montiferus wrote: »MagSorc is over powered in both PVE and PVP. That said the nerfs you outline are WAY over the top. It would destroy the class. Also since when does crushing shock hit hard? Frags and Mages wrath yeah but crushing shock?
If you could crit shields, remove the second proc on curse and nerf dark exchange I think that would be effective without hurting PVE significantly. When I run trials the majority of the DDs are sorcs and its getting a little old. MagDK and Templar are very close in DPS while Magblade needs a buff and Magsorc needs a decent nerf. There is NO reason one class should do roughly 20% more DPS. Just doesn't make sense.
you_got_exposed wrote: »We seriously need to nerf mag sorcs. They are way too strong in pvp right now. Too many players playing sorc that are getting carried by their class, they would get *** on if they played on any other class. Throughout the existence of eso, mag sorcs have always been the strongest class no mater what update. Every other class always had their highs and lows, but sorcs always stay OP. They even dominate in pve too. Why does zos feel the need to make sorcs this much better than everyone? In order to put mag sorc inline with other classes, I will make these suggestions:
1. Reduce the damage of frags and all it's morphs by 25%. 10% isn't enough, this skill is way too strong and needs a nerf for once
2.Reduce ALL shields by 33%. The shields in this game are ridiculous and they carry way too many players. Stop spamming wards and GET GUD.
3. Increase the cost of crushing shock by 33%. Too many trribads spam the *** out of this ability that hits like a damn truck. L2P and GET GUD
4. Reduce the damage of curse by 40% and have hit after 6 seconds, and again after 6 seconds. This ability is stupid OP and hits for way too much damage. An undodgable ability like this should not be able to hit this hard. Make it inline with POTL. GET GUD
5. Increase cost of mines but 15% and reduce the damage by 50%. These mines hit like a *** truck and it blows my mind that an ability this strong is in the game. Way too many terribad sorcs just sit in their mines and get carried by them. L2P
6. Reduce the damage of Eye of the Storm by 25%. Yes, I know this isn't a sorc ability, but it's way too *** strong and so many awful sorcs get carried by this ability. This is also a zerg player's best friend so please nerf the *** out of this morph.
7. Increase the cast time of Dark Deal to 2 seconds and reduce it's effectiveness by 25%. This ability is so ridiculous and is way too strong right now. It allows awful sorcs to have endless resources, and with the resource changes next patch, you can't have this strong of an ability to stay the way it is.
Make these changes and mag sorc will be inline with all the other classes and we will see less players being carried by their class and broken abilities. I've played this game since launch, and I'm fed up with these sorcs and ZOS really has to do something about it. I'm probably the best magnb in the game, and nobody can touch me in a duel, especially on the PC NA server. I'm not some *** pug thats bad at the game, I'm a veteran that knows the changes that need to be made with this broken class. Cmon ZOS, I'm believing you will make these changes.
Joy_Division wrote: »you_got_exposed wrote: »We seriously need to nerf mag sorcs. They are way too strong in pvp right now. Too many players playing sorc that are getting carried by their class, they would get *** on if they played on any other class. Throughout the existence of eso, mag sorcs have always been the strongest class no mater what update. Every other class always had their highs and lows, but sorcs always stay OP. They even dominate in pve too. Why does zos feel the need to make sorcs this much better than everyone? In order to put mag sorc inline with other classes, I will make these suggestions:
1. Reduce the damage of frags and all it's morphs by 25%. 10% isn't enough, this skill is way too strong and needs a nerf for once
2.Reduce ALL shields by 33%. The shields in this game are ridiculous and they carry way too many players. Stop spamming wards and GET GUD.
3. Increase the cost of crushing shock by 33%. Too many trribads spam the *** out of this ability that hits like a damn truck. L2P and GET GUD
4. Reduce the damage of curse by 40% and have hit after 6 seconds, and again after 6 seconds. This ability is stupid OP and hits for way too much damage. An undodgable ability like this should not be able to hit this hard. Make it inline with POTL. GET GUD
5. Increase cost of mines but 15% and reduce the damage by 50%. These mines hit like a *** truck and it blows my mind that an ability this strong is in the game. Way too many terribad sorcs just sit in their mines and get carried by them. L2P
6. Reduce the damage of Eye of the Storm by 25%. Yes, I know this isn't a sorc ability, but it's way too *** strong and so many awful sorcs get carried by this ability. This is also a zerg player's best friend so please nerf the *** out of this morph.
7. Increase the cast time of Dark Deal to 2 seconds and reduce it's effectiveness by 25%. This ability is so ridiculous and is way too strong right now. It allows awful sorcs to have endless resources, and with the resource changes next patch, you can't have this strong of an ability to stay the way it is.
Make these changes and mag sorc will be inline with all the other classes and we will see less players being carried by their class and broken abilities. I've played this game since launch, and I'm fed up with these sorcs and ZOS really has to do something about it. I'm probably the best magnb in the game, and nobody can touch me in a duel, especially on the PC NA server. I'm not some *** pug thats bad at the game, I'm a veteran that knows the changes that need to be made with this broken class. Cmon ZOS, I'm believing you will make these changes.
You ideas make Wrobel look like a genius.
Oh, sorcs were the worst PvE and PvP class before the 1.6 update.