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What will you do?

  • Rohamad_Ali
    Rohamad_Ali
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    Roleplay a powerful Magblade with high DPS and great sustaine .
  • rynth
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    lol same types of posts were done after the first few weeks of ESO, then when CP points, before that it was what veteran lvls, then it was for a nerf of this and a nerf for that, then it was crown crates, before crates it was stuff in Crown Store, before all that it was B2P with memberships being viewed as P2W, etc. etc.

    This forum and game will be just fine with people leaving for whatever reason, funny how a lot of you actually think the forums represent the views and opinions of ESO gamers. In regards to numbers the Forum and people who regularly post here are few when compared to all those who actually play the game.
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • Rohamad_Ali
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    Tandor wrote: »
    Tandor wrote: »
    The current fuss is primarily by a small section of the community representing a particular minority playstyle - and most of whom will be back if indeed they ever leave, just like the principled opponents of crown crates before them.

    @Tandor we have discussed before the changes this game needs - especially regarding the trade system. So I hope you have some Idea where I'm coming from.

    I am NOT one of that "small section of the community" nor do I represent a "particular minority playstyle".
    I'm a guy that still mainly plays solo, I have a small group of guildies that I will do group content with, but I do not and will not PUG.
    I don't have a Monster Set, in fact for my build (Magplar Healer) I don't yet have even 1 bit of gear considered "end game" ready, much less BiS. But I manage well enough healing the group through the content we do play.
    Oh, and I opposed Crown Crates when they were introduced, I oppose them now, and I have never and will never buy one.

    And I am still making a fuss - because what is currently happening on the PTS rips the heart out of this game and stamps it into the mud.

    Two of the guys I regularly do group content with (Pledges mainly) can barely bring themselves to login right now, they've been on the PTS and seen their favoued build made all but useless - unless you are already one of players from the "small section of the community representing a particular minority playstyle".

    If you are in that top 10% of players the PTS really isn't going to change things too much for you, if you are in the next 30% or so you'll have to make some significant changes, if you are in the bottom 50% of players be prepared to start entirely from scratch - your build is dead, your gear is useless, your rotation a liability even in landscape content, and that is just the good news.

    All The Best

    Have you played on the PTS including after today's update?

    I just did (following the EU character transfers) with my magicka based Templar who's level 50 with 168 CPs. I only do PvE either solo or cooperatively, so can't comment on group content or trials, or PvP. However, I just took him through a delve and dealt with ordinary mobs plus the boss mob just fine on my own, no-one else was about. It worked exactly as it always does, same skills and rotation, same gear (self crafted, mainly Seducer, doubtless crap stuff purist-wise and definitely not endgame gear :smile: ), same duration for each fight. A classic case of if I hadn't read the patch notes and the forum I wouldn't have known anything had changed.

    I'll try some different characters including stamina based nightblade and see how they fare, but I refuse to get excited about these changes unless and until I have tested them out and found that they do truly rip the heart out of my game. Thus far I see no evidence of that for my particular playstyle, but I'd be interested to see your own feedback based on your playstyle assuming you've tested the changes yourself and aren't simply relying on what you've read and others have told you.

    And here is the source of the problem ^ . Devs hearing about how players can still clear a Delve ... I don't even have words for this .
  • Elsonso
    Elsonso
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    I was in Devon's Watch for the closing party during the last Scale Weekend beta test. I was in Devon's Watch on the first day that the game opened. If I am not at the closing party in Devon's Watch on the very last day, I am probably dead.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Rygonix
    Rygonix
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    I like to make my own opinions. If I move with the hivemind it is a coincidence and nothing more.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    And here is the source of the problem ^ . Devs hearing about how players can still clear a Delve ... I don't even have words for this .

    That's a problem with content difficulty, NOT class balance.

    Right now on live you can put all your stat points in Stam, pick up a Destro Staff and and slot only Magicka skills and still clear a Delve. While wearing nothing more than a Nord bathing towel.

    That doesn't mean Destro needs a Nerf, or that Magicka skills are OP.

    It means basic level game content is face-roll easy.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Enslaved
    Enslaved
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    I will play ESO. Morrowind is just a step towards Murkmire, Elsweyr, Western Skyrim. Warden is just step to another fun class to play, maybe Necromancer as some ppl want, maybe something else. Hope they fix housing at some point, maybe add real guildhalls. Spell and jewelry crafting. Proper group finder tool. So many exiting things that could possible happen in the future of ESO.
  • WuffyCerulei
    WuffyCerulei
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    I plan on continuing to play and work with what we're given. Also looking forward to seeing more Argonians with the sweet buff they got.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Beardimus
    Beardimus
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    MW makes no impact whatsoever to my choice to play the game, I love it and will continue to.

    I'm not that excited about MW, in terms of design. I prefer the European medieval styling of most of the base game, MW looks a bit avatar to me from what I've seen.

    I'm only getting it for battlegrounds, just so I can try them. I still have so much of the base game left to explore first.

    In terms of CP changes bring them on change is good.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Easily_Lost
    Easily_Lost
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    Look at it this way, with everybody saying that they are leaving, it means that the servers should be less crowded. LOL
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • Cadbury
    Cadbury
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    Tandor wrote: »
    Tandor wrote: »
    The current fuss is primarily by a small section of the community representing a particular minority playstyle - and most of whom will be back if indeed they ever leave, just like the principled opponents of crown crates before them.

    @Tandor we have discussed before the changes this game needs - especially regarding the trade system. So I hope you have some Idea where I'm coming from.

    I am NOT one of that "small section of the community" nor do I represent a "particular minority playstyle".
    I'm a guy that still mainly plays solo, I have a small group of guildies that I will do group content with, but I do not and will not PUG.
    I don't have a Monster Set, in fact for my build (Magplar Healer) I don't yet have even 1 bit of gear considered "end game" ready, much less BiS. But I manage well enough healing the group through the content we do play.
    Oh, and I opposed Crown Crates when they were introduced, I oppose them now, and I have never and will never buy one.

    And I am still making a fuss - because what is currently happening on the PTS rips the heart out of this game and stamps it into the mud.

    Two of the guys I regularly do group content with (Pledges mainly) can barely bring themselves to login right now, they've been on the PTS and seen their favoued build made all but useless - unless you are already one of players from the "small section of the community representing a particular minority playstyle".

    If you are in that top 10% of players the PTS really isn't going to change things too much for you, if you are in the next 30% or so you'll have to make some significant changes, if you are in the bottom 50% of players be prepared to start entirely from scratch - your build is dead, your gear is useless, your rotation a liability even in landscape content, and that is just the good news.

    All The Best

    Have you played on the PTS including after today's update?

    I just did (following the EU character transfers) with my magicka based Templar who's level 50 with 168 CPs. I only do PvE either solo or cooperatively, so can't comment on group content or trials, or PvP. However, I just took him through a delve and dealt with ordinary mobs plus the boss mob just fine on my own, no-one else was about. It worked exactly as it always does, same skills and rotation, same gear (self crafted, mainly Seducer, doubtless crap stuff purist-wise and definitely not endgame gear :smile: ), same duration for each fight. A classic case of if I hadn't read the patch notes and the forum I wouldn't have known anything had changed.

    I'll try some different characters including stamina based nightblade and see how they fare, but I refuse to get excited about these changes unless and until I have tested them out and found that they do truly rip the heart out of my game. Thus far I see no evidence of that for my particular playstyle, but I'd be interested to see your own feedback based on your playstyle assuming you've tested the changes yourself and aren't simply relying on what you've read and others have told you.

    And here is the source of the problem ^ . Devs hearing about how players can still clear a Delve ... I don't even have words for this .

    He's not entirely wrong. The new influx of players after Morrowind's release will have no knowledge of the CP changes.
    Not everyone reads the forums or the ESO reddit, so I'm sure there are many players out there unaware of the drama unfolding.


    As for myself, I'll still be here once Morrowind drops.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • greylox
    greylox
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    Between ESO and BDO, my mmo needs and time are fulfilled. I will carry on until a game comes out with the best of both.
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Banana
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    Id like to move on but I keep coming back. Although the missus moves in soon so she might decide for me.
  • Absalon
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    Of course I will! Gonna roll a warden, buy a 15k house, some nice costumes and heavy attack all day. Everything will be just fine. :|
    CP 810 (PC-NA)
    Harnak - Magplar Healer (PVE)
    Gavin - Magsorc DPS (PVE)
    Manthys - Magplar DPS (PVP)
    Adrya - Stamblade DPS (PVP)
    Targesh - Stamplar DPS (PVP)
  • Tandor
    Tandor
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    Tandor wrote: »
    Tandor wrote: »
    The current fuss is primarily by a small section of the community representing a particular minority playstyle - and most of whom will be back if indeed they ever leave, just like the principled opponents of crown crates before them.

    @Tandor we have discussed before the changes this game needs - especially regarding the trade system. So I hope you have some Idea where I'm coming from.

    I am NOT one of that "small section of the community" nor do I represent a "particular minority playstyle".
    I'm a guy that still mainly plays solo, I have a small group of guildies that I will do group content with, but I do not and will not PUG.
    I don't have a Monster Set, in fact for my build (Magplar Healer) I don't yet have even 1 bit of gear considered "end game" ready, much less BiS. But I manage well enough healing the group through the content we do play.
    Oh, and I opposed Crown Crates when they were introduced, I oppose them now, and I have never and will never buy one.

    And I am still making a fuss - because what is currently happening on the PTS rips the heart out of this game and stamps it into the mud.

    Two of the guys I regularly do group content with (Pledges mainly) can barely bring themselves to login right now, they've been on the PTS and seen their favoued build made all but useless - unless you are already one of players from the "small section of the community representing a particular minority playstyle".

    If you are in that top 10% of players the PTS really isn't going to change things too much for you, if you are in the next 30% or so you'll have to make some significant changes, if you are in the bottom 50% of players be prepared to start entirely from scratch - your build is dead, your gear is useless, your rotation a liability even in landscape content, and that is just the good news.

    All The Best

    Have you played on the PTS including after today's update?

    I just did (following the EU character transfers) with my magicka based Templar who's level 50 with 168 CPs. I only do PvE either solo or cooperatively, so can't comment on group content or trials, or PvP. However, I just took him through a delve and dealt with ordinary mobs plus the boss mob just fine on my own, no-one else was about. It worked exactly as it always does, same skills and rotation, same gear (self crafted, mainly Seducer, doubtless crap stuff purist-wise and definitely not endgame gear :smile: ), same duration for each fight. A classic case of if I hadn't read the patch notes and the forum I wouldn't have known anything had changed.

    I'll try some different characters including stamina based nightblade and see how they fare, but I refuse to get excited about these changes unless and until I have tested them out and found that they do truly rip the heart out of my game. Thus far I see no evidence of that for my particular playstyle, but I'd be interested to see your own feedback based on your playstyle assuming you've tested the changes yourself and aren't simply relying on what you've read and others have told you.

    And here is the source of the problem ^ . Devs hearing about how players can still clear a Delve ... I don't even have words for this .

    The problem is that that's the sort of content that most players do. Bear in mind that I was responding specifically to a claim that the middle 30% of players were going to have to make some significant changes while the bottom 50% would have to start entirely from scratch. That simply isn't true, their playstyle isn't adversely affected as my own efforts demonstrated. It's a small particular playstyle that is complaining the most about these changes - which is entirely fair enough so far as that situation is concerned, my issue is simply with those who say everyone is impacted because they aren't.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Tandor wrote: »
    The problem is that that's the sort of content that most players do. Bear in mind that I was responding specifically to a claim that the middle 30% of players were going to have to make some significant changes while the bottom 50% would have to start entirely from scratch. That simply isn't true, their playstyle isn't adversely affected as my own efforts demonstrated. It's a small particular playstyle that is complaining the most about these changes - which is entirely fair enough so far as that situation is concerned, my issue is simply with those who say everyone is impacted because they aren't.

    Everyone IS impacted.

    There's no way for someone to not be impacted by these changes; well unless they simply stop playing.

    Anyone who uses resources (Stam or Mag) IS impacted. Their skills will cost more, they will regain less, and so overall be able to use less skills before needing to use pots, or Hvy attacks to regain resources.

    That is a FACT, that is happening to EVERYONE.

    What you mean to say is "the impact will be so minimal that the viability of their current playstyle is not significantly harmed".

    If you don't fight things that take longer than 40 seconds to kill the impact will be minimal, it may even be so minimal that by the time you move on to the next mob you are back at full resources.

    If you do Pledges, Vet Pledges, Trials etc the impact - for most players - is massive.

    But how many players peak at Delve content? How many never move on to Public Dungeons, Pledges etc?

    I would guess that would be 10% or less.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • waterfairy
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    Uninstall...I'm done for now
  • FloppyTouch
    FloppyTouch
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    I'm not going to stop playing this game because of horrible nerfs that are are not needed and a stupid pve DLC they do this a lot I'm use to it.

    I'll keep pvping and farming while fotm builds played by teens that need to feel good about themselves destroy my mdk and t-bag me after.
  • Iluvrien
    Iluvrien
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    I'm actually coming back for Morrowind... complete rebuild and all.
    If you do Pledges, Vet Pledges, Trials etc the impact - for most players - is massive.

    I don't do any of these things, nor do I have any real intention to do so. Not that I am speaking as to anyone else's preferences here.
    But how many players peak at Delve content? How many never move on to Public Dungeons, Pledges etc?

    I would guess that would be 10% or less.

    Based on own experience my guess would be a significantly higher percentage based on the solo/pair/RP players I have interacted with. That evidence of which is only anecdotal of course.

    My observation has been that, In most guilds I have been in (social/casual/trade), there has been a core of players (5-10 max) who go in for demanding content. Quite often the same ones in different guilds. The rest? They seem to just womble around having a laugh and PUGing if and when necessary.

    I would put reasonable money on that 10% not being an accurate figure at all.
    Edited by Iluvrien on May 3, 2017 1:03PM
  • Tandor
    Tandor
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    Tandor wrote: »
    The problem is that that's the sort of content that most players do. Bear in mind that I was responding specifically to a claim that the middle 30% of players were going to have to make some significant changes while the bottom 50% would have to start entirely from scratch. That simply isn't true, their playstyle isn't adversely affected as my own efforts demonstrated. It's a small particular playstyle that is complaining the most about these changes - which is entirely fair enough so far as that situation is concerned, my issue is simply with those who say everyone is impacted because they aren't.

    Everyone IS impacted.

    There's no way for someone to not be impacted by these changes; well unless they simply stop playing.

    Anyone who uses resources (Stam or Mag) IS impacted. Their skills will cost more, they will regain less, and so overall be able to use less skills before needing to use pots, or Hvy attacks to regain resources.

    That is a FACT, that is happening to EVERYONE.

    What you mean to say is "the impact will be so minimal that the viability of their current playstyle is not significantly harmed".

    If you don't fight things that take longer than 40 seconds to kill the impact will be minimal, it may even be so minimal that by the time you move on to the next mob you are back at full resources.

    If you do Pledges, Vet Pledges, Trials etc the impact - for most players - is massive.

    But how many players peak at Delve content? How many never move on to Public Dungeons, Pledges etc?

    I would guess that would be 10% or less.

    All The Best

    As I asked you before, have you actually been on the PTS to test these changes or are you relying purely on what you've read and heard?
  • coop500
    coop500
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    Play Morrowind, I shall adapt to the changes with all my toons and have fun.
    Hoping for more playable races
  • bloodthirstyvampire
    bloodthirstyvampire
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    Okay then after morrowind can i have your stuff
  • Elsonso
    Elsonso
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    Tandor wrote: »
    The problem is that that's the sort of content that most players do. Bear in mind that I was responding specifically to a claim that the middle 30% of players were going to have to make some significant changes while the bottom 50% would have to start entirely from scratch. That simply isn't true, their playstyle isn't adversely affected as my own efforts demonstrated. It's a small particular playstyle that is complaining the most about these changes - which is entirely fair enough so far as that situation is concerned, my issue is simply with those who say everyone is impacted because they aren't.

    Everyone IS impacted.

    There's no way for someone to not be impacted by these changes; well unless they simply stop playing.

    Anyone who uses resources (Stam or Mag) IS impacted. Their skills will cost more, they will regain less, and so overall be able to use less skills before needing to use pots, or Hvy attacks to regain resources.

    That is a FACT, that is happening to EVERYONE.

    What you mean to say is "the impact will be so minimal that the viability of their current playstyle is not significantly harmed".

    If you don't fight things that take longer than 40 seconds to kill the impact will be minimal, it may even be so minimal that by the time you move on to the next mob you are back at full resources.

    If you do Pledges, Vet Pledges, Trials etc the impact - for most players - is massive.

    But how many players peak at Delve content? How many never move on to Public Dungeons, Pledges etc?

    I would guess that would be 10% or less.

    All The Best

    You are right in this, and the two of you are basically arguing the same point. This impact ramps up. It is not a wall. Therefore, people who are doing public dungeons and content that, as you say, requires shorter battles, are not going to see a big impact.

    My feeling on how many this impacts is the opposite of yours. I figure that 75% of the active players will only see a really significant impact occasionally, if at all. My reasoning is just because this is where the level of complexity starts to really increase and it is a natural break point. It is the "one percenters" that are heavily represented here (not that they are actually one percent) and they are the most significantly impacted.

    We can debate numbers, but it does not matter since only ZOS knows the answer, and then we can debate whether ZOS is competent enough to find those numbers, which is not going to be a productive discussion. I would like to know how many players we are talking about, though. It would certainly help me understand whether what I am seeing is significant to the larger population.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • aLi3nZ
    aLi3nZ
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    I will playing morrowwind and having fun in battlegrounds etc. I already played the closed beta and had fun there. Just need to change my build to adapt. It was also fun seeing all the wardens out there.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    I'll continue to play ESO as I do now. But when The Secret World Legends comes out in June, I'll split time between the 2 games with TSWL taking up more of my time at first.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Clansman2013
    Clansman2013
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    I still enjoy the game, but I'm taking a break for a few months, I'll be back after Morrowind has had time to simmer :)
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Tandor wrote: »
    As I asked you before, have you actually been on the PTS to test these changes or are you relying purely on what you've read and heard?

    I have not been on the PTS since yesterdays iteration update.
    I spent MANY hours on the PTS with last week's iteration, and none of the Sustain issues I encountered will have been resolved by the changes listed in the PTS Patch Notes, because if anything Sustain has been further nerfed.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Valkysas154
    Valkysas154
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    Well if things stay as they are from pts i will play the story in mw and take a brake from the game i just really hope this is not going to be Heart of thorns all over again, Make the game to hard ppl complain for 3 months then all leave 6 months later 61% net loss and in that game you can convert in game gold to gems -crowns- and got a appearance tab and pvp/pve separation
    it's going to be a interesting few months

  • necronomniconb14_ESO
    Surak73 wrote: »
    How can I know it now? I have to try Morrowind (and the revolution in sustain) first, then I will decide what to do.

    but you have to waste your money on morrowind, which is what they want. once they have your money they couldn't care less how many quit and never came back. they would have just sold another game. Then they could promise to make the game less of a drag like they did with one tamriel to sucker everybody back with more double xp left and right for a few months before throwing out another pos like morrowind to swindle more money out of the suckers that lack the sense to avoid falling for the same con again. Just don't buy it. hit them where it hurts and buy stormblood and give your subs to squenix instead. thenc ome back here and post about why zyngamax isn't getting your money any more. to hopefully enlighten others.
    Iluvrien wrote: »
    I'm actually coming back for Morrowind... complete rebuild and all.
    If you do Pledges, Vet Pledges, Trials etc the impact - for most players - is massive.

    I don't do any of these things, nor do I have any real intention to do so. Not that I am speaking as to anyone else's preferences here.
    But how many players peak at Delve content? How many never move on to Public Dungeons, Pledges etc?

    I would guess that would be 10% or less.

    Based on own experience my guess would be a significantly higher percentage based on the solo/pair/RP players I have interacted with. That evidence of which is only anecdotal of course.

    My observation has been that, In most guilds I have been in (social/casual/trade), there has been a core of players (5-10 max) who go in for demanding content. Quite often the same ones in different guilds. The rest? They seem to just womble around having a laugh and PUGing if and when necessary.

    I would put reasonable money on that 10% not being an accurate figure at all.

    That's why zyngamax keeps slowly pulling all of the stunts they've been pulling. rng cash boxes. 100$ usd homes that don't do half what the base homes in retail skyrim or the dlc homes (about 5$ usd cheaper now with the steam editions of course years later) in oblivion do. Then the cash shop currency sale while they wait to tell you they are about to make combat as miserable and cumbersome as buying and selling is a tedious waste of time.

    This game has a majority of the playerbase for casual scrubs. Basically around the same ratios as most of the more popular cash-grabbing mobile games I bet. You could walk right up to them, punch them in the face then spit on it and say you're doing it to stop the swelling then reach your hand in their pocket and take some money for the service you just provided while expecting them to either thank you for it with a genuine smile or to walk away and shrug it off. That's the playerbase for most popular mobile games as well as elder scrolls online.

    [snip

    FF14 has it's own expansion coming out in june. And you won't need to buy the gold edition to have the previous dlc it come sincluded with the 40 to 60 dollar price for the new dlc. and it comes with far more content than morrowind will. for the same price. with previous expansion access included in stormblood. and if you can't wait previous expansion was just 10$ on the official squenix shop. They also have cosmetics, but theirs are a bit better than a few reskins as old reskins get rotated out like zyngamax does it. Although they do have some character-bound items, which I disagree with, overall their shop is more fair. And they don't shove it in your face like a FTP game when you log in (zyngamax), you won't even know it is available until you sign in on account services on the webpage. At least in my case.

    "Go with darkness, friend."

    [edited for inappropriate commentary]
    Edited by ZOS_CoriJ on May 4, 2017 1:04AM
  • Pink_Violinz
    Pink_Violinz
    ✭✭✭✭✭
    I mean, they ruined my templar healer. I was originally excited for Morrowind but now? I dunno.

    I'll look into pre-ordering Morrowind, but if I can't I might quit cold. Of course I'll pop on once in a blue moon, but as a totally maxed player there is just nothing for me to do. I've done vet maw naked. Depending on how hard the new trial is, I might come back for a good while. If it's as easy as vet Hel Ra, then meh. But if it's a new Lorkhaj? Then hell yes I'm staying! Even if I have to make a shiny new Warden, I love the challenge.

    All that being said, I'm probably not gonna buy from the crown shop for a very long time. I have more mounts than I do character slots.
    Edited by Pink_Violinz on May 3, 2017 6:28PM
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