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What's the story progression order of the Main Quest, DLC's and Morrowind?

Bananko
Bananko
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Is it as follows?

Main Quest --> Imperial City --> Orsinium --> Thieves Guild ---> Dark Brotherhood --> Shadows of the Hist --> Morrowind
  • Tryxus
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    I think Imperial City takes place at the same time as the Main Story, as Molag Bal is the main antagonist in both.

    Orsinium is apparently set in 2E 583, a year after the events of the Main Story.

    Dunno about the others
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Bananko
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    Tryxus wrote: »
    I think Imperial City takes place at the same time as the Main Story, as Molag Bal is the main antagonist in both.

    Orsinium is apparently set in 2E 583, a year after the events of the Main Story.

    Dunno about the others

    Thanks. :)

    So even if my character is close to finishing the Main Quest, he still has a long way to go before reaching Morrowind? :o


    Edited by Bananko on May 21, 2017 10:28PM
  • essi2
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    The official statement from ZOS in a ZOS Live, is that everything is sort of vaguely happening at the same time.

    Any references to specific dates in-game is accidental and will be ignored by both ZOS and Bethesda if it suits them better.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

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  • Acrolas
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    ESO is like a job fair. It doesn't matter which booth you hit first or last because they'll all treat you like a noob and the pay generally sucks for all of them.
    signing off
  • ADarklore
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    It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
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  • zaria
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    ADarklore wrote: »
    It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
    Think its safe to say its mostly at the same time, however on an new character starting in Morrowind the Morrowind story predated the man quest, on an old character its later. You can also go to morrowind with an unfinished main quest.
    Orsinium is after main quest, however you can still use it as an starting zone.

    ESO is not an single player game with an fixed timeline like Oblivion or Skyrim, still in both of them you could do quest line is the order you wanted. I think Oblivion was designed to do main quest first.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Tryxus
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    zaria wrote: »
    ADarklore wrote: »
    It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
    Think its safe to say its mostly at the same time, however on an new character starting in Morrowind the Morrowind story predated the man quest, on an old character its later. You can also go to morrowind with an unfinished main quest.
    Orsinium is after main quest, however you can still use it as an starting zone.

    ESO is not an single player game with an fixed timeline like Oblivion or Skyrim, still in both of them you could do quest line is the order you wanted. I think Oblivion was designed to do main quest first.

    So in that case Morrowind doesn't have a fixed place in the timeline:

    - On older characters, it happens after the Planemeld, which means the Worm Cult has gone underground and every Dolmen has been demolished
    - On new characters, it happens before the Planemeld, so there are no Dolmens there yet.
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • zaria
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    Tryxus wrote: »
    zaria wrote: »
    ADarklore wrote: »
    It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
    Think its safe to say its mostly at the same time, however on an new character starting in Morrowind the Morrowind story predated the man quest, on an old character its later. You can also go to morrowind with an unfinished main quest.
    Orsinium is after main quest, however you can still use it as an starting zone.

    ESO is not an single player game with an fixed timeline like Oblivion or Skyrim, still in both of them you could do quest line is the order you wanted. I think Oblivion was designed to do main quest first.

    So in that case Morrowind doesn't have a fixed place in the timeline:

    - On older characters, it happens after the Planemeld, which means the Worm Cult has gone underground and every Dolmen has been demolished
    - On new characters, it happens before the Planemeld, so there are no Dolmens there yet.
    Yes, except that then you go back to mainland you still have dolmens :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Bananko
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    So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?

    Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer). :(
  • Bananko
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    And on a related note: though I do plan on creating a Warden character, should I play Morrowind with my current character first or with my Warden first (I'm sure there are pros and cons to each choice)? :o
  • Aliyavana
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    ADarklore wrote: »
    It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.

    This is false. Since nda nonscense people will find out tommorow. Vague answer is it takes place before during or after
  • STEVIL
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    The Doctor: People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.

    Blink 2007
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  • zaria
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    Bananko wrote: »
    And on a related note: though I do plan on creating a Warden character, should I play Morrowind with my current character first or with my Warden first (I'm sure there are pros and cons to each choice)? :o
    Up to you I will make an warden horse feeder and do Morrowind on my main who is also main crafter and short on skill points.
    Then probably do morrowind again on warden and if I like her grind to 50,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Galwylin
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    I like the idea that Morrowind takes place after the Planemeld (but why are there still dolmens?) for my older characters and after for my soon to be warden. I finished Orsinium before I did the main one too since I had no idea there was a progression happening.
  • Nemesis7884
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    i also read Morrowind happens first and you get approached about the whole Molag Bal thing afterwards once you arrive on the main land..

    One question tough - if Morrowind doesn't have Anchor how do you get set jewlery? Does it just drop as everything else?
  • Korah_Eaglecry
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    My hopes is that Morrowind is after the Main Story and some of the other DLCs because otherwise things that occurred in those stories would make no sense in the context of Morrowind happening before the Main Story.

    If Morrowind happens before the Main Story, how is it explained that the Vestige (Im guessing anyone starting a character in Morrowind will not be a Vestige or are they?) is present, if you choose to take your Vestige Characters there. Since the Vestige would have to be in Coldharbour prior to the Main Story it would make things quite confusing. Sure some could try and headcanon their way around it with some Dragon-Break shennanigans but the Dragon-Break isnt a canon explanation right now and its surely a terrible catch-all explanation for how the Vestige can be around before theyre the Vestige.

    My hopes is that the way ZOS went about this is that its something more along the lines of

    Main Story ---> DB/TG ---> IC ---> DB/TG ---> Orsinium ---> DB/TG ---> Morrowind.

    DB/TG were so generic, quick and easily forgettable that they could easily be done back to back or broken up by Orsinium. But Orsinium have very specific dates (which I dont believe, thought I could be mistaken, DB/TG dont have).
    Edited by Korah_Eaglecry on May 22, 2017 4:37AM
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  • Korah_Eaglecry
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    Galwylin wrote: »
    I like the idea that Morrowind takes place after the Planemeld (but why are there still dolmens?) for my older characters and after for my soon to be warden. I finished Orsinium before I did the main one too since I had no idea there was a progression happening.

    The Dolmens appear to have been there for a very long time. You can find an overgrown and forgotten Dolmen in Craglorn not far from Dawnstar. Many of the Dolmens across Tamriel infact look old and nearly reclaimed by the land around it. Just take a trip to Shadowfen to see some of this happening to the Dolmens there.

    My headcanon is that Mannimarco and his Worm Cult has been at this for a very long time. Possibly since the fall of the Potentate. Building Dolmens all across the land and occasionally maintaining them so that they werent lost to the land as they awaited Molag Bal to enact his plan. Morrowind is one of those places that in this time period few have visited and it should be under strict control by the Three since its the origin of their powers. So its possible the Worm Cult just never had the contacts to get themselves access to the island.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • MLGProPlayer
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    essi2 wrote: »
    The official statement from ZOS in a ZOS Live, is that everything is sort of vaguely happening at the same time.

    Any references to specific dates in-game is accidental and will be ignored by both ZOS and Bethesda if it suits them better.

    But when you meet characters in the DLC zones, they specifically reference what happened in the main story.
    - You find a magic book in Orsinium which Darien uses to communicate to you from the Colorred Rooms
    - Other characters who were with you in Coldhardbour (like the dark elf siblings, Gabrielle, Lady Laurent, etc. will specifically reference your adventures in Coldharbour when you run into them in the DLC zones)
    - There are no dolmens in the DLC zones, meaning they occur before or after the planemeld (based on the aforementioned interactions, it is safe to infer that the correct answer is "after")
    Edited by MLGProPlayer on May 22, 2017 5:11AM
  • MLGProPlayer
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    i also read Morrowind happens first and you get approached about the whole Molag Bal thing afterwards once you arrive on the main land..

    It only happens "first" if you are starting a new character. That sequence of events you describe is just a way to segue new players into the main story. Things are presented differently if you've already completed the main game and then go to Morrowind. They purposely left it ambiguous so that it makes sense when experienced in either order.
    Edited by MLGProPlayer on May 22, 2017 5:21AM
  • essi2
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    @MLGProPlayer At the end of the Orsinium DLC
    Varen also mentioned a 'War' between the Daedric Princes, my understanding is that Morrowind is the first chapter of this war AND he is dead, even says he is because I killed him. Which means Orsinium and Morrowind has to happen after the main story and IC.

    If you are playing as a Warden Morrowind happens first(Nothing else makes sense), if any of the NPCs say otherwise you just have to plug your ears.

    But as I said, all of this is up to you to decide for yourself, ZOS doesn't care what happens when and to whom.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

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  • StormWylf
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    While reading this thread, an image of Jacobim Mugatu popped into my head yelling "...I feel like I am taking crazy pills".

    Ah well perhaps it's time to re-watch Time Bandits. :)

  • smilingmaybe
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    Bananko wrote: »
    So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?

    Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer). :(

    No, Imperial City isn't really a story-based DLC, and you can skip it entirely imo. There is technically some story-based quests, but it's very lackluster and there isn't much.
  • MLGProPlayer
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    Bananko wrote: »
    So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?

    Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer). :(

    The Imperial City story is told through its two included dungeons (White Gold Tower and Imperial City Prison). The actual Imperial City zone is just a PvP zone with little in the way of story.
    Edited by MLGProPlayer on May 22, 2017 7:24AM
  • ShadowHvo
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    Considering the ending of Wrothgar, it only makes sense for Morrowind to take place AFTER the rest.

    In my own view, it literally goes canonically after release as presented in the OP.

    While Zenimax have refused to give outright time for Morrowind, and is doing the whole Tutorial mombo jombo, I honestly see it as needlessly complication of the timeline, and no matter if a new character begins in Vvardenfell, I will consider the entire storyline therein to take place after the rest of the storylines.

    Plus, Naryu comments on the Sweetroll killer quest, which in fact DOES take place after the Main Storyline with the Dark Brotherhood DLC.

    It simply wouldn't make any sense for the stories on Vvardenfell to take place before the events of the main game and the DLC.
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  • Enodoc
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    Bananko wrote: »
    So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?

    Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer). :(
    I wouldn't worry about that too much. Imperial City could occur at any time, as could Morrowind. It's written in such a way that whenever you do it, it will still make sense. Even most of the DLCs could occur in any order storywise, since they do not really link back to the other storylines. The only time it becomes relevant is when you have recurring characters in DLC zones. If you've met them before in other zones, they will have more to say. So while I would say the Dark Brotherhood main storyline could occur whenever, I would suggest that you don't do the Gold Coast Connections side quests until after you've finished the alliance zone side quests.

    All in all, it's easier to not try to apply a timeline to anything.

    Galwylin wrote: »
    I like the idea that Morrowind takes place after the Planemeld (but why are there still dolmens?) for my older characters and after for my soon to be warden. I finished Orsinium before I did the main one too since I had no idea there was a progression happening.
    There aren't any dolmens in Morrowind, but the easiest way to explain why there are still dolmens in the alliance zones is to assume that each alliance zone is partially time-locked.

    Bananko wrote: »
    So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?

    Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer). :(
    The Imperial City story is told through its two included dungeons (White Gold Tower and Imperial City Prison). The actual Imperial City zone is just a PvP zone with little in the way of story.
    Imperial City's main storyline is the quest to find and restore the Sublime Brazier. The dungeon storylines are related to the overall premise of the Daedric invasion but not really related to the Sublime Brazier.

    If Morrowind happens before the Main Story, how is it explained that the Vestige (Im guessing anyone starting a character in Morrowind will not be a Vestige or are they?) is present, if you choose to take your Vestige Characters there. Since the Vestige would have to be in Coldharbour prior to the Main Story it would make things quite confusing. Sure some could try and headcanon their way around it with some Dragon-Break shennanigans but the Dragon-Break isnt a canon explanation right now and its surely a terrible catch-all explanation for how the Vestige can be around before theyre the Vestige.
    Morrowind doesn't happen before the Main Story for existing characters, only for new characters. And because its storyline is completely disjointed from everything else, it doesn't matter whether it happens before, after, or during.
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  • essi2
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    On Gold Coast side stories
    The Side characters in Gold Coast which are recurring characters from the main story do not acknowledge any prior knowledge of you the player if you have not met them before, so even the side stories can be happening at any point really.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

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