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Are people going to complain until all fun is removed from this game ?

  • Galwylin
    Galwylin
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    Oh, I agree with you OP. And for all you wondering, yes, I do think my sorcerer should be the best at it all because that's all I've got left. Can't get into templar for some reason. Dragonknight I like and have the most of but there's something missing. Nightblades are ***. So all that's left is sorcerer and warden. So, too bad, soo sad about other classes not measuring up. Its fine and dandy with this community to have one *** upon because "they're fine" or "crying about losing god-mode". So, move along. Get out of the way, progress is coming through. Don't tear down every single one to the gutters. Besides, what about that 6 second shield? Yeah, well, that's enough. Don't like it, don't want no more. There's always going to be a top class at something so we know which so live with it. Nothing stopping you from having one too.
  • Khaos_Bane
    Khaos_Bane
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    SneaK wrote: »
    Khaos_Bane wrote: »
    SneaK wrote: »
    Khaos_Bane wrote: »
    SneaK wrote: »
    Khaos_Bane wrote: »
    SneaK wrote: »
    They don't know how to balance the game. The sustain changes should have came via changes to Armor passives and CP, class changes regarding sustain weren't necessary. 180 degree BoL was a good change. Major Mending should have just been changed for everyone % wise.

    Oh, and Destro ults are still the most dull playstyle PvP has ever seen.

    Since BoL was nerfed to 180, it should now affect an additional target IMO

    Nah, BoL and Reactive Templars right now on live are ridiculous. More strategic healing is needed, bad players shouldn't be able to keep bad players from dying.

    It's not all about PvP either. That's why it changed to 180, to make it more strategic. And yes, healing should be able to keep bad players alive.

    Well you shouldn't need 360 degree BoL in PvE, ever. And no, bad players shouldn't be able to keep bad players alive. If you want to keep a player alive that is repeatedly making a mistake, you should have to focus on that player to heal them, ie. at least looking at them.

    There are plenty of situations 360 BoL was nice. I am ok with the 180 degree change, players will just have to adjust. Completely disagree with you about keeping bad players alive, that should be the point of healing. You shift the tide of a battle through healing. So yeah I agree you should be looking at them, not sure where you came up with me not being ok with that.

    Maybe a miscommunication. In saying, "Bad players shouldn't be able to keep bad players alive," I was basically saying that healing should be more thoughtful than throwing on some HA tank/sustain gear, sword and board and block casting breath. A "good" healer should be able to keep a "not so good" player alive, but they should have to actually try and know who they are healing.

    Agreed.
  • Gorthax
    Gorthax
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    Dracindo wrote: »
    The only thing I'm complaining about, is that you MUST buy Morrowind to create a Warden.
    I would stop complaining, though, if they'd confirm that this class either:
    • Becomes free to play, or
    • Becomes available in the crown store at a cheaper price
    at some point. Or if the expansion self goes on a super cheap sale.

    LOLOLOLOLOLOL you don't understand how expansions in mmos work apparently.......
  • BalticBlues
    BalticBlues
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    FENGRUSH wrote: »
    BOL being "cut by 50%, invalidating the high cost" doesnt even make sense. Its cost is high because its an instant heal that outperforms the rest in its category.
    Sorry, but your statement proves that you only understand or think about PvP.
    You obviously have NO IDEA about many dungeons and about the consequences of the BOL radius change.

    The change to BOL will even make it useless in certain situations:
    Example: Banished Cells, final boss Rilis: High Kinlord Rilis bubbles a player and sends him high into the sky with a curse on him: Upon landing, the player will have red or blue runes surround them and take significant DoT – there is a corresponding colored circle on the ground you need to run to in order to dispel it.

    When you are cursed and must run to a rune with your Templar, THE GROUP IS BEHIND YOU.
    This means that BOL WILL HEAL NONE OF YOUR TEAMMATES ANYMORE.
    With PVP in mind, ZOS BROKE THIS SKILL COMPLETELY for this PVE dungeon.

    I could give you many more examples why BOL will become useless/dangerous in many PVE scenarios.
    This is why I think ZOS should not listen to single-sided PvP streamers.

    Edited by BalticBlues on May 10, 2017 5:37PM
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