Yolokin_Swagonborn wrote: »They don't need new traits. That would just tempt ZOS to make the new trait BIS then put it behind a paywall.
They need to fix the traits that they have so that Sharpened, Nirnhoned, and Precises, the damage dealing traits, do roughly the same amount of damage.
They need to bring them all to a point where they are different options.
Sharpened means you can skip the CP in penetration and spend in damage, damage (nirn) means you can skip damage CP and spend in penetration etc.
So that finding a weapon other than sharpened isn't "well this is useless" but "Oh, I can get where I want but just a different way to someone else"
LOL, the OP is asking if there is a new trait that is now considered to be the best choice. There was no mention of creating new traits to add to the game.Yolokin_Swagonborn wrote: »They don't need new traits. That would just tempt ZOS to make the new trait BIS then put it behind a paywall.
They need to bring them all to a point where they are different options.
Sharpened means you can skip the CP in penetration and spend in damage, damage (nirn) means you can skip damage CP and spend in penetration etc.
So that finding a weapon other than sharpened isn't "well this is useless" but "Oh, I can get where I want but just a different way to someone else"