Shadowshire wrote: »@Integral1900 @Schnurrer
What do you mean by "random"?
In my experience, there is no evident consistency in the amount of time that will pass before a "loading screen" is replaced by the game client with the extant game content. Most "loading screens" last about 30 - 90 seconds, seldom less and often even longer, and it can certainly seem to be an eternity before we can resume play of the game. Not that I criticize anyone for losing hope and terminating the session voluntarily -- I've done it myself on occasion.
Aside from that, when the ouroboros -sp?- stops spinning in the lower right corner of the display, then one of two things is likely to happen soon:
(1) Either the game client will return me to the Main Log-in Screen, apparently because the session has been terminated (perhaps timed-out) by the "megaserver", or, less often, the game client simply exits, with or without an error reporting form displayed on the way out. If the client exits to the desktop, then I use the Launcher Game Options menu choice Repair Files before launching the game client again.
(2) The ouroboros resumes spinning for a while, and eventually I can resume play of the game whenever the game client receives whatever it needs to do that. This continuation happens most often when I log-out of one character and log-in to another one instead, but the ouroboros might resume spinning in other contexts too.
Thanks for sharing that. It seems that the problem on my system is that the host is too eager to drop my connection "due to inactivity" much too quickly. One time I sneezed, and by the time I had finished blowing my nose, the host had kicked me to the main log-in screen. ......Integral1900 wrote: »It just sits in loading screens like I said, I left one running to see if it would time out, after AN HOUR! It was still on the same loading screen. Using task manager to shut the game down and log back in is the only thing that works.