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Jualianos vs Necropotence

teladoy
teladoy
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Can anyone explain me the difference between these two sets when we have to talk about damage? One gives spell power and the other one more magicka (if pets is active), magicka gives also spell power, but I'm pretty confident that both sets have pros and cons.

  • ElornaR
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    It's a simple yes-no decision when it comes to these 2 (or necropotence vs any other viable magicka set).
    Are you using a pet in your build? Yes - use necropotence. No - don't use it.
  • Dottzgaming
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    ElornaR wrote: »
    It's a simple yes-no decision when it comes to these 2 (or necropotence vs any other viable magicka set).
    Are you using a pet in your build? Yes - use necropotence. No - don't use it.

    This
  • Nestor
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    Yep, it all hinges on the Pets.

    Now, here is a thought. Use both. No reason you have to use just the one. Make a 5 Piece Julianos, and for heavens sake, make the staff in Julianos so you can have sharpened on it. Then use Necropoptence in Jewelry and two small pieces. Then use a Molag Kena Shoulder.

    Pop your Pet. Your all set.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ElornaR
    ElornaR
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    Nestor wrote: »
    Yep, it all hinges on the Pets.

    Now, here is a thought. Use both. No reason you have to use just the one. Make a 5 Piece Julianos, and for heavens sake, make the staff in Julianos so you can have sharpened on it. Then use Necropoptence in Jewelry and two small pieces. Then use a Molag Kena Shoulder.

    Pop your Pet. Your all set.

    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?
  • stevepdodson_ESO888
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    teladoy wrote: »
    Can anyone explain me the difference between these two sets when we have to talk about damage? One gives spell power and the other one more magicka (if pets is active), magicka gives also spell power, but I'm pretty confident that both sets have pros and cons.

    if you were going to farm for Necro then you may want to farm for War Maiden it might just work out about the same (give or take)
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    If you're a PVPer Julianos is one of the very few, possibly only, good magic set that can be made in heavy armor. That's the main reason I use it as opposed to Necropotence.
  • VinyParsley2016
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    You guys didn't hear? ZOS will nerf necropotence soon, very soon!
  • Oakmontowls_ESO
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    You guys didn't hear? ZOS will nerf necropotence soon, very soon!

    They already did, first by making it a flat value and then again this patch by nerfing pets.
  • Nestor
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    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    Edited by Nestor on May 22, 2017 7:39PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Oreyn_Bearclaw
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    This might help: As a general rule, magic based skills scale off both Max Magic and Spell Damage. So if everything else is constant, increasing either of these will increase the damage a skill does. A generally accepted rule of thumb is that the ratio is about 10.5/1 Max magic/spell damage. In other words, increasing your max magic by 10.5 is the same benefit as increasing your spell damage by 1.

    Necro only works when you have a pet active. So IF you have a pet, the 5 piece bonus is 4K max magic (which gets even bigger in a raid with warhorn). Based on the ration above, 4000 max magic equals about 380 spell damage. This obviously makes this set more desirable (if just looking at the 5th piece bonus) than julianos (only 300 spell damage) if you have a pet active. The actual math is a little more nuanced than this, but it should illustrate the point.

    TLDR: if you have a pet active, you really cant beat necro for your 5 piece.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Just throwing this out there ... that Grace of the Ancients 4% max magic bonus can lead to some silly numbers.
  • ElornaR
    ElornaR
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    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.
  • ElornaR
    ElornaR
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    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.

    I find it hard to believe that's better than just running Grothdarr and making sure you're in melee-ish range most the time. That thing pops quite often for me. I don't have any addon to measure dps and uptime of skills, but I do see that orange circle A LOT. I suppose having it as an option for pure ranged play might be fine, but then again just going Ilambris 2 piece seems better for that.

    EDIT:
    I guess a non-sorc pure ranged spellcaster might be the one to benefit from that the most. But that's what? Magicka warden? All the others have important melee range skills.
    Edited by ElornaR on May 22, 2017 8:03PM
  • Danksta
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    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    That's weird, when my guild runs with a noobie he/she generally gets their full jewelry sets of IA and VO in a run or two. Even if you were to run with players that need their jewelry too it shouldn't take that long.
    BawKinTackWarDs PS4/NA

  • THEDKEXPERIENCE
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    ElornaR wrote: »
    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.

    I find it hard to believe that's better than just running Grothdarr and making sure you're in melee-ish range most the time. That thing pops quite often for me. I don't have any addon to measure dps and uptime of skills, but I do see that orange circle A LOT. I suppose having it as an option for pure ranged play might be fine, but then again just going Ilambris 2 piece seems better for that.

    EDIT:
    I guess a non-sorc pure ranged spellcaster might be the one to benefit from that the most. But that's what? Magicka warden? All the others have important melee range skills.

    I'm not on PC so I have to use the eye test. Your way is better in about 90% of instances. I simply prefer the larger tool tip values I get from Radiant Oppression, Harness Magicka and Breath of Life.

    Works for me, can work for others, certainly not for everyone.

    Just saw your edit: exactly. I'm a ranged Magplar.
    Edited by THEDKEXPERIENCE on May 22, 2017 8:06PM
  • ElornaR
    ElornaR
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    ElornaR wrote: »
    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.

    I find it hard to believe that's better than just running Grothdarr and making sure you're in melee-ish range most the time. That thing pops quite often for me. I don't have any addon to measure dps and uptime of skills, but I do see that orange circle A LOT. I suppose having it as an option for pure ranged play might be fine, but then again just going Ilambris 2 piece seems better for that.

    EDIT:
    I guess a non-sorc pure ranged spellcaster might be the one to benefit from that the most. But that's what? Magicka warden? All the others have important melee range skills.

    I'm not on PC so I have to use the eye test. Your way is better in about 90% of instances. I simply prefer the larger tool tip values I get from Radiant Oppression, Harness Magicka and Breath of Life.

    Works for me, can work for others, certainly not for everyone.

    Just saw your edit: exactly. I'm a ranged Magplar.

    I only ever heal with my Templar, so I just assumed they use jabs for magicka dps builds too. So it's force shock then?
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    ElornaR wrote: »
    ElornaR wrote: »
    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.

    I find it hard to believe that's better than just running Grothdarr and making sure you're in melee-ish range most the time. That thing pops quite often for me. I don't have any addon to measure dps and uptime of skills, but I do see that orange circle A LOT. I suppose having it as an option for pure ranged play might be fine, but then again just going Ilambris 2 piece seems better for that.

    EDIT:
    I guess a non-sorc pure ranged spellcaster might be the one to benefit from that the most. But that's what? Magicka warden? All the others have important melee range skills.

    I'm not on PC so I have to use the eye test. Your way is better in about 90% of instances. I simply prefer the larger tool tip values I get from Radiant Oppression, Harness Magicka and Breath of Life.

    Works for me, can work for others, certainly not for everyone.

    Just saw your edit: exactly. I'm a ranged Magplar.

    I only ever heal with my Templar, so I just assumed they use jabs for magicka dps builds too. So it's force shock then?

    DPS bar is : Harness Magicka, Radiant Oppression, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet on sword and board. I'm currently at 51,988 Magicka.
  • Nestor
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    ElornaR wrote: »
    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    I have casters in both, some running will power, some not. Some run a 5 piece Julianos and 3 2 piece sets that give spell power buffs. When I go from Will power to some other combos, I don't really gain or lose anything. Same when I plop down the 60 to 80K to buy Willpower stuff, I don't see any major changes in the character sheet. I moved a character from Julianos/Torugs/Willpower to BSW/Silks of the Sun (as they are a DK) and my DPS is about the same as it was before.

    Believe me, I wanted to see a huge or even significant difference. But I did not.

    There are lots of ways to kit out your character. Find one that works for you and use it. Just don't let the "accepted meta" let you think there is only one way to the goal.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ElornaR
    ElornaR
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    ElornaR wrote: »
    ElornaR wrote: »
    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.

    I find it hard to believe that's better than just running Grothdarr and making sure you're in melee-ish range most the time. That thing pops quite often for me. I don't have any addon to measure dps and uptime of skills, but I do see that orange circle A LOT. I suppose having it as an option for pure ranged play might be fine, but then again just going Ilambris 2 piece seems better for that.

    EDIT:
    I guess a non-sorc pure ranged spellcaster might be the one to benefit from that the most. But that's what? Magicka warden? All the others have important melee range skills.

    I'm not on PC so I have to use the eye test. Your way is better in about 90% of instances. I simply prefer the larger tool tip values I get from Radiant Oppression, Harness Magicka and Breath of Life.

    Works for me, can work for others, certainly not for everyone.

    Just saw your edit: exactly. I'm a ranged Magplar.

    I only ever heal with my Templar, so I just assumed they use jabs for magicka dps builds too. So it's force shock then?

    DPS bar is : Harness Magicka, Radiant Oppression, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet on sword and board. I'm currently at 51,988 Magicka.

    Well then you are in melee range if you mean the aedric spear skill when you say Pokey Sticks (what else would it be). Seems weird not to use the awesome Grothdarr proc.
  • Nestor
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    Danksta wrote: »
    That's weird, when my guild runs with a noobie he/she generally gets their full jewelry sets of IA and VO in a run or two. Even if you were to run with players that need their jewelry too it shouldn't take that long.

    I have been doing trials for the last 6 or 8 weeks, two of them each Thursday Night. I have still not gotten a full set of trials gear. Unless I am willing to wear Prosperous, and I am not. Not that I am all giddy for any of the trials gear I have seen. Sure, VO is decent, but I only have one Stamina character, and he will be soon respecced into Magic.

    Twin Fanged Snake might be good too. I picked up a Sharpened Bow for both that and VO last Thursday. But I have no other pieces. So, they might as well not exist.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • THEDKEXPERIENCE
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    ElornaR wrote: »
    ElornaR wrote: »
    ElornaR wrote: »
    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.

    I find it hard to believe that's better than just running Grothdarr and making sure you're in melee-ish range most the time. That thing pops quite often for me. I don't have any addon to measure dps and uptime of skills, but I do see that orange circle A LOT. I suppose having it as an option for pure ranged play might be fine, but then again just going Ilambris 2 piece seems better for that.

    EDIT:
    I guess a non-sorc pure ranged spellcaster might be the one to benefit from that the most. But that's what? Magicka warden? All the others have important melee range skills.

    I'm not on PC so I have to use the eye test. Your way is better in about 90% of instances. I simply prefer the larger tool tip values I get from Radiant Oppression, Harness Magicka and Breath of Life.

    Works for me, can work for others, certainly not for everyone.

    Just saw your edit: exactly. I'm a ranged Magplar.

    I only ever heal with my Templar, so I just assumed they use jabs for magicka dps builds too. So it's force shock then?

    DPS bar is : Harness Magicka, Radiant Oppression, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet on sword and board. I'm currently at 51,988 Magicka.

    Well then you are in melee range if you mean the aedric spear skill when you say Pokey Sticks (what else would it be). Seems weird not to use the awesome Grothdarr proc.

    Haha, whoops. Forgot to mention that a Grothdarr shoulder has eluded me due to the RNG. Up until Saturday Ilambris did too and then, of course, I bought the helm and got the shoulder dropped within an hour of each other.

    If I had a Grothdarr shoulder I would probably go that route. I don't do enough fire damage to make Ilambris worth it.
    Edited by THEDKEXPERIENCE on May 22, 2017 8:19PM
  • ElornaR
    ElornaR
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    ElornaR wrote: »
    ElornaR wrote: »
    ElornaR wrote: »
    ElornaR wrote: »
    Nestor wrote: »
    ElornaR wrote: »
    Isn't having a full 2 piece monster set and willpower or trial jewelry better than this?

    Not really. Well, maybe if the Procs are kind to you.

    In all the set combos I have tried, you know where I end up once all is said and done? Right back where I started.

    Plus, you know how many trials you have to run to get a full set of trials jewelry? More than the dozen I have run. Stuff that is not in my inventory might as well not exist. And stuff I have to grind with 12 other people over weeks with RNG being the main factor in procuring falls into that "not in my inventory" category.

    Better to use gear that you can get right here right now. Especially as you can ignore the traits on the two Necro Armors being that you can optimize the Julianos.

    Don't let the Meta or the Min/Maxers blind you to other combos.

    I was under the impression that monster two-piece + willpower jewelry was the number 2 choice after trial jewelry, so you're saying Julianos, Nec and 1 piece of a monster set is better than that? Or equal? Not so much interested in trial jewelry, since I don't plan on doing that any time soon (or ever), just mentioned it as it seems to be the best option.

    If you really want to get silly run 2 unmatched monster pieces with 1 piece Magicka bonuses. I use Grothdarr and Ilambris.

    I find it hard to believe that's better than just running Grothdarr and making sure you're in melee-ish range most the time. That thing pops quite often for me. I don't have any addon to measure dps and uptime of skills, but I do see that orange circle A LOT. I suppose having it as an option for pure ranged play might be fine, but then again just going Ilambris 2 piece seems better for that.

    EDIT:
    I guess a non-sorc pure ranged spellcaster might be the one to benefit from that the most. But that's what? Magicka warden? All the others have important melee range skills.

    I'm not on PC so I have to use the eye test. Your way is better in about 90% of instances. I simply prefer the larger tool tip values I get from Radiant Oppression, Harness Magicka and Breath of Life.

    Works for me, can work for others, certainly not for everyone.

    Just saw your edit: exactly. I'm a ranged Magplar.

    I only ever heal with my Templar, so I just assumed they use jabs for magicka dps builds too. So it's force shock then?

    DPS bar is : Harness Magicka, Radiant Oppression, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet on sword and board. I'm currently at 51,988 Magicka.

    Well then you are in melee range if you mean the aedric spear skill when you say Pokey Sticks (what else would it be). Seems weird not to use the awesome Grothdarr proc.

    Haha, whoops. Forgot to mention that a Grothdarr shoulder has eluded me due to the RNG. Up until Saturday Ilambris did too and then, of course, I bought the helm and got the shoulder dropped within an hour of each other.

    If I had a Grothdarr shoulder I would probably go that route. I don't do enough fire damage to make Ilambris worth it.

    Ah yes I thought RNGesus might be the main culprit here. Our lord and saviour never disappoints.
    EDIT:
    And ye, Ilambris is only really good for full range sorcs, that's why I edited my previous post thinking this could be a setup for a full ranged magicka warden.
    Edited by ElornaR on May 22, 2017 8:23PM
  • pizzaow
    pizzaow
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    To continue the formula by @Oreyn_Bearclaw, things get even more lopsided if you are running magic multipliers (like bound aegis and/or inner light), and you take the 2, 3 & 4 piece bonuses into effect. I included Netch's touch, since if you are running a lightning staff heavy attack build nearly all your damage will be shock (liquid lightning, [lightning] wall of elements, pet pulse, lightning staff heavy attack, mage's wrath).

    For comparison:

    Necropotence:
    967+967+967+4000 = 6901 = 657 spell damage
    + (8%) 552 (bound ageis)
    + (7%) 483 (5% inner light, +2% mage's guild passive )
    Total: 7936 extra magic
    / 10.5 = 756 spell damage

    Netch's touch
    967 + 77 (BA) + 68 (IL) = 1112 / 10.5 = 106 spell damage
    129 spell damage
    400 shock damage:
    total = 635 shock damage + 688 crit (3.1%)

    Julianos
    967 + 77 (BA) + 68 (IL) = 1112 / 10.5 = 106 spell damage
    299 spell damage
    total: 405 spell damage + 1376 crit (6.2%)

    XBox/NA GT: Pizzaow
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    If you dont have trial gear, I would go with 5 necro, 3 willpower, 2 ilambris (if on a sorc), and random sharp staffs. If you can get your hands on trial jewelry then swap it. Same with VMA or Trial (moondancer/aether/Master Architect) staffs. If you have them, great. If not just use random ones that are sharp.

    I would not get into this nonsense of mismatching monster sets if your goal is to DPS. It might make your tool tip look good, but the actual DPS from monster sets far outweighs that.

  • teladoy
    teladoy
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    This might help: As a general rule, magic based skills scale off both Max Magic and Spell Damage. So if everything else is constant, increasing either of these will increase the damage a skill does. A generally accepted rule of thumb is that the ratio is about 10.5/1 Max magic/spell damage. In other words, increasing your max magic by 10.5 is the same benefit as increasing your spell damage by 1.

    Necro only works when you have a pet active. So IF you have a pet, the 5 piece bonus is 4K max magic (which gets even bigger in a raid with warhorn). Based on the ration above, 4000 max magic equals about 380 spell damage. This obviously makes this set more desirable (if just looking at the 5th piece bonus) than julianos (only 300 spell damage) if you have a pet active. The actual math is a little more nuanced than this, but it should illustrate the point.

    TLDR: if you have a pet active, you really cant beat necro for your 5 piece.


    Thanks, this is what i wanted to hear, so now i know i want to use Necropotence, the question is now, should i combine Necropotence with Spinners or with Julianos?

    I know in Cyrodill people is runing Heavy armor, Damage Shields or Medium Armor but they are glass cannon. Now, Damage Shields can not be critic and spell penetration does nothing, so is more logic that more damage is better, but vs people with heavy armor spell penetration seem to be better. The thing is is more easy to get some spell penetration from skills and champion points than spell damage.... so the question is... makes sense the extra spell penetration, to have more than i already could have or better go for more spell damage?
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