I think Imperial City takes place at the same time as the Main Story, as Molag Bal is the main antagonist in both.
Orsinium is apparently set in 2E 583, a year after the events of the Main Story.
Dunno about the others
Think its safe to say its mostly at the same time, however on an new character starting in Morrowind the Morrowind story predated the man quest, on an old character its later. You can also go to morrowind with an unfinished main quest.It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
Think its safe to say its mostly at the same time, however on an new character starting in Morrowind the Morrowind story predated the man quest, on an old character its later. You can also go to morrowind with an unfinished main quest.It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
Orsinium is after main quest, however you can still use it as an starting zone.
ESO is not an single player game with an fixed timeline like Oblivion or Skyrim, still in both of them you could do quest line is the order you wanted. I think Oblivion was designed to do main quest first.
Yes, except that then you go back to mainland you still have dolmensThink its safe to say its mostly at the same time, however on an new character starting in Morrowind the Morrowind story predated the man quest, on an old character its later. You can also go to morrowind with an unfinished main quest.It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
Orsinium is after main quest, however you can still use it as an starting zone.
ESO is not an single player game with an fixed timeline like Oblivion or Skyrim, still in both of them you could do quest line is the order you wanted. I think Oblivion was designed to do main quest first.
So in that case Morrowind doesn't have a fixed place in the timeline:
- On older characters, it happens after the Planemeld, which means the Worm Cult has gone underground and every Dolmen has been demolished
- On new characters, it happens before the Planemeld, so there are no Dolmens there yet.
It was stated that Morrowind happens FIRST, which is why there are no Dark Anchors on Morrowind. I almost said more but then realized there's still an NDA in place.
Up to you I will make an warden horse feeder and do Morrowind on my main who is also main crafter and short on skill points.And on a related note: though I do plan on creating a Warden character, should I play Morrowind with my current character first or with my Warden first (I'm sure there are pros and cons to each choice)?
I like the idea that Morrowind takes place after the Planemeld (but why are there still dolmens?) for my older characters and after for my soon to be warden. I finished Orsinium before I did the main one too since I had no idea there was a progression happening.
The official statement from ZOS in a ZOS Live, is that everything is sort of vaguely happening at the same time.
Any references to specific dates in-game is accidental and will be ignored by both ZOS and Bethesda if it suits them better.
Nemesis7884 wrote: »i also read Morrowind happens first and you get approached about the whole Molag Bal thing afterwards once you arrive on the main land..
So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?
Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer).
So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?
Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer).
I wouldn't worry about that too much. Imperial City could occur at any time, as could Morrowind. It's written in such a way that whenever you do it, it will still make sense. Even most of the DLCs could occur in any order storywise, since they do not really link back to the other storylines. The only time it becomes relevant is when you have recurring characters in DLC zones. If you've met them before in other zones, they will have more to say. So while I would say the Dark Brotherhood main storyline could occur whenever, I would suggest that you don't do the Gold Coast Connections side quests until after you've finished the alliance zone side quests.So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?
Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer).
There aren't any dolmens in Morrowind, but the easiest way to explain why there are still dolmens in the alliance zones is to assume that each alliance zone is partially time-locked.I like the idea that Morrowind takes place after the Planemeld (but why are there still dolmens?) for my older characters and after for my soon to be warden. I finished Orsinium before I did the main one too since I had no idea there was a progression happening.
Imperial City's main storyline is the quest to find and restore the Sublime Brazier. The dungeon storylines are related to the overall premise of the Daedric invasion but not really related to the Sublime Brazier.MLGProPlayer wrote: »The Imperial City story is told through its two included dungeons (White Gold Tower and Imperial City Prison). The actual Imperial City zone is just a PvP zone with little in the way of story.So storywise, I need to complete both the Main Quest and Imperial City before tackling Orsinium?
Among other things, that likely would mean that I'll need to deal with IC's PvP as well (I'm not a PvPer).
Morrowind doesn't happen before the Main Story for existing characters, only for new characters. And because its storyline is completely disjointed from everything else, it doesn't matter whether it happens before, after, or during.Korah_Eaglecry wrote: »If Morrowind happens before the Main Story, how is it explained that the Vestige (Im guessing anyone starting a character in Morrowind will not be a Vestige or are they?) is present, if you choose to take your Vestige Characters there. Since the Vestige would have to be in Coldharbour prior to the Main Story it would make things quite confusing. Sure some could try and headcanon their way around it with some Dragon-Break shennanigans but the Dragon-Break isnt a canon explanation right now and its surely a terrible catch-all explanation for how the Vestige can be around before theyre the Vestige.