Khaos_Bane wrote: »Khaos_Bane wrote: »Khaos_Bane wrote: »They don't know how to balance the game. The sustain changes should have came via changes to Armor passives and CP, class changes regarding sustain weren't necessary. 180 degree BoL was a good change. Major Mending should have just been changed for everyone % wise.
Oh, and Destro ults are still the most dull playstyle PvP has ever seen.
Since BoL was nerfed to 180, it should now affect an additional target IMO
Nah, BoL and Reactive Templars right now on live are ridiculous. More strategic healing is needed, bad players shouldn't be able to keep bad players from dying.
It's not all about PvP either. That's why it changed to 180, to make it more strategic. And yes, healing should be able to keep bad players alive.
Well you shouldn't need 360 degree BoL in PvE, ever. And no, bad players shouldn't be able to keep bad players alive. If you want to keep a player alive that is repeatedly making a mistake, you should have to focus on that player to heal them, ie. at least looking at them.
There are plenty of situations 360 BoL was nice. I am ok with the 180 degree change, players will just have to adjust. Completely disagree with you about keeping bad players alive, that should be the point of healing. You shift the tide of a battle through healing. So yeah I agree you should be looking at them, not sure where you came up with me not being ok with that.
Maybe a miscommunication. In saying, "Bad players shouldn't be able to keep bad players alive," I was basically saying that healing should be more thoughtful than throwing on some HA tank/sustain gear, sword and board and block casting breath. A "good" healer should be able to keep a "not so good" player alive, but they should have to actually try and know who they are healing.
The only thing I'm complaining about, is that you MUST buy Morrowind to create a Warden.
I would stop complaining, though, if they'd confirm that this class either:at some point. Or if the expansion self goes on a super cheap sale.
- Becomes free to play, or
- Becomes available in the crown store at a cheaper price
Sorry, but your statement proves that you only understand or think about PvP.BOL being "cut by 50%, invalidating the high cost" doesnt even make sense. Its cost is high because its an instant heal that outperforms the rest in its category.