Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).
Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).
Because
1- heavy passives are better than light passives
2- you can get penetration through CPs and sharpen
3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
4- Extra healing
5- extra mitigation
6- Wrath
7- you don't need to keep on spamming dampen to feel yourself less clunky
8- Rapid mending resource return
tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets
Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).
Because
1- heavy passives are better than light passives
2- you can get penetration through CPs and sharpen
3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
4- Extra healing
5- extra mitigation
6- Wrath
7- you don't need to keep on spamming dampen to feel yourself less clunky
8- Rapid mending resource return
tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets
I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.
I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!
Joy_Division wrote: »Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).
Because
1- heavy passives are better than light passives
2- you can get penetration through CPs and sharpen
3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
4- Extra healing
5- extra mitigation
6- Wrath
7- you don't need to keep on spamming dampen to feel yourself less clunky
8- Rapid mending resource return
tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets
I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.
I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!
Light is relatively better off now than in the Homestead patch, but for players who get attacked by multiple opponents as opposed to zerg surfing/dueling are going to be better off in heavy mot of the time.
Joy_Division wrote: »Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).
Because
1- heavy passives are better than light passives
2- you can get penetration through CPs and sharpen
3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
4- Extra healing
5- extra mitigation
6- Wrath
7- you don't need to keep on spamming dampen to feel yourself less clunky
8- Rapid mending resource return
tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets
I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.
I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!
Light is relatively better off now than in the Homestead patch, but for players who get attacked by multiple opponents as opposed to zerg surfing/dueling are going to be better off in heavy mot of the time.
I assume near perma block it is still possible 1v1 even with the block changes they put in? I usually just ride around Cyrodiil solo hoping for someone to gank me or taking and camping a resource(apparently much harder to solo now I hear). On console so still a week away from Morrowind changes.
Good to know. If perma blocking is possible, I think heavy armor loses it's advantages over light.Joy_Division wrote: »Why do people run heavy over light? Light with dual S&B is just as tanky and you hit way harder from my experience. Once I tried 5L/2H I was done with heavy. Running 5 BSW, 5Kags and 2 Skoria on both bars. I'm on console so don't have Morrowind update yet but I'm sitting at 2100 magicka regen, 1950 spell damage unbuffed and 21k stamina (use tri-stat food not witch mother's).
Because
1- heavy passives are better than light passives
2- you can get penetration through CPs and sharpen
3- Though regen is good in LA, constitution is more useful for blocking/dodge rolling
4- Extra healing
5- extra mitigation
6- Wrath
7- you don't need to keep on spamming dampen to feel yourself less clunky
8- Rapid mending resource return
tl;dr: you can get everything LA gives you through skills, passives and sets, but you can't get everything HA offers you using skills, passives and sets
I'm not convinced, most mitigation comes through blocking and not armor. My flame lash hits at least 1k harder in light versus heavy and coagulating blood crits for 8k in Cyrodiil in light so healing is plenty effective. MDK has a ton a built in survivability so between the two I prefer light, there was absolutely no drop off in survivability when i switched from heavy that I could feel.
I'll be interested to see how it plays out in non-cp once console gets the patch, but I'm happy the game is finally at a point where light vs heavy is actually a debate again!
Light is relatively better off now than in the Homestead patch, but for players who get attacked by multiple opponents as opposed to zerg surfing/dueling are going to be better off in heavy mot of the time.
I assume near perma block it is still possible 1v1 even with the block changes they put in? I usually just ride around Cyrodiil solo hoping for someone to gank me or taking and camping a resource(apparently much harder to solo now I hear). On console so still a week away from Morrowind changes.
Permablock is still possible. You will have to invest more in block cost reduction CP, but with the way CP is front loaded now it's easier than ever not to give up a star completely, but you have less benefits from each.