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After patch 14. Which gear sets are still viable for a pvp stam and mag dragonk?

gecimokus
gecimokus
Im building up a stam and a mag dk. I know there are a loads of discussion can be found regarding my question, but they are all outdated. Has anyone done any testing yet? And what about the brand new sets from Morrowind?
  • Ishammael
    Ishammael
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    Stam DK is in a good spot.

    Fury/werewolf/BS is totally viable. Just adjust jewelry glyphs as needed for sustain.

    MDK much harder. Still working on it. Lots of gear options, but the class plays weak because of the nerf to sustain, block, and overall dmg increase.
  • Ishammael
    Ishammael
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    Also: viper is amazing, especially in noCP.
  • gecimokus
    gecimokus
    Thanks guys im gonna have a tey on them
  • Xvorg
    Xvorg
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    mDK... there's a heavy set that nobody buys and drops on Glenumbra.... its absolutely GREAT on 4 pieces
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • gecimokus
    gecimokus
    Is that the bloodthorn ?
  • NBrookus
    NBrookus
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    Bloodthorn is light. Wyrd Tree is heavy.

    The 5 piece is pretty good too for back bar, but less so since poisons got nerfed.
  • Savos_Saren
    Savos_Saren
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    mDK- I haven't felt too "nerfed" on my 5 Kag, 5 BSW, 2 Valkyn build. (5h, 1m, 1l) still has a lot of damage and with the heavy attack resource increase paired with Battle Roar- resource management is still controllable.

    5kag, 5bsw, 2val on SnB bar- ult: ferocious leap or devouring swarm

    4kag, 5bsw, 2val on destro staff bar- ult: meteor
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • TankHealz2015
    TankHealz2015
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    This is my current:

    Argonian- Dragoknight- Werewollf

    Sword-Shield front- infused with Undead enchanment = 6k damage to Vampire
    2 handed mace back- Oblivion damage enchantments

    5 Hulking Draugr on the body
    5 Automaton on jewelry and weapons

    This set up I typically do not slot the WW ultimate.

    Shielded Charge + Power Bash is good combo if not too much lag
    Crit Rush + other big hit 2handed skill

    The DK skill to increase 40% heavy attack power + Rally for Brutality before attacking.

    I swap back and forth with 2handed mace and the bow.


    Works great, but hard to say exactly cause I run always with different PUGs...
  • Qbiken
    Qbiken
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    For magicka DK there´s a few options, I run with the following:
    5 Seducer (1h + shield on both bars, and 3 body pieces)
    5 Rattlecage (3 jewels + 2 body): There´s a unique ring and a unique necklace in rattlcage set that drops in arcane, otherwise rattlecage drops in healthy, make sure u farm for the arcane ones (PS: rattlecage drops in vault of madness)
    2 Skoria / 2 Bloodspawn / 2 Grothdarr (Whichever suits your needs, I personally prefer Bloodspawn), damn even malubeht is a viable option.

    Other sets that I haven´t got to experiment with (but that I know are good armorsets) are:
    * Desert rose: Even after the nerf the set is really good for sustain
    * Syrabanes Grip: A weaker version of Desert rose.
    * Silk of the sun: Make sure to run jewels+shield and 1h (don´t use 5 light armor)
    * Burning Spellweave: Read comment above regarding Sun set, same goes for BSW (Drops in City of Ash 1&2, farm it in CoA 1 since it´s easier)
    * Lich: Good sustain set (drops in Crypt of Hearts 1&2)

    Edit: Regarding the new sets in Morrowind I would only recommend one of them for magDK and that´s the one called Impregnable Armor but it´s very difficult to get in decent traits so don´t "farm" for that one (It drops from Battleground rewards).
    Edited by Qbiken on May 29, 2017 1:36PM
  • acw37162
    acw37162
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    Your going to want to find a five trait crafter and get a hold of some shackle breaker.
  • Zvorgin
    Zvorgin
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    Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).
  • Xvorg
    Xvorg
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    Zvorgin wrote: »
    Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).

    Because

    1- heavy passives are better than light passives
    2- you can get penetration through CPs and sharpen
    3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
    4- Extra healing
    5- extra mitigation
    6- Wrath
    7- you don't need to keep on spamming dampen to feel yourself less clunky
    8- Rapid mending resource return

    tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Zvorgin
    Zvorgin
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    Xvorg wrote: »
    Zvorgin wrote: »
    Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).

    Because

    1- heavy passives are better than light passives
    2- you can get penetration through CPs and sharpen
    3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
    4- Extra healing
    5- extra mitigation
    6- Wrath
    7- you don't need to keep on spamming dampen to feel yourself less clunky
    8- Rapid mending resource return

    tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets

    I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.

    I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!
  • Joy_Division
    Joy_Division
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    Zvorgin wrote: »
    Xvorg wrote: »
    Zvorgin wrote: »
    Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).

    Because

    1- heavy passives are better than light passives
    2- you can get penetration through CPs and sharpen
    3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
    4- Extra healing
    5- extra mitigation
    6- Wrath
    7- you don't need to keep on spamming dampen to feel yourself less clunky
    8- Rapid mending resource return

    tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets

    I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.

    I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!

    Light is relatively better off now than in the Homestead patch, but for players who get attacked by multiple opponents as opposed to zerg surfing/dueling are going to be better off in heavy mot of the time.
  • Zvorgin
    Zvorgin
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    Zvorgin wrote: »
    Xvorg wrote: »
    Zvorgin wrote: »
    Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).

    Because

    1- heavy passives are better than light passives
    2- you can get penetration through CPs and sharpen
    3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
    4- Extra healing
    5- extra mitigation
    6- Wrath
    7- you don't need to keep on spamming dampen to feel yourself less clunky
    8- Rapid mending resource return

    tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets

    I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.

    I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!

    Light is relatively better off now than in the Homestead patch, but for players who get attacked by multiple opponents as opposed to zerg surfing/dueling are going to be better off in heavy mot of the time.

    I assume near perma block it is still possible 1v1 even with the block changes they put in? I usually just ride around Cyrodiil solo hoping for someone to gank me or taking and camping a resource(apparently much harder to solo now I hear). On console so still a week away from Morrowind changes.
  • NBrookus
    NBrookus
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    Zvorgin wrote: »
    Zvorgin wrote: »
    Xvorg wrote: »
    Zvorgin wrote: »
    Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).

    Because

    1- heavy passives are better than light passives
    2- you can get penetration through CPs and sharpen
    3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
    4- Extra healing
    5- extra mitigation
    6- Wrath
    7- you don't need to keep on spamming dampen to feel yourself less clunky
    8- Rapid mending resource return

    tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets

    I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.

    I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!

    Light is relatively better off now than in the Homestead patch, but for players who get attacked by multiple opponents as opposed to zerg surfing/dueling are going to be better off in heavy mot of the time.

    I assume near perma block it is still possible 1v1 even with the block changes they put in? I usually just ride around Cyrodiil solo hoping for someone to gank me or taking and camping a resource(apparently much harder to solo now I hear). On console so still a week away from Morrowind changes.

    Permablock is still possible. You will have to invest more in block cost reduction CP, but with the way CP is front loaded now it's easier than ever not to give up a star completely, but you have less benefits from each.

  • Zvorgin
    Zvorgin
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    NBrookus wrote: »
    Zvorgin wrote: »
    Zvorgin wrote: »
    Xvorg wrote: »
    Zvorgin wrote: »
    Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).

    Because

    1- heavy passives are better than light passives
    2- you can get penetration through CPs and sharpen
    3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
    4- Extra healing
    5- extra mitigation
    6- Wrath
    7- you don't need to keep on spamming dampen to feel yourself less clunky
    8- Rapid mending resource return

    tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets

    I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.

    I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!

    Light is relatively better off now than in the Homestead patch, but for players who get attacked by multiple opponents as opposed to zerg surfing/dueling are going to be better off in heavy mot of the time.

    I assume near perma block it is still possible 1v1 even with the block changes they put in? I usually just ride around Cyrodiil solo hoping for someone to gank me or taking and camping a resource(apparently much harder to solo now I hear). On console so still a week away from Morrowind changes.

    Permablock is still possible. You will have to invest more in block cost reduction CP, but with the way CP is front loaded now it's easier than ever not to give up a star completely, but you have less benefits from each.
    Good to know. If perma blocking is possible, I think heavy armor loses it's advantages over light.

    I'll be interested to see where the PvP population goes on PS4 NA, currently non-cp is by far the lowest of all the servers.
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