Avran_Sylt wrote: »@Juhasow
I'm thinking the problem with NB's is that their ganking potential from ranged distance over-performs their ganking potential from melee distance. Also because the best ganking setup is totally separated from the NB class.
Snipe + Crit Rsuh (with vMA 2H) + Loading Heavy during Crit Rush + Proc Sets All hitting at once or nearly at once, from 22m away, NB not even required. Then you could follow up with : LA+ Berserker Strike while they're stunned and down. Nothing about that requires a NB skill. Only thing that NB's really bring to the table is Incap Strike, a cheaper version of Berseker strike that deals less damage initially, but stuns and grants extra damage.
Avran_Sylt wrote: »
Give it something like: This ability deals 300% more damage to targets at or under 25% health, or when used from stealth (Not cloak)
Edit: Also, looking more at the damage numbers on the tooltip, damage from stealth only being increased by 200% seems less overpowered, and brings it in line to almost the same damage as uppercut/snipe base damage.
Where is they NO option in youir poll?
biased much?
sorry never gonna happen