4 Wardens walk into a delve....

majulook
majulook
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So my level 22 Warden (mage) got into a PUG with 3 other Wardens (levels were 16, 18, and 24), we cleared Banished Cells I.
Each of us was doing DPS an throwing Heals. It was so shockingly easy we did two more: Fungal Grotto I, and Spindle Clutch I.

Now when I say easy, I mean a Sunday afternoon stroll in the park easy.
I know that a lot of you will say those are not hard delves, but all of us in the PUG were so surprised at how easy the first one was, we just did the other two.

Si vis pacem, para bellum
  • FlyLionel
    FlyLionel
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    All hail the dungeon finder for this.
    The Flyers
  • Rohamad_Ali
    Rohamad_Ali
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    They are level 22 but do they have champion points ? Because there's a difference between new level 22 and a CP level 22 .
  • Kiralyn2000
    Kiralyn2000
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    inb4 "Of course normals are easy with a PuG, you should be soloing them!" ;)
  • Rouven
    Rouven
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    It sounded like the start to a good joke, sadly there was no bar involved.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • majulook
    majulook
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    They are level 22 but do they have champion points ? Because there's a difference between new level 22 and a CP level 22 .

    I do not know about others but I have 0 points set in CP for this character (going to set them today and see what works best)
    I have in the past done all of these delves with a Max CP character, and a Full CP PUG's, this was so much easier that any of those.
    Si vis pacem, para bellum
  • Biro123
    Biro123
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    Did similar yesterday with a bunch of guildies.. One just wanted to do the starting undaunted quest on his new warden.. Everyone else who wanted to do normal BC just happened to have new wardens too. Our levels ranged from 11 to 22.. Although one was gearing to be a tank and one as a healer..

    I was just running what I had unlocked at level 11 - a heal, group armour buff, diving bird thingy and wrecking blow (was going stam) - and hadn't spent any CP's (dunno about the others) and wearing whatever random drops I'd found.

    Yeah, it was a cakewalk - even though the last boss bugged so we couldn't pull him away from where the obs came from..
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • DonWalking
    DonWalking
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    Rouven wrote: »
    It sounded like the start to a good joke, sadly there was no bar involved.

    So four wardens walk into a delve, and they all died.
  • GrumpyDuckling
    GrumpyDuckling
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    Delve, or Dungeon? I should hope that four of you wouldn't struggle in a Delve... ;)
  • Rouven
    Rouven
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    DonWalking wrote: »
    Rouven wrote: »
    It sounded like the start to a good joke, sadly there was no bar involved.

    So four wardens walk into a delve, and they all died.

    ??? Still no bar involved, you Sir are teasing me!

    Look, a Nord Warden walks out of a bar ... what? It could happen!


    Edit: Btw, not trying to derail this here. Looking forward to the veteran dungeon feedback once 4 lvl 50 wardens get together.
    Edited by Rouven on May 26, 2017 4:24PM
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Pyr0xyrecuprotite
    Pyr0xyrecuprotite
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    vet or normal mode tho? Normal is meant to be easy.
  • Tryxus
    Tryxus
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    4 Wardens walked into a delve, where they grew so many enchanted mushrooms that they opened their own bar: Shroomtastic

    Buy a Shroom Mead :3
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Mettaricana
    Mettaricana
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    Rouven wrote: »
    It sounded like the start to a good joke, sadly there was no bar involved.

    4 wardens walk into a delve find some kegs set up a bar and cosplay nords
  • Vipstaakki
    Vipstaakki
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    Sometime soon an elitist is going to cry onto this thread how four wardens is not meta and cannot be used to complete delves/dungeons/trials
  • Danksta
    Danksta
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    They are level 22 but do they have champion points ? Because there's a difference between new level 22 and a CP level 22 .

    Agreed. I solo'd Spindleclutch 1 on my level 30 Mag NB a couple weeks ago and I'm pretty sure I never fell below 75% health.
    BawKinTackWarDs PS4/NA

  • Cynnalia
    Cynnalia
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    You say you were a magden...just out of curiosity, what were the others? Any stamdens?
    NA PS4 Daggerfall Covenant Characters -- CP 755

    Sulin Shadowdancer -- Redguard Nightblade -- Dragonstar Arena Champion, General Executioner, Tamriel Hero
    Ysorya Traven - Breton Sorcerer -- Monster Hunter, Master Angler, Explorer, Maelstrom Arena Champion, Tamriel Hero
    Eriah A'kiranya-- Redguard Dragon Knight, tank
    Sybilline Travadon -- Altmer Templar -- Maelstrom Arena Champion
    At-Sixes-and-Sevens -- Argonian Templar, healer
    Mercurial Malice -- Dunmer Nightblade
    Fern Gullie -- Bosmer Warden, level 45
    Ghareshi-ri - Khajiit, Necromancer, level 9
  • vamp_emily
    vamp_emily
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    4 Wardens walked into a delve..... one says "Oh [snip], we need Emily!" and then they all turned around and ran out.

    Edited by vamp_emily on May 26, 2017 5:21PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • QUEZ420
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    Dungeons* not delves...
  • Mojmir
    Mojmir
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    Nerf warden
  • Vildebill
    Vildebill
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    4 Wardens walked into a delve. The Dunmer asks the Argonian "why the long face?". The Dunmer is obviously a racist...
    EU PC
  • altemriel
    altemriel
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    if you get into a group with good players, you can do any dungeon easily
  • jaye63
    jaye63
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    Four Wardens walk into a bar... the fifth one fell down laughing.
  • Iselin
    Iselin
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    There's something funky going on with dungeons. For one thing the scaling boost for health is much higher than I remember it. My Warden is running around in the overland with ~ 20 K health. In 4-man dungeons it's getting boosted to 35 K. I don't remember the extra dungeon health boost being that high before.

    The conspiracy theorist in me thinks that there is some extra "Welcome to ESO" secret boosting sauce going on for other things too. The low level normal dungeons do seem easier this week.

  • Danksta
    Danksta
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    Iselin wrote: »
    There's something funky going on with dungeons. For one thing the scaling boost for health is much higher than I remember it. My Warden is running around in the overland with ~ 20 K health. In 4-man dungeons it's getting boosted to 35 K. I don't remember the extra dungeon health boost being that high before.

    The conspiracy theorist in me thinks that there is some extra "Welcome to ESO" secret boosting sauce going on for other things too. The low level normal dungeons do seem easier this week.

    The scaling should be the same for overland and dungeons, so your stats should change unless your getting buffs from your group such as Ebon and major toughness.
    BawKinTackWarDs PS4/NA

  • Iselin
    Iselin
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    Danksta wrote: »
    Iselin wrote: »
    There's something funky going on with dungeons. For one thing the scaling boost for health is much higher than I remember it. My Warden is running around in the overland with ~ 20 K health. In 4-man dungeons it's getting boosted to 35 K. I don't remember the extra dungeon health boost being that high before.

    The conspiracy theorist in me thinks that there is some extra "Welcome to ESO" secret boosting sauce going on for other things too. The low level normal dungeons do seem easier this week.

    The scaling should be the same for overland and dungeons, so your stats should change unless your getting buffs from your group such as Ebon and major toughness.

    No. They've always had different CP160 scaling formulas for low level players for overland, dungeons and of course the Cyrodiil battle leveling. I just don't remember the dungeon boost being this much extra before. And 20 K going to 35 K health just ain't happening due to group buffs.
  • Danksta
    Danksta
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    Iselin wrote: »
    Danksta wrote: »
    Iselin wrote: »
    There's something funky going on with dungeons. For one thing the scaling boost for health is much higher than I remember it. My Warden is running around in the overland with ~ 20 K health. In 4-man dungeons it's getting boosted to 35 K. I don't remember the extra dungeon health boost being that high before.

    The conspiracy theorist in me thinks that there is some extra "Welcome to ESO" secret boosting sauce going on for other things too. The low level normal dungeons do seem easier this week.

    The scaling should be the same for overland and dungeons, so your stats should change unless your getting buffs from your group such as Ebon and major toughness.

    No. They've always had different CP160 scaling formulas for low level players for overland, dungeons and of course the Cyrodiil battle leveling. I just don't remember the dungeon boost being this much extra before. And 20 K going to 35 K health just ain't happening due to group buffs.

    No, dungeons and overland have had the same scaling formula since overland has had scaling (tam1). Cyrodill gives you an extra ~5k health.
    BawKinTackWarDs PS4/NA

  • Iselin
    Iselin
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    Danksta wrote: »
    Iselin wrote: »
    Danksta wrote: »
    Iselin wrote: »
    There's something funky going on with dungeons. For one thing the scaling boost for health is much higher than I remember it. My Warden is running around in the overland with ~ 20 K health. In 4-man dungeons it's getting boosted to 35 K. I don't remember the extra dungeon health boost being that high before.

    The conspiracy theorist in me thinks that there is some extra "Welcome to ESO" secret boosting sauce going on for other things too. The low level normal dungeons do seem easier this week.

    The scaling should be the same for overland and dungeons, so your stats should change unless your getting buffs from your group such as Ebon and major toughness.

    No. They've always had different CP160 scaling formulas for low level players for overland, dungeons and of course the Cyrodiil battle leveling. I just don't remember the dungeon boost being this much extra before. And 20 K going to 35 K health just ain't happening due to group buffs.

    No, dungeons and overland have had the same scaling formula since overland has had scaling (tam1). Cyrodill gives you an extra ~5k health.

    Try it and you'll see you're wrong.
  • Goshua
    Goshua
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    Bar tender goess "Looking fourward'en to the future. Things are looking up! Bears, on the house- for everyone!


    :|
  • Rosveen
    Rosveen
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    Delves are the little locations scattered around every zone, marked with a torch icon. They have a skyshard inside.

    Dungeons are the locations designed for a group of 4, each with a normal and veteran version.
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