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Should PvE and PvP gear and skills be separated?

  • Elvenpath
    Elvenpath
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    No way dude. This is not WoW, this is not AION. Go play some other games just leave ESO what it is should to be.
  • Khenarthi
    Khenarthi
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    Missing an option for "I don't care". As longs as I can quest in peace, I'm happy.
    PC-EU
  • FoulSnowpaw
    FoulSnowpaw
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    Adjust bonuses in pvp. No more nerfing PVE because of PVP sustain complaints.
  • Vapirko
    Vapirko
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    Only CP points need to differ.
  • IcyDeadPeople
    IcyDeadPeople
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    The skills and gear don't need to be completely separated, and it's fine that currently there are a few sets and some abilities that are only useful in PVE and a few others that are only useful in PVP.

    What would be fantastic, however, is if there was a way for PVP players to fully obtain all the gear and skills they need for PVP entirely by participating in PVP. (And same for PVE players)

    Currently PVE players can already purchase any Cyrodiil or Imperial City sets from guild traders and these days it is pretty quick for them to obtain Vigor, Caltrops etc., but PVP players must spend months in PVE farming sets that are needed for most PVP builds.

    Also the Golden Vendor is a great way for PVP players to acquire monster helms and some BoP set items, but the selection is very small and keeps repeating the same sets over and over.

    What I'd suggest is to revise the Rewards for the Worthy mails to have at least a small chance to drop any of the many BoP dungeon set items, and to add a second Golden Vendor to the Imperial City sewers who sells a different selection of monster helms and BoP set items each weekend, which can be purchased with Tel Var stones.


    Edited by IcyDeadPeople on May 10, 2017 7:47AM
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