It doesnt matter. Templars are gutted. Whats the point? Just run a sorc or find a better game.
DeadlyRecluse wrote: »I love the idea of a tactical choice. Like maybe a ground placed buff that you have to stand in.
AcadianPaladin wrote: »My healer is built to be a healer. She will never have impressive tanking or dps. And she pays a price to be a devoted healer. Removing her major mending makes the price she pays too high to remain a devoted healer and drives me toward a dps magsorc. After the shininess wears off those who try warden, I predict the shortage of healers will become worse. And we already know there are too many healers, right?
AcadianPaladin wrote: »The tactical choice is already there in the current templar. That is, you limit your mobility somewhat having to stand in your extended ritual or channeled focus most of the time. I think templar's access to major mending is just fine as is. If other classes feel they need major mending, then how about giving them access to it via their own skill line or even via a resto staff change.
My healer is built to be a healer. She will never have impressive tanking or dps. And she pays a price to be a devoted healer. Removing her major mending makes the price she pays too high to remain a devoted healer and drives me toward a dps magsorc. After the shininess wears off those who try warden, I predict the shortage of healers will become worse. And we already know there are too many healers, right?
DeadlyRecluse wrote: »I love the idea of a tactical choice. Like maybe a ground placed buff that you have to stand in.
DeadlyRecluse wrote: »I love the idea of a tactical choice. Like maybe a ground placed buff that you have to stand in.
It doesnt matter. Templars are gutted. Whats the point? Just run a sorc or find a better game.
I don't think Major Mending should be tied to an ability that is only worth using as magicka in group situations - the ones who suffer most from this nerf are the Stamplars not the Magplars.
Just make it so that if you stand in Rune Focus or Purify and heal a target below 50 % you get Major Mending for like 4 seconds. This will still be worse than the Warden access to Major Mending which just requires healing a target below 50 %, in that we have to stand in our "house" as Wrobel put it.
I don't think Major Mending should be tied to an ability that is only worth using as magicka in group situations - the ones who suffer most from this nerf are the Stamplars not the Magplars.
Just make it so that if you stand in Rune Focus or Purify and heal a target below 50 % you get Major Mending for like 4 seconds. This will still be worse than the Warden access to Major Mending which just requires healing a target below 50 %, in that we have to stand in our "house" as Wrobel put it.
I frankly think that adding a new class 3 years after release is a very bad idea. Balance will be nowhere to be found, and if ZoS can't predict how powerful 1 skill such as the destro ulti is,imagine what will happen with 18 new skills and their 36 morphs
I don't think Major Mending should be tied to an ability that is only worth using as magicka in group situations - the ones who suffer most from this nerf are the Stamplars not the Magplars.
Just make it so that if you stand in Rune Focus or Purify and heal a target below 50 % you get Major Mending for like 4 seconds. This will still be worse than the Warden access to Major Mending which just requires healing a target below 50 %, in that we have to stand in our "house" as Wrobel put it.
I frankly think that adding a new class 3 years after release is a very bad idea. Balance will be nowhere to be found, and if ZoS can't predict how powerful 1 skill such as the destro ulti is,imagine what will happen with 18 new skills and their 36 morphs
I am sorry but I don't see how your point relates to my proposal, am I missing something?
Healing Ritual is a joke, forcing templars to run and then activate this excuse of a skill just to get Major Mending would be worse than trading Major for Minor Mending.
AcadianPaladin wrote: »Templar has good access to major mending which improves healing. Sorc and some other classes have good access to major sorcery which improves healing (and damage). Hmmm... balance? If you take my major mending, at least give me major sorcery so my healing is as good as a sorc? Or give sorcs major mending but take away their major sorcery - see the problem?
AcadianPaladin wrote: »Templar has good access to major mending which improves healing. Sorc and some other classes have good access to major sorcery which improves healing (and damage). Hmmm... balance? If you take my major mending, at least give me major sorcery so my healing is as good as a sorc? Or give sorcs major mending but take away their major sorcery - see the problem?
Ok so did i fall asleep or dont templars still have access to major sorc and major proph just like everybody else does thru the mages guild lines entropy and inner light?
if they do still have it then, well... there you go.