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End Game Content NEEDS a Change in it's Dificulty

  • ZOS_Bill
    ZOS_Bill
    admin
    There have been multiple comments we've had to remove for both baiting and flaming. Even if you disagree with someone, you should avoid trying to demean them. You should also not resort to subtle mocking and provocations. If the flaming and baiting continues, we may need to close this thread, so be sure to follow the forum rules.
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  • Woeler
    Woeler
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    Hard content needs to be harder.
  • idk
    idk
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    Woeler wrote: »
    Hard content needs to be harder.

    And Zos has made end game content at different difficulty levels. Hard to argue that content needs to be easier when they have accommodated with normal settings for all end game dungeons, trials and arenas.
  • ArchMikem
    ArchMikem
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    ZOS_BillE wrote: »
    There have been multiple comments we've had to remove for both baiting and flaming. Even if you disagree with someone, you should avoid trying to demean them. You should also not resort to subtle mocking and provocations. If the flaming and baiting continues, we may need to close this thread, so be sure to follow the forum rules.

    @ZOS_BillE I actually had asked Gina to outright lock this, as the point of the original post had long since been lost and replaced with said baiting, flaming, and provocation. There's no reason for this to continue to be open.
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  • Prospero_ESO
    Prospero_ESO
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    Imo the problem is not the harder content it´s the difference between difficulties, on one hand you have overland, normal dungeons and normal raids wich are most of the time *** easy. I mean how can it be that for example the craglorn raids on normal can be done without teamspeak by pugs just running through brain afk. vet trials on the other hand are just another thing but the difference in difficulty is imo so high that from normal you don´t learn anything. The same with dungeons on normal and vet.This is something eso should change, make overland and normals harder, make mechanics matter more and prepare people better for vets and hardmode.
  • Rittings
    Rittings
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    What needs to happen is this...

    Introduce a "medium" level. Purple jewelry no longer drops in Normal... and in Vet mode its gold jewelry. There's room for a middle ground... Plus, it makes the jumps from normal to vet a little less steep, and will fulfill the "average joe" to realize that they are progressing :sweat_smile:
  • KingYogi415
    KingYogi415
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    We need a hard mode with guaranteed BIS weapons.
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