This whole sustain issue would be better resolved by giving some of the more predominant abilities a short cool down. I know ZOS hates that word, but there is a reason every MMO (another word ZOS hates) uses them in one way or another.... they work to manage overuse of abilities and create a diverse combat situation. Infinite resource/sustain is not fun either when people spam 2 abilities over and over.
QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?
And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.
heavy attacks ARE a part of the combat system, but that's not the point. the point is heavy attacks ARE NOT FUM, they just lead to boring and repetitive fights. that being said the nerf hasn't hit me (only really play magblade) that bad, it just leads to a more boring game, i take out a group of NPCs and then stealth and wait for my majika to regen. i just sit there doing nothing, it really hasn't affected my game other than the fact that it creates way more downtime with nothing to do.
Way is it more boring then pushing 1 on your keyboard and see a skill fire ones? The holding you mouse down and see your weapon hit? Heavy Attack is just like another "skill" that everyone has the give resources back.
Don't see how it's more boring.
I can understand that some think it more boring that they can't spam their skills now without thinking about sustain.
But sustain was way to easy before and dev's simply just like that to be a part of the game to think about.
because i never just spammed buttons, i would (most of the time, excluding bosses) rarely use the same attack/ skill twice to take out an enemy, the fun was in using all of your skills, not just one ore two. now i'm forced to stop in the middle of my attack cycle to hold down the mouse button for 2 seconds. oh what fun, this is the best ever, i love it!
Judgedread101071 wrote: »Before any of the forum trolls start,I am letting know that I 've completed evrything there is in this game as far as PVE goes.This includes vr MSA with flawless on 3 characters and all the hard modes in every trial except HoF which at this momment i have no interest of doing.( With that being said this is not a "content is too hard" thread.)
I can still hit 42k+ on the dummy with little effort and only ele and potions as support.
I can still complete all Trials with some loss as far as dps and time is concerned.
BUT is it enjoyable? Fruck NO
In every single fight now i am forced for 40% of the time to just sit there with my ....dirk in my hand and heavy attack so i dont run out of resources.
Of course there are dozens of ways to balance things out after the huge nerf to sustainability (reduction glyphs.poisons,different mundus etc) in your pathetic effort to tone down dps , but none of them will save you from having to heavy attack a lot, which leads to dull, slow paced fights wich is nothing like we were used to.
Some people will say L2 adapt but if buy adapt you mean learn how to ...heavy attack then you are stupid.Thats the only adaptation they are forcing us to do which again lead to the slow AF fights.
Your laziness to create challenging content with clever mechanics lead you to this nerf fest.
And all you actually accomplished is make a somewhat good game to be boring AF.
Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.
1. Go outside,
2. Get a job,
3. Find a girl friend.
New Content
Heavy attacks should be a very important roll in this game, the same way as pressing skills and roll or block in the right moment.
In fact you are complaining for not have an easy game, even if your title express something different, interesting...
https://www.youtube.com/watch?v=fdmCIIk6y58Heavy -and- Light attacks are boring, and illogical too...
- Why would a Light Attack increase dps without cost? You're consuming more body energy, but your sustain increases... :?
- Why would a Heavy Attack return a resource? Getting more energy while repeatedly swinging a 10kg longsword? lol...
Besides that, forcing players to use heavy attacks is plain boring, and make the game look dull and ugly and also, non-bow stamina classes (2x dual wield / etc) are at a -BIG- disadvantage because they don't have ranged stamina returning heavy attack spam... it would be fair if magic heavy attacks would have a max range of 10 meters or increase the range of a dual wield heavy attack to 28 meters (throwing a dagger instead of a swing).... but no, right now magicka classes have a 28 meters (and even further in pvp) resource generating ability which also does decent damage... talking about imbalance...
Also, all these nerfs are to "balance pvp", but are just plain annoying for PvE players. The last 3-4 patches was all PvE player nerfing while PvE players consist of 90% of the player population. PvE players don't care if other classes can just play the whole game while pressing 1 button (templars, breath of life... lol), they just want to -enjoy- the game, alone or with a group.
Look ZOS, if you can't balance PvP, don't nerf the PvE players. Just desync PvE and PvP skill-statwise. It's -that- simple! Done!
De-syncing PvE and PvP will make both parties happy.
Anyway, Me personally, I will just going to add 3 Stamina Regen glyphs to my jewelry instead of weapon damage. My damage will be crap, but I refuse to play how someone else wants me to play even if my non-ranged stamina dps will suffer (again, like every patch...)
I will not be forced into using light attacks or heavy attacks, I will not be forced into animation cancelling heavy attack cheating to get more resources back for more sustain and I I will not be forced into using a bow for ranged stamina heavy attack resource gain...
Though I will be forced into enjoying ESO less...
Just a small note to the devs: Don't turn ESO a pro-only game, keep it a game for the casual players, the casual players is where the money is at, if you loose those again like you did in the beginning of ESO with the failed forced subscription system which almost ended ESO as a whole, you will not get those casuals back again... Take care of the casuals and make the pro's sweat, not the other way around...
Judgedread101071 wrote: »Before any of the forum trolls start,I am letting know that I 've completed evrything there is in this game as far as PVE goes.This includes vr MSA with flawless on 3 characters and all the hard modes in every trial except HoF which at this momment i have no interest of doing.( With that being said this is not a "content is too hard" thread.)
I can still hit 42k+ on the dummy with little effort and only ele and potions as support.
I can still complete all Trials with some loss as far as dps and time is concerned.
BUT is it enjoyable? Fruck NO
In every single fight now i am forced for 40% of the time to just sit there with my ....dirk in my hand and heavy attack so i dont run out of resources.
Of course there are dozens of ways to balance things out after the huge nerf to sustainability (reduction glyphs.poisons,different mundus etc) in your pathetic effort to tone down dps , but none of them will save you from having to heavy attack a lot, which leads to dull, slow paced fights wich is nothing like we were used to.
Some people will say L2 adapt but if buy adapt you mean learn how to ...heavy attack then you are stupid.Thats the only adaptation they are forcing us to do which again lead to the slow AF fights.
Your laziness to create challenging content with clever mechanics lead you to this nerf fest.
And all you actually accomplished is make a somewhat good game to be boring AF.
Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.
1. Go outside,
2. Get a job,
3. Find a girl friend.
New Content
Absolut_Turkey wrote: »tl;dr
Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!
Absolut_Turkey wrote: »Obvious thread is obvious.Judgedread101071 wrote: »Absolut_Turkey wrote: »tl;dr
Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!
I wonder if it is tl;dr how can you comment mate?
itscompton wrote: »Absolut_Turkey wrote: »Obvious thread is obvious.Judgedread101071 wrote: »Absolut_Turkey wrote: »tl;dr
Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!
I wonder if it is tl;dr how can you comment mate?
And stupid people say stupide things, right?
QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?
And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.
The combat now does not depend on solely muscle memory, so what?
The combat now does not depend on solely muscle memory, so what?
vyndral13preub18_ESO wrote: »The combat now does not depend on solely muscle memory, so what?
Ok I know I'm dense sometimes, but can someone explain to me why this is true? Because as far as I can tell changing regen does not change rotations being a valid thing. All it does is change the rotation.
Or is there something I am missing. As I said I'm not the sharpest knife in the puzzle.
Judgedread101071 wrote: »Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.
MarriedWithChildren wrote: »Raise gear level is next . Grind time guys lol.
MarriedWithChildren wrote: »Raise gear level is next . Grind time guys lol.
Judgedread101071 wrote: »Before any of the forum trolls start,I am letting know that I 've completed evrything there is in this game as far as PVE goes.This includes vr MSA with flawless on 3 characters and all the hard modes in every trial except HoF which at this momment i have no interest of doing.( With that being said this is not a "content is too hard" thread.)
I can still hit 42k+ on the dummy with little effort and only ele and potions as support.
I can still complete all Trials with some loss as far as dps and time is concerned.
BUT is it enjoyable? Fruck NO
In every single fight now i am forced for 40% of the time to just sit there with my ....dirk in my hand and heavy attack so i dont run out of resources.
Of course there are dozens of ways to balance things out after the huge nerf to sustainability (reduction glyphs.poisons,different mundus etc) in your pathetic effort to tone down dps , but none of them will save you from having to heavy attack a lot, which leads to dull, slow paced fights wich is nothing like we were used to.
Some people will say L2 adapt but if buy adapt you mean learn how to ...heavy attack then you are stupid.Thats the only adaptation they are forcing us to do which again lead to the slow AF fights.
Your laziness to create challenging content with clever mechanics lead you to this nerf fest.
And all you actually accomplished is make a somewhat good game to be boring AF.
Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.
https://www.youtube.com/watch?v=fdmCIIk6y58
https://www.youtube.com/watch?v=7xIT9uLw6YoJudgedread101071 wrote: »Before any of the forum trolls start...
"Now that you've sucked the fun out of the game ZOS what is your next big plan?"Judgedread101071 wrote: »Before any of the forum trolls start...
I think they'd already started before you typed that.