Now that you've sucked the fun out of the game ZOS what is your next big plan?

Judgedread101071
Judgedread101071
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Before any of the forum trolls start,I am letting know that I 've completed evrything there is in this game as far as PVE goes.This includes vr MSA with flawless on 3 characters and all the hard modes in every trial except HoF which at this momment i have no interest of doing.( With that being said this is not a "content is too hard" thread.)
I can still hit 42k+ on the dummy with little effort and only ele and potions as support.
I can still complete all Trials with some loss as far as dps and time is concerned.
BUT is it enjoyable? [SNIP] NO
In every single fight now i am forced for 40% of the time to just sit there with my ....[Snip] in my hand and heavy attack so i dont run out of resources.
Of course there are dozens of ways to balance things out after the huge nerf to sustainability (reduction glyphs.poisons,different mundus etc) in your pathetic effort to tone down dps , but none of them will save you from having to heavy attack a lot, which leads to dull, slow paced fights wich is nothing like we were used to.
Some people will say L2 adapt but if buy adapt you mean learn how to ...heavy attack then you are stupid.Thats the only adaptation they are forcing us to do which again lead to the slow AF fights.
Your laziness to create challenging content with clever mechanics lead you to this nerf fest.
And all you actually accomplished is make a somewhat good game to be boring AF.
Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.

[EDITED to remove profanity]

Edited by ZOS_Ragnar on May 30, 2017 12:17PM
  • Stamden
    Stamden
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    Apparently Spellcrafting. Which to me just sounds like more content that stamina players are locked out from.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • WalksonGraves
    WalksonGraves
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    6 years till they release their next fallout themed Sims dollhouse simulator. This time with even less rpg!
  • Absolut_Turkey
    Absolut_Turkey
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    tl;dr
    Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!
    Omniel Morningstar - Khajiit - Nightblade
    Veyron Galerion - Altmer - Sorcerer
    Star-Caller - Argonian - Templar
    Aradriel Nightwood - Bosmer - Warden
    Vermillion Alexander - Imperial - Dragonknight
  • DocFrost72
    DocFrost72
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    If I'm honest, it sounds like the game stopped being fun for you long before morrowind, friend. Maybe take a vacation and return? It can help.
    Neighbor wrote: »
    Apparently Spellcrafting. Which to me just sounds like more content that stamina players are locked out from.

    Just the opposite: my stamplar, stamblade, and stam DK could use magicka dumps like my stam sorc has in dark deal and surge.
  • Judgedread101071
    Judgedread101071
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    tl;dr
    Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!

    I wonder if it is tl;dr how can you comment mate?
  • Edziu
    Edziu
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    Im with you @Judgedread101071 ...this is just laziness what they have done now and its including morrowind..for 1st its not expansion..its just rather dlc but only thanks to :Morrowind" name with very good history in games and nostaltgia, they call morrowind as expansion which this isnt

    sam thing how they forgot to raise "floor" with lower ceiling....they rowered it more than ceiling which has adapted and now this "floor" is mre unable to done just vet endgame event without hm which was able to do only for really top pve guilds
  • Etaniel
    Etaniel
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    ✭✭
    tl;dr
    Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!

    Not at all what he said.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Judgedread101071
    Judgedread101071
    ✭✭✭
    Edziu wrote: »
    Im with you @Judgedread101071 ...this is just laziness what they have done now and its including morrowind..for 1st its not expansion..its just rather dlc but only thanks to :Morrowind" name with very good history in games and nostaltgia, they call morrowind as expansion which this isnt

    sam thing how they forgot to raise "floor" with lower ceiling....they rowered it more than ceiling which has adapted and now this "floor" is mre unable to done just vet endgame event without hm which was able to do only for really top pve guilds

    yeahh not to mention how unfair it is to people who haven't finished HM MoL by now or MSA for that matter.
    At lest i was among the lucky ones to have done everything be4 this nerf freaking fest.
  • Judgedread101071
    Judgedread101071
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    Etaniel wrote: »
    tl;dr
    Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!

    Not at all what he said.

    My apologies then
  • Absolut_Turkey
    Absolut_Turkey
    ✭✭✭
    tl;dr
    Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!

    I wonder if it is tl;dr how can you comment mate?
    Obvious thread is obvious.
    Omniel Morningstar - Khajiit - Nightblade
    Veyron Galerion - Altmer - Sorcerer
    Star-Caller - Argonian - Templar
    Aradriel Nightwood - Bosmer - Warden
    Vermillion Alexander - Imperial - Dragonknight
  • DocFrost72
    DocFrost72
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    Edziu wrote: »
    Im with you @Judgedread101071 ...this is just laziness what they have done now and its including morrowind..for 1st its not expansion..its just rather dlc but only thanks to :Morrowind" name with very good history in games and nostaltgia, they call morrowind as expansion which this isnt

    sam thing how they forgot to raise "floor" with lower ceiling....they rowered it more than ceiling which has adapted and now this "floor" is mre unable to done just vet endgame event without hm which was able to do only for really top pve guilds

    yeahh not to mention how unfair it is to people who haven't finished HM MoL by now or MSA for that matter.
    At lest i was among the lucky ones to have done everything be4 this nerf freaking fest.

    Have you tried vMA since the changes? It is definately slower built for sustain, but ironically thanks to ironclad players are actually just as tanky if not more so than pre patch.

    As far as MoL, I nope from it last patch, let alone this one xD
  • Judgedread101071
    Judgedread101071
    ✭✭✭
    DocFrost72 wrote: »
    Edziu wrote: »
    Im with you @Judgedread101071 ...this is just laziness what they have done now and its including morrowind..for 1st its not expansion..its just rather dlc but only thanks to :Morrowind" name with very good history in games and nostaltgia, they call morrowind as expansion which this isnt

    sam thing how they forgot to raise "floor" with lower ceiling....they rowered it more than ceiling which has adapted and now this "floor" is mre unable to done just vet endgame event without hm which was able to do only for really top pve guilds

    yeahh not to mention how unfair it is to people who haven't finished HM MoL by now or MSA for that matter.
    At lest i was among the lucky ones to have done everything be4 this nerf freaking fest.

    Have you tried vMA since the changes? It is definately slower built for sustain, but ironically thanks to ironclad players are actually just as tanky if not more so than pre patch.

    As far as MoL, I nope from it last patch, let alone this one xD

    I actually did half a run with my magsorc earlier.Be4 patch i could easily finish with little effort and no potions with a pet build.
    After patch magicka was 20% to 0 all the time even with pots.
  • DocFrost72
    DocFrost72
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    DocFrost72 wrote: »
    Edziu wrote: »
    Im with you @Judgedread101071 ...this is just laziness what they have done now and its including morrowind..for 1st its not expansion..its just rather dlc but only thanks to :Morrowind" name with very good history in games and nostaltgia, they call morrowind as expansion which this isnt

    sam thing how they forgot to raise "floor" with lower ceiling....they rowered it more than ceiling which has adapted and now this "floor" is mre unable to done just vet endgame event without hm which was able to do only for really top pve guilds

    yeahh not to mention how unfair it is to people who haven't finished HM MoL by now or MSA for that matter.
    At lest i was among the lucky ones to have done everything be4 this nerf freaking fest.

    Have you tried vMA since the changes? It is definately slower built for sustain, but ironically thanks to ironclad players are actually just as tanky if not more so than pre patch.

    As far as MoL, I nope from it last patch, let alone this one xD

    I actually did half a run with my magsorc earlier.Be4 patch i could easily finish with little effort and no potions with a pet build.
    After patch magicka was 20% to 0 all the time even with pots.

    Are you wearing the same gear as pre patch? I switched to a heavy attack build for magicka and got myself a precise lich resto for a future build. As far as stam, marksman and the acorn drink pair very well.

    Direct damage got a sizeable bump in morrowind, so you can afford to change your build around a little and not lose too much damage :)
    Edited by DocFrost72 on May 29, 2017 2:04PM
  • nhisso
    nhisso
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    tl;dr
    Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!

    Exactly what happened.
    Im known to talk to **** about the dumbed down 5 skill hot bar, sure, but to claim the content is lacking and the combat is slow and relies on heavy attacks is dishonest af.
    Sounds like tc needs to move on.
  • Judgedread101071
    Judgedread101071
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    DocFrost72 wrote: »
    DocFrost72 wrote: »
    Edziu wrote: »
    Im with you @Judgedread101071 ...this is just laziness what they have done now and its including morrowind..for 1st its not expansion..its just rather dlc but only thanks to :Morrowind" name with very good history in games and nostaltgia, they call morrowind as expansion which this isnt

    sam thing how they forgot to raise "floor" with lower ceiling....they rowered it more than ceiling which has adapted and now this "floor" is mre unable to done just vet endgame event without hm which was able to do only for really top pve guilds

    yeahh not to mention how unfair it is to people who haven't finished HM MoL by now or MSA for that matter.
    At lest i was among the lucky ones to have done everything be4 this nerf freaking fest.

    Have you tried vMA since the changes? It is definately slower built for sustain, but ironically thanks to ironclad players are actually just as tanky if not more so than pre patch.

    As far as MoL, I nope from it last patch, let alone this one xD

    I actually did half a run with my magsorc earlier.Be4 patch i could easily finish with little effort and no potions with a pet build.
    After patch magicka was 20% to 0 all the time even with pots.

    Are you wearing the same gear as pre patch? I switched to a heavy attack build for magicka and got myself a precise lich resto for a future build. As far as stam, marksman and the acorn drink pair very well.

    Direct damage got a sizeable bump in morrowind, so you can afford to change your build around a little and not lose too much damage :)

    Nope,didn't change anything in purpose.I wanted to see how much the nerfs affected MSA.5xnecro 4xmoondancer with staff on main bar and maelstrom on back bar and 2x Illambris
  • kongkim
    kongkim
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    QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?

    And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.
  • lagrue
    lagrue
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    Neighbor wrote: »
    Apparently Spellcrafting. Which to me just sounds like more content that stamina players are locked out from.

    So the last however long of Stamina sets being better than Magicka wasn't good enough? I think we'll always have a hard time finding an optimal balance between the two.

    And who says spellcrafting has to leave Stamina players out - I'm pretty sure like every ability in this game can be converted to stamina anyway. I highly doubt Stam players would be left out.
    "You must defeat me every time. I need defeat you only once"
  • DocFrost72
    DocFrost72
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    ✭✭✭✭
    DocFrost72 wrote: »
    DocFrost72 wrote: »
    Edziu wrote: »
    Im with you @Judgedread101071 ...this is just laziness what they have done now and its including morrowind..for 1st its not expansion..its just rather dlc but only thanks to :Morrowind" name with very good history in games and nostaltgia, they call morrowind as expansion which this isnt

    sam thing how they forgot to raise "floor" with lower ceiling....they rowered it more than ceiling which has adapted and now this "floor" is mre unable to done just vet endgame event without hm which was able to do only for really top pve guilds

    yeahh not to mention how unfair it is to people who haven't finished HM MoL by now or MSA for that matter.
    At lest i was among the lucky ones to have done everything be4 this nerf freaking fest.

    Have you tried vMA since the changes? It is definately slower built for sustain, but ironically thanks to ironclad players are actually just as tanky if not more so than pre patch.

    As far as MoL, I nope from it last patch, let alone this one xD

    I actually did half a run with my magsorc earlier.Be4 patch i could easily finish with little effort and no potions with a pet build.
    After patch magicka was 20% to 0 all the time even with pots.

    Are you wearing the same gear as pre patch? I switched to a heavy attack build for magicka and got myself a precise lich resto for a future build. As far as stam, marksman and the acorn drink pair very well.

    Direct damage got a sizeable bump in morrowind, so you can afford to change your build around a little and not lose too much damage :)

    Nope,didn't change anything in purpose.I wanted to see how much the nerfs affected MSA.5xnecro 4xmoondancer with staff on main bar and maelstrom on back bar and 2x Illambris

    Please don't take this the wrong way, but maelstrom didn't change at all. Sustain is more important now. Your abilities got a 15% cost increase, you can't play the game the same way. If this isn't your preferred way to play, totally legit and cool. Not everyone likes it.

    ZOS actually nailed it with what they wanted. They wanted damage and regen to be choices, not together. Course, if you don't like that idea, it will stink having tasted free 15% cost reduct, and even I'll admit I'm still salty about that.
  • Orjix
    Orjix
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    kongkim wrote: »
    QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?

    And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.

    heavy attacks ARE a part of the combat system, but that's not the point. the point is heavy attacks ARE NOT FUM, they just lead to boring and repetitive fights. that being said the nerf hasn't hit me (only really play magblade) that bad, it just leads to a more boring game, i take out a group of NPCs and then stealth and wait for my majika to regen. i just sit there doing nothing, it really hasn't affected my game other than the fact that it creates way more downtime with nothing to do.
  • Graydon
    Graydon
    ✭✭✭✭✭
    Before any of the forum trolls start,I am letting know that I 've completed evrything there is in this game as far as PVE goes.This includes vr MSA with flawless on 3 characters and all the hard modes in every trial except HoF which at this momment i have no interest of doing.( With that being said this is not a "content is too hard" thread.)
    I can still hit 42k+ on the dummy with little effort and only ele and potions as support.
    I can still complete all Trials with some loss as far as dps and time is concerned.
    BUT is it enjoyable? Fruck NO
    In every single fight now i am forced for 40% of the time to just sit there with my ....dirk in my hand and heavy attack so i dont run out of resources.
    Of course there are dozens of ways to balance things out after the huge nerf to sustainability (reduction glyphs.poisons,different mundus etc) in your pathetic effort to tone down dps , but none of them will save you from having to heavy attack a lot, which leads to dull, slow paced fights wich is nothing like we were used to.
    Some people will say L2 adapt but if buy adapt you mean learn how to ...heavy attack then you are stupid.Thats the only adaptation they are forcing us to do which again lead to the slow AF fights.
    Your laziness to create challenging content with clever mechanics lead you to this nerf fest.
    And all you actually accomplished is make a somewhat good game to be boring AF.
    Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.

    1. Go outside,
    2. Get a job,
    3. Find a girlfriend.
    *** equals ***
    New Content
    Edited by Graydon on May 30, 2017 3:13PM
  • Judgedread101071
    Judgedread101071
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    kongkim wrote: »
    QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?

    And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.

    Really happy you enjoy the game mate.As far as infinite sustain goes be4 patch well i bet all those post in here of how sustain was awfull with pug groups are just fantasies.
    Yes the sustain was good in good groups where healers were providing orbs ele and shards and everyone was poping orbs.
    But you'd still strugle in pug groups.
    If you knew any better you'd see that this is not a personal opinion it is ZOS's goal to "tone" dps and the fast pace combats so ...mehh
  • Judgedread101071
    Judgedread101071
    ✭✭✭
    Graydon wrote: »
    Before any of the forum trolls start,I am letting know that I 've completed evrything there is in this game as far as PVE goes.This includes vr MSA with flawless on 3 characters and all the hard modes in every trial except HoF which at this momment i have no interest of doing.( With that being said this is not a "content is too hard" thread.)
    I can still hit 42k+ on the dummy with little effort and only ele and potions as support.
    I can still complete all Trials with some loss as far as dps and time is concerned.
    BUT is it enjoyable? Fruck NO
    In every single fight now i am forced for 40% of the time to just sit there with my ....dirk in my hand and heavy attack so i dont run out of resources.
    Of course there are dozens of ways to balance things out after the huge nerf to sustainability (reduction glyphs.poisons,different mundus etc) in your pathetic effort to tone down dps , but none of them will save you from having to heavy attack a lot, which leads to dull, slow paced fights wich is nothing like we were used to.
    Some people will say L2 adapt but if buy adapt you mean learn how to ...heavy attack then you are stupid.Thats the only adaptation they are forcing us to do which again lead to the slow AF fights.
    Your laziness to create challenging content with clever mechanics lead you to this nerf fest.
    And all you actually accomplished is make a somewhat good game to be boring AF.
    Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.

    1. Go outside,
    2. Get a job,
    3. Find a girl friend.
    New Content

    Thx.that is very insightfull
  • kongkim
    kongkim
    ✭✭✭✭✭
    Orjix wrote: »
    kongkim wrote: »
    QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?

    And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.

    heavy attacks ARE a part of the combat system, but that's not the point. the point is heavy attacks ARE NOT FUM, they just lead to boring and repetitive fights. that being said the nerf hasn't hit me (only really play magblade) that bad, it just leads to a more boring game, i take out a group of NPCs and then stealth and wait for my majika to regen. i just sit there doing nothing, it really hasn't affected my game other than the fact that it creates way more downtime with nothing to do.

    Way is it more boring then pushing 1 on your keyboard and see a skill fire ones? The holding you mouse down and see your weapon hit? Heavy Attack is just like another "skill" that everyone has the give resources back.
    Don't see how it's more boring.
    I can understand that some think it more boring that they can't spam their skills now without thinking about sustain.
    But sustain was way to easy before and dev's simply just like that to be a part of the game to think about.
  • Kiralyn2000
    Kiralyn2000
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    6 years till they release their next fallout themed Sims dollhouse simulator. This time with even less rpg!

    Not sure what a different dev's projects has to do with ZOS/ESO, but hey whatever floats your boat. /shrug


    re: "but heavy attacks are boring". So one repetitive DPS rotation is fun, and a different repetitive DPS rotation is not fun. Got it.
  • Orjix
    Orjix
    ✭✭✭✭

    kongkim wrote: »
    Orjix wrote: »
    kongkim wrote: »
    QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?

    And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.

    heavy attacks ARE a part of the combat system, but that's not the point. the point is heavy attacks ARE NOT FUM, they just lead to boring and repetitive fights. that being said the nerf hasn't hit me (only really play magblade) that bad, it just leads to a more boring game, i take out a group of NPCs and then stealth and wait for my majika to regen. i just sit there doing nothing, it really hasn't affected my game other than the fact that it creates way more downtime with nothing to do.

    Way is it more boring then pushing 1 on your keyboard and see a skill fire ones? The holding you mouse down and see your weapon hit? Heavy Attack is just like another "skill" that everyone has the give resources back.
    Don't see how it's more boring.
    I can understand that some think it more boring that they can't spam their skills now without thinking about sustain.
    But sustain was way to easy before and dev's simply just like that to be a part of the game to think about.

    because i never just spammed buttons, i would (most of the time, excluding bosses) rarely use the same attack/ skill twice to take out an enemy, the fun was in using all of your skills, not just one ore two. now i'm forced to stop in the middle of my attack cycle to hold down the mouse button for 2 seconds. oh what fun, this is the best ever, i love it!
  • ookami007
    ookami007
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    Before any of the forum trolls start,I am letting know that I 've completed evrything there is in this game as far as PVE goes.This includes vr MSA with flawless on 3 characters and all the hard modes in every trial except HoF which at this momment i have no interest of doing.( With that being said this is not a "content is too hard" thread.)
    I can still hit 42k+ on the dummy with little effort and only ele and potions as support.
    I can still complete all Trials with some loss as far as dps and time is concerned.
    BUT is it enjoyable? Fruck NO
    In every single fight now i am forced for 40% of the time to just sit there with my ....dirk in my hand and heavy attack so i dont run out of resources.
    Of course there are dozens of ways to balance things out after the huge nerf to sustainability (reduction glyphs.poisons,different mundus etc) in your pathetic effort to tone down dps , but none of them will save you from having to heavy attack a lot, which leads to dull, slow paced fights wich is nothing like we were used to.
    Some people will say L2 adapt but if buy adapt you mean learn how to ...heavy attack then you are stupid.Thats the only adaptation they are forcing us to do which again lead to the slow AF fights.
    Your laziness to create challenging content with clever mechanics lead you to this nerf fest.
    And all you actually accomplished is make a somewhat good game to be boring AF.
    Also you charged 40 euros for a DLC or expansion or whatever you want to call this but you didnt offer one single free character slot you cheap *** so....kudos to you.

    Yes... in an effort to make combat more fast paced, they slowed it down. Makes PERFECT sense... IF you're ZoS.
  • kongkim
    kongkim
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    kongkim wrote: »
    QQ Heavy Attacks are part of the combat system. Before this patch most people never used it. ofc. the want you to use it. and before you had unlimited sustain, where were the fun in that?

    And yes this is just a QQ thread as it is a personal opinion. I still find a lot of fun in the game. And a lot of people do.

    Really happy you enjoy the game mate.As far as infinite sustain goes be4 patch well i bet all those post in here of how sustain was awfull with pug groups are just fantasies.
    Yes the sustain was good in good groups where healers were providing orbs ele and shards and everyone was poping orbs.
    But you'd still strugle in pug groups.
    If you knew any better you'd see that this is not a personal opinion it is ZOS's goal to "tone" dps and the fast pace combats so ...mehh

    Come on dude.. there have been several videos on YT and forum that show people that never run dry before the patch.
    It was way to easy to maintain unlimited sustain. And that was also fun. But a little stupid seen for a game point.
    Even pug groups were too easy. Most people did not have a problem and were able to stack HIGH damage and still kick ass with only small problems in longer fights.

    And plz. show mere were ZOS has said they do it to tone down DPS? I know its a side effect of the changes. But show mere were they say it way they do it?
  • Idinuse
    Idinuse
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    ✭✭
    tl;dr
    Wahhhh! I rushed through the content, and I'm not having fun anymore. It's all Zenimax's fault!

    I wonder if it is tl;dr how can you comment mate?

    He rushed through the OP, had no fun and now it's OP's fault. Obviously. :p
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Dracindo
    Dracindo
    ✭✭✭✭✭
    Have you heard of the wonderful concept of PvP?

    I'm pretty sure lots of players would love to challenge your
    I can still hit 42k+ on the dummy with little effort
    character.

  • NobleNerd
    NobleNerd
    ✭✭✭✭
    This whole sustain issue would be better resolved by giving some of the more predominant abilities a short cool down. I know ZOS hates that word, but there is a reason every MMO (another word ZOS hates) uses them in one way or another.... they work to manage overuse of abilities and create a diverse combat situation. Infinite resource/sustain is not fun either when people spam 2 abilities over and over.
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
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