Does ESO/ZOS need a CSM style council?

  • MissBizz
    MissBizz
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    MissBizz wrote: »
    Ch4mpTW wrote: »
    Don't we already have "community ambassadors", like what @MissBizz and a few others are? Couldn't they technically fit this role of a "CSM", unless if ZOS has completely abandoned the ambassador program. And or the whole ambassador thing technically means nothing.

    @Ch4mpTW community ambassadors is a forum only thing, and not like above. More about being helpful and guiding on the forums. We definitely do get any inside information or input towards the game itself.

    @MissBizz I am guessing you need to fix the bolded part?

    Oops. Thanks @lordrichter that was an early morning response on the way to work, :sweat_smile: We do not get any inside information etc.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Armitas
    Armitas
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    We had one when the game started. Dleatherus called them on their BS and they disbanded the council. The only sort of representation we have now is streamers. The whole council was a PR stunt that cordoned off any mention of hard issues.

    Here is the thread. Dleatherus's Guild Summit Comments - The Good, The Bad & The Ugly
    R.I.P Dleatherus, the first of the fallen heroes. He was so disappointed by management in that meeting that he quit the game.

    Example of the guild summit meeting below....

    'Whereas a lot of time was allowed for feedback and discussion with the devs, I was extremely disappointed that if I even brought up any of the issues that currently plague us in PvP such as lag, exploits, macros I was quickly shut down by 'management'

    a prime example being my addressing exploiting and being told that cheats and exploiters exist, and that ZOS cannot determine a players intent - I was left floored by this response

    it doesn't take much to figure out a person's intent if they are 'friendly' dk chain pulling, emperor farming, oil pot AP farming, using game mechanics in an unintended way to set up forward camps behind closed enemy gates, become invulnerable etc (they are making 'some adjustments'

    ffs grow a pair and police your game"
    Edited by Armitas on April 24, 2017 2:18PM
    Retired.
    Nord mDK
  • Balamoor
    Balamoor
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    No
    Rickter wrote: »
    These first page responses has restored my faith in the ESO community

    get out of here with that "chosen elite" crap hahaha

    Yeah it goes to show you that only a handful of people want that, and Ironically it;s the very same people who are the constant whiners on the forums. Any type of player government would be nothing but a drama mill, and that's the last thing ESO needs.

    I was talking to one of the writers from MassivlyOP last night and he said after talking to the Devs, it's pretty clear that they want to steer the game more towards TES fans (because that is the vast majority that plays this game) and less toward traditional WoW players.

    I can understand that, and looking at the PTS notes in that light they make way more sense, if in fact this game is going to end up being more or less become a Cooperative TES title with some PVP elements.
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