting the dps by buffing them and making the fights shorter. It is another approach on healing but works a lot better, you will see if you give it a try.
    Also use spell power cure for the dame reason.

    If you have trouble staying alive as a healer there are better options than using an icestaff
    Beesting, Bosmer Magica DK, AD EU, crafter
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  • Elusiin
    Elusiin
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    Beesting wrote: »
    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?

    The problem is that the taunt pulls aggro from the tank in parties. So as a healer, I like defensive options to keep myself alive while healing. The ice staff was a solution to this, allowing me to actually block hard cc/damaging abilities... However, I can't my mana resources back with heavy attacks, or I pull the boss to me... That's ridiculous and frustrating. Sword and board doesn't taunt on a heavy attack, I don't get where you got that from? Heavy attacks are necessary for sustain, especially now in morrowind. The taunt has to go!

    Good healers use lightning staff on backbar to cast wall of shock to set mobs off balance for the 10% damage boost for the dps
    A good healer focusses on supporting the dps by buffing them and making the fights shorter. It is another approach on healing but works a lot better, you will see if you give it a try.
    Also use spell power cure for the dame reason.

    If you have trouble staying alive as a healer there are better options than using an icestaff

    I agree with you, but allowing the ice staff possibility with some of the less used armor sets can create interesting builds and possibilities. I like being to try different builds, and I see this heavy attack taunt as a restriction on build creativity only, I don't think it's necessary when the taunt comes from other sources. Sure, like another suggested, we could just leave points out of that passive for ice staff healing or dps, but then you miss out on the, small but useful, damage shield. I just wish Zos would at least move the damage shield to a different passive for ice staff, and make only the taunt be on tri-focus... Or just remove the taunt passive altogether.
  • SydneyGrey
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    I agree. That first passive forces you to only use light attacks with an ice staff unless you are playing a tank, or else you can't have that passive. That's not being versatile.
  • ADarklore
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    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?

    AND... this was before the entire game was reworked to force heavy attack usage to restore regen and before a class was added that was based upon Frost damage. It no longer makes sense to force those who want to use a weapon that synergizes with Warden to not put points into a passive just so they can use that weapon.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
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  • Taleof2Cities
    Taleof2Cities
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    Why can't the tank and the player with the ice staff discuss who is holding taunt before the mob/boss pull begins?

    Edited by Taleof2Cities on June 1, 2017 6:32AM
  • Houshiki
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    Why can't the tank and the player with the ice staff discuss who is holding taunt before the mob/boss pull begins?

    So, wait, why exactly should the tank discuss with an ice staff user on who will hold aggro when that's the tank's role?
  • Justiciar
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    This seems to be a mountain out of a mole hill. The solution is: don't use a frost staff if you're not tanking.
    Conquest, Victory, Profit
  • Rinmaethodain
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    As far as its annoying, I like how it separates players who only can click buttons from players who actually take that little time to read ability description and make concious and informed decisions on what they unlock.
  • Elusiin
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    So what's the point of light armor dps proc sets like Winterborn, or frost damage passive on Warden if we can't use the ice staff?... Please @ZOS_AmeliaR, liberate us from this nightmare passive... The blocking change was awesome, but this taunt is a curse to PvE... :(
    Justiciar wrote: »
    This seems to be a mountain out of a mole hill. The solution is: don't use a frost staff if you're not tanking.

    Yeah, but we finally got a ice magic skill line... And I know I'm not alone in having a dps winterborn mage using ice destro pre-morrowind...
    Edited by Elusiin on June 1, 2017 6:50AM
  • FrancisCrawford
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    Why can't you heavy attack from your other bar?
  • Elusiin
    Elusiin
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    Why can't you heavy attack from your other bar?

    Other bar is for resource management, like a restoration staff... Which wouldn't get benefits from say the Warden frost damage passive, or the dps cold damage proc set Winterborn. That's one reason, the other being that you should be able to do resource management with any weapon without screwing up PvE boss aggro...
    Edited by Elusiin on June 1, 2017 6:54AM
  • KochDerDamonen
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    I would adore frost staff as a weapon if the passive was the magicka-blocking + mini shield(buffed a bit), and the taunt was instead a replacement(or addition?) to the bonus elemental effect on Frost Clench.

    Clench is the one with a bonus effect based on element, right? Forgetting right now
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  • kongkim
    kongkim
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    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Just don't take the talent that give taunt.
  • slumber_sandb16_ESO
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    kongkim wrote: »
    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Just don't take the talent that give taunt.

    This.

    Tanks are already severely limited compared to DPS and Healers, now we have a new toy with the Ice Staff. B)
  • Kneighbors
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    Why would they ruing my viable Ice tanking builds (magsorc, magplar and magNB) for your unviable healer? It's a l2p issue you have. Simply remove the passive or don't make heavy attack with Ice staff, you can use heavy on resto fof res gain.

    Edit: oh and wth do you think Ice staff is best choice for off hand for a heal? It's between the worst. Seems like tou don't know much about the game if you need to FREEZE mobs ahahah.
    Edited by Kneighbors on June 1, 2017 7:26AM
  • Elusiin
    Elusiin
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    Kneighbors wrote: »
    Why would they ruing my viable Ice tanking builds (magsorc, magplar and magNB) for your unviable healer? It's a l2p issue you have. Simply remove the passive or don't make heavy attack with Ice staff, you can use heavy on resto fof res gain.

    Edit: oh and wth do you think Ice staff is best choice for off hand? It's between the worst.

    It's an interesting setup regardless, and dps ice staff players still would like to be able to PvE. I agree tanks are limited, so isolate the taunt passive for ice staff in a place that doesn't effect dps or healers who choose to use the ice staff.

    Possible Solutions:
    Move the taunt to a Destructive Clench morph.
    Move damage shield from tri-focus to ancient knowledge.

    Just please do something so we can have dps ice staff or ice staff healer with the damage shield passive that we otherwise have to miss out on.
  • SirCritical
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    Exactly. Remove taunt from Frost staff heavy attack, and give the single taunt to Frost Reach, mass-taunt to Frost Ring.
  • Iselin
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    kongkim wrote: »
    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Just don't take the talent that give taunt.

    I can't believe people keep coming up with this as a fix. Yeah don' take a talent that gives lightning staves the ability to AOE and fire the ability to do extra damage so that frost doesn't taunt.

    Have you ever even used staves?

  • essi2
    essi2
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    It would be more beneficial to just remove people who try to DPS with Frost Staffs and the 1H&S taunt.
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  • Stannum
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    1. It looks for me that using Frost for DPS is allways DPS loss (fire gives 8% to all singl target dmg, Lightning - all AoE, frost gives nothing)
    2. Do not open first destro passive, and have no taunt.
    3. Really Frost destro taunt on heavies is not usefull for tanking (as while you are charging you are vulnerable). I wish it were frost option on ele drain skill, that would be really great for frost tanking.
  • Kneighbors
    Kneighbors
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    Stannum wrote: »
    1. It looks for me that using Frost for DPS is allways DPS loss (fire gives 8% to all singl target dmg, Lightning - all AoE, frost gives nothing)
    2. Do not open first destro passive, and have no taunt.
    3. Really Frost destro taunt on heavies is not usefull for tanking (as while you are charging you are vulnerable). I wish it were frost option on ele drain skill, that would be really great for frost tanking.
    Wow it's good to know after I passed 95% of game content with Ice staff tanking. So is it not useful or you don't know how to tank? Exposed to what exactly? If your build can't take damage for 3 seconds in vet content of the game I feel really sorry for you. You must have totally misunderstood the concept of tanking if you think you must stay behind shield 24/7
  • Anhedonie
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    I agree. Give Ice tri-focus something else. Like increased dot damage or something.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Minalan
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    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?

    Ice reach could get the taunt, and you can choose when to use it (if at all). Putting it on a heavy attack was a bad idea.
  • Iselin
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    Anhedonie wrote: »
    I agree. Give Ice tri-focus something else. Like increased dot damage or something.

    Or an enhanced chance to CC freeze to make it defensive. Taunting with it was just an awful idea.
  • Kneighbors
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    Minalan wrote: »
    We already have a ranged taunt in the undaunted skill line... All this does is kill off dps Ice Staff and healer Ice Staff for PvE... -_-

    Considering Ice has been completely reworked as a tanking set up, this suggestion is ridiculous. It'd be like complaining that 1H&S has a taunt and doesn't do enough damage. If you want to deal damage, why would you not just use Fire or Lightning Destro?

    Ice reach could get the taunt, and you can choose when to use it (if at all). Putting it on a heavy attack was a bad idea.

    Was one of the best ideas they have. Magtanks taunt+recover magicka from heavy attack? Yea it's bad because you don't know how to use it.
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