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I need some Advice on my MagSorc

KingRegis
KingRegis
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I'm trying to get more of everthing Magika,Health dps ect and if hit a wall bc I don't know how and what I've got to do get more of everthing

My stats are
Mag- 27k MagRecovery-1500
HP-12k HpRecovery-383
Stan-10k StamRecovery-637
SpellDamge -1222 weapondamage-1222
Spellcrit- 47.2% wepaoncrit-26.7%
Spellres-11505 Phys-10512
I'm wearing 5 piece TWice born star with devines ,Will be trying to get 2 piece ilambris And the rest is just mix and match gear I've picked up
I've got the thief and shadow Mundas stone s active

I'm need advice in what other gear options I could use, pots, food, glyphs, what skills I should be running on my bars ect. basically I want advice on everthing
Edited by KingRegis on May 7, 2017 2:34PM
I am Regis Solis the wandering warrior socerer
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Race? High Elf, Dark Elf, Breton are the three best choices I.M.O.

    Not sure how you are able to get only 27K Magicka. That number is super low.

    5 TBS is decent. Are you running 5/1/1? Undaunted Mettle passive at 9? This will increase your Attributes by 6%.
    What level is your toon? CP160 or higher? If so make sure you use your Champion points. Champion points will also raise your Attribute pools in all areas.

    All armor pieces should be enchanted with Max Magicka glyphs and your Health should be around 17K to 19K when fine tuned.
    What jewelry set are you using? A good set for most Magicka builds is still Willpower in Arcane with Spell Damage enchants to raise spell damage.

    Look at your Bar setups. Look at all the Passives for the Class lines as well as Destruction Staff, Fighters Guild and Mages Guild. Depending on how you setup your character you can add Abilities that add Magicka or Health when slotting them such as Inner Light (Mage Light in the Mages Guild line). For every Sorc ability you slot you gain 2% Spell Damage. For every Mages Guild ability you slot you gain 2% Magicka. Slotting Inner Light adds 5% plus 2% Magicka for a total of 7%. Once you unlock Mages Guild level 10 you can slot Meteor for an Ultimate and gain another 5% Magicka. Bound Aegis adds 8% Magicka. And so on....all of this information is in the Passives for the Class and Guild lines. Have a look. Build with these abilities in mind to achieve what you want.

    Look at the Armor passives too. Lot's of information there that guides us in creating our toons. Allocate Skill points accordingly. I could go on but I would basically have to list my build which would take forever. Also, have a look at some build guides for Magicka Sorc. Lot's to look at and give you ideas.

    You should be able to reach a Magicka pool of 40K plus or minus 4K as a Mag Sorc without using Necropotence and if you use Necropotence you can push your build to 55K plus or minus another 3K or so with tweaking. Your Health should end up around 18K plus or minus 1K or so and Stamina around 10K. Spell Damage 2500 or so with Spell Crit around 60% and Magicka Recovery around 900 if you use a Staff or Staves.

    Good luck!

  • Lord-Otto
    Lord-Otto
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    Drop your recovery to the lowest. Sustain comes from Elemental Drain and, if solo, Dark Conversion.
    Health should be 17k. Use blue food. Stamina is barely relevant.

    Get Willpower jewelry until you hopefully get Moondancer/Aether.
    BiS non-pet armor is Burning Spellweave, City of Ash. For the unreliable Scamp build, it's Necropotence, Rivenspire.
    Use any crafted sharpened staff until you get MD/A and Maelstrom. Inferno backbar. Unless you don't have a competent healer to keep Concussion up, then use lightning back. Inferno front for bosses without add waves, lightning for mobs and multi-target bosses.

    Rota is Curse - Liquid Lightning - Elemental Blockade - Force Pulse/Frag×7, repeat. Throw in Daedric Prey and Scamp Pulse for pet build.
    Have Bound Aegis slotted for non-pet. Have Inner Light on front bar always. Use Harness Magick/Hardened Ward in emergencies. And don't forget your execute if you have that slot.
    Ultis are destro ult (lightning) for group fights, Shooting Star for single targets.

    CPs, just max Elemental Expert and Magician (cost reduction, I always confuse those).
    Get Exploiter passive by putting 75 points into Thaumaturge if you can keep Lightning Blockade up. Rest, and if Exploitation doesn't work, Elfborn.
    Split Elemental Defender and Hardy, put just a few into Bastion.
    Put a few into Tumbling if you're struggling with dodging cost, otherwise everything left into Arcanist.


    Or just look up videos from YoloWizard and other players on YouTube. Kinda a big wall o' text here...
    (^_^)'
  • KingRegis
    KingRegis
    ✭✭
    Race? High Elf, Dark Elf, Breton are the three best choices I.M.O.

    Not sure how you are able to get only 27K Magicka. That number is super low.

    5 TBS is decent. Are you running 5/1/1? Undaunted Mettle passive at 9? This will increase your Attributes by 6%.
    What level is your toon? CP160 or higher? If so make sure you use your Champion points. Champion points will also raise your Attribute pools in all areas.

    All armor pieces should be enchanted with Max Magicka glyphs and your Health should be around 17K to 19K when fine tuned.
    What jewelry set are you using? A good set for most Magicka builds is still Willpower in Arcane with Spell Damage enchants to raise spell damage.

    Look at your Bar setups. Look at all the Passives for the Class lines as well as Destruction Staff, Fighters Guild and Mages Guild. Depending on how you setup your character you can add Abilities that add Magicka or Health when slotting them such as Inner Light (Mage Light in the Mages Guild line). For every Sorc ability you slot you gain 2% Spell Damage. For every Mages Guild ability you slot you gain 2% Magicka. Slotting Inner Light adds 5% plus 2% Magicka for a total of 7%. Once you unlock Mages Guild level 10 you can slot Meteor for an Ultimate and gain another 5% Magicka. Bound Aegis adds 8% Magicka. And so on....all of this information is in the Passives for the Class and Guild lines. Have a look. Build with these abilities in mind to achieve what you want.

    Look at the Armor passives too. Lot's of information there that guides us in creating our toons. Allocate Skill points accordingly. I could go on but I would basically have to list my build which would take forever. Also, have a look at some build guides for Magicka Sorc. Lot's to look at and give you ideas.

    You should be able to reach a Magicka pool of 40K plus or minus 4K as a Mag Sorc without using Necropotence and if you use Necropotence you can push your build to 55K plus or minus another 3K or so with tweaking. Your Health should end up around 18K plus or minus 1K or so and Stamina around 10K. Spell Damage 2500 or so with Spell Crit around 60% and Magicka Recovery around 900 if you use a Staff or Staves.

    Good luck!
    Yeah I'm running 5/1/1 I'm 300 cp
    I am Regis Solis the wandering warrior socerer
  • Biro123
    Biro123
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    Do you have magica glyphs on all your armour, and is your jewellery all Arcane?
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • GrigorijMalahevich
    GrigorijMalahevich
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    That is impossible! Everybody knows that magsorc is so OP!
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
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