@DreadKnight A good Templar will never die to any Magica Dragonknight. Reseting a fight every 1-5 seconds is totally balanced and doesn't need any change. Damage over time is not a highend damage type, its getting stronger the more DoTs you take on yourself. That means nothing else as a good templar will always make sure he hasn't more as 3 DoTs running at the time. The continuesly damage mitigated by the fact you can purge yourself free from 5 negative effects takes alot of presur away and it only takes you to press button 3.
This is not balanced sorry.
@DreadKnight A good Templar will never die to any Magica Dragonknight. Reseting a fight every 1-5 seconds is totally balanced and doesn't need any change. Damage over time is not a highend damage type, its getting stronger the more DoTs you take on yourself. That means nothing else as a good templar will always make sure he hasn't more as 3 DoTs running at the time. The continuesly damage mitigated by the fact you can purge yourself free from 5 negative effects takes alot of presur away and it only takes you to press button 3.
This is not balanced sorry.
Dear Zenimax and Community.
What is the difference between purifying ritual and the old dragonknight scales?
Answer: Both give and gave immunity to a specific kind of damage, purifying ritual gives immunity to damage over time. And the old reflective scales gave immunity to ranged damage.
One got adjusted, the other one is still completly untouched since beta.
Am I right ?
PS: Damage over Time is considered as Damage taken. Damage taken is not an negative effect and shouldn't be purgable. Only effects with reduced stats/regen/poison/ressistance should be purgeable.
@ZOS_GinaBruno @ZOS_JessicaFolsom
Tell me your opinion.
Dread_Knight_N7 wrote: »No, you're wrong. First of all, purify isn't just for dots, it indiscriminately removes 5 negatives effects whether its debuffs, snares, immobilized, etc. Just from a nightblade using mark and incap, it would require more than one purify.
You are also not immune to dots as you falsely accuse. Ground dots such as caltrops, eruption, endless hail, liquid lightning cant be purged. Dots that track with the player like the eye of the storm, crescent sweep, and devouring swarm cant be purged. Channels like sweeps and jabs cant be purged. This falsehood that purify is the end all be all counter to dots borders on ignorance.
Lastly its based on playstyle. Purify is useless unless the dots/debuffs are on you! It's naturally a defensive move and only useful when the player is on the defensive. Wings is a counter move that lasted 4 seconds after the cast. A good DK can be the aggressor and completely shut down a ranged build. A defensive templar spamming purify cant go on the offensive and will eventually be whirled down.
yea nerf templar! a class that have almost zero offensive capabilities shouldn't be able to purge debuffs too!
Purifying Ritual already got changed once, it used to remove 5 effects at a lower cost now you need to use the Extended Ritual that has a way higher cost to remove 5 effects which actually was a quite a nerf for stamplars.
Yeah templars are way to tanky and "Idiot-friendly" if it comes to staying alive but Extended Ritual for sure isnt the problem.
Also please dont compare it to scales, no need to make this skill equally useless as scales
Ohh so templars will become what magica NB are now.Ron_Burgundy_79 wrote: »@DreadKnight A good Templar will never die to any Magica Dragonknight. Reseting a fight every 1-5 seconds is totally balanced and doesn't need any change. Damage over time is not a highend damage type, its getting stronger the more DoTs you take on yourself. That means nothing else as a good templar will always make sure he hasn't more as 3 DoTs running at the time. The continuesly damage mitigated by the fact you can purge yourself free from 5 negative effects takes alot of presur away and it only takes you to press button 3.
This is not balanced sorry.
Purify has already received 2 major nerfs. It no longer purifies incoming projectiles which was nice since our reflect hasn't worked worth a damn on years. It also costs twice as much because of the ritual of retribution fiasco.
Nerfing purify into oblivion (ZOS's preferred method of "balance") would result in Templars being a **** version of a magic sorc.
@Joy_Division @utb99 @austinwalter87ub17_ESO @LordSlif
As Dk you cant damage a templar. Its physically not possible. Purge needs removed and replaced for something else. Alot of dk players will agree on that.
Dread_Knight_N7 wrote: »No, you're wrong. First of all, purify isn't just for dots, it indiscriminately removes 5 negatives effects whether its debuffs, snares, immobilized, etc. Just from a nightblade using mark and incap, it would require more than one purify.
You are also not immune to dots as you falsely accuse. Ground dots such as caltrops, eruption, endless hail, liquid lightning cant be purged. Dots that track with the player like the eye of the storm, crescent sweep, and devouring swarm cant be purged. Channels like sweeps and jabs cant be purged. This falsehood that purify is the end all be all counter to dots borders on ignorance.
Lastly its based on playstyle. Purify is useless unless the dots/debuffs are on you! It's naturally a defensive move and only useful when the player is on the defensive. Wings is a counter move that lasted 4 seconds after the cast. A good DK can be the aggressor and completely shut down a ranged build. A defensive templar spamming purify cant go on the offensive and will eventually be whirled down.