Since my last post has been closed I start a new one regarding Aoe Caps.
What is my problem with AOE Caps?
- My problem regarding the cap of players I can hit issues me when I have to fight 7+ enemies. My changes to win such a szenario is already pretty low. And gets even lower by the amount off healing and reaction time the opposite has.
Anything else?
Yes, overall abilities are costing me way to much. For the cost they do to little. And with AoE caps your damage gets reduced even more. You don't even need to be an emperor to see this overall costincrease with the lack of damage you put out.
Why are AoE Caps unfair?
Aoe Caps are like the keep flags in Cyrodiil. The more you are they faster you win. Regarding AoE Caps it means the more you are, the less damage you take.
What does that mean regading the classes we have?
Its a buff for all class(es)(abilities) which alot of single target abilities such as Sorcerer, nightblades and a nerf to all classes with alot of AoE damage abilities like the dragonknight.
Tell me your opinion.
Edited by Sheey on May 31, 2017 7:57PM