Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Idea to tweak Nightblades in pvp

Sosderosii
Sosderosii
✭✭✭
Onee solid way we should be able to play a Nightblade in PVP is as an assassin that can go behind enemy lines in stealth, assassinate the enemy healer or an important damage dealer and then have a decent chance to come back alive.


Here is my idea to accomplish this:

1) The skills: Ambush, Surprise Attack and Killer's Blade should be synergized so that they can be cast in very quick succession, in this order.
Esthetically, their animations should look like one combo done my a skilled assassin.

Ambush: Should remain the same
Surprise Attack: Does oblivion damage equal to 15% of the enemies remaining health+flat amount based on maximum stamina. Ability cost should be at least doubled.
Killer's Blade: Should have increased damage and also increased cost.


2) The skill Dark Cloak should do the following: Cloak yourself in shadow to become invisible, invulnerable from all crowd control effects, gaining up to 90% damage reduction (based on missing
stamina) and 35% increased all regenerations :blush:
Duration: Indefinite :smiley:
Type: Toggle
Cost: All your regenerations, instead of filling, now deplete your resource pools and vampire's health regen pentalty doesn't apply. Stunted regenerations for 3 seconds after ability ends
:neutral:


3) Oath of Death (ex Reaping Mark): Call upon the might of Sithis to flawlessly stun the marked target at first contact for 1.5 - 3 seconds (Based on their max health) (flawlessly stun meaning
they can't prevent or break free from stun).
If the target doesn't die within 7 - 10 seconds(based on enemy's max health), you are punished by Sithis for 50% of the damage done to them as oblivion
damage (decreased by your missing health%)






Edited by Sosderosii on May 9, 2017 4:54PM
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    I pretty much only think stamblade need minor mending or vitality, and another HoT like rally, so you dont need to use 2h. The buff to shadow barrier was nice, but nbs needs moarbuffs.

    PC EU
    PvP only
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    That's not over powered at all ...

    :D
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    olsborg wrote: »
    I pretty much only think stamblade need minor mending or vitality, and another HoT like rally, so you dont need to use 2h. The buff to shadow barrier was nice, but nbs needs moarbuffs.

    I really dislike when people say stamina nightblades need a healing boost or shields. We need a cleanse. We used to have one for Dark Cloak.... maybe we need it back (not the dot cleanse, just debuff). Healing/Shields is not what nightblades do, they are evasive and slippery. The old Dark Cloak aloud them to be just that and only burst could kill them.

    The vision of the nightblade was ruined once Dark Cloak was changed in my opinion.
    Edited by GreenSoup2HoT on May 10, 2017 7:10AM
    PS4 NA DC
  • Sosderosii
    Sosderosii
    ✭✭✭
    olsborg wrote: »
    I pretty much only think stamblade need minor mending or vitality, and another HoT like rally, so you dont need to use 2h. The buff to shadow barrier was nice, but nbs needs moarbuffs.

    I really dislike when people say stamina nightblades need a healing boost or shields. We need a cleanse. We used to have one for Dark Cloak.... maybe we need it back (not the dot cleanse, just debuff). Healing/Shields is not what nightblades do, they are evasive and slippery. The old Dark Cloak aloud them to be just that and only burst killed could kill them.

    The vision of the nightblade was ruined once Dark Cloak was changed in my opinion.

    I liked it back then too and it fit the Nightblade archetype well, reverting that change would be one of the many possibilities.
Sign In or Register to comment.