Wonder about this too...ThePlacidHatter wrote: »Why does maintenance, for this game, take so long?
EVE Online used to have an hours downtime every day, they still have downtime every day but managed to get it to 15mins. Patches still take additional time and expansions hours.
The only person who will ever be able to answer this question in full for you is a ZOS employee actually involved.
Sorry, but I dont see this as taking long. What game are you comparing it to?
ThePlacidHatter wrote: »Why does maintenance, for this game, take so long?
I'm not a game dev, so I dunno what it involves, but I do play a lot of games and I've never played a game which came down for several hours, each week, for updates.
Why, at the very least, does ZOS not push out the update during this time, so players with slow internet (like myself) can download the file and the time is not completely wasted?
Wonder about this too...ThePlacidHatter wrote: »Why does maintenance, for this game, take so long?
Muramasa89 wrote: »Sorry, but I dont see this as taking long. What game are you comparing it to?
RuneScape has a downtime of however long it takes for you to close the launcher (or re-load the browser if you play that way) and load it up again. There's also none of this maintenance every other day, or during peak times (barring emergencies but they're rare).
ThePlacidHatter wrote: »Why does maintenance, for this game, take so long?
I'm not a game dev, so I dunno what it involves, but I do play a lot of games and I've never played a game which came down for several hours, each week, for updates.
Why, at the very least, does ZOS not push out the update during this time, so players with slow internet (like myself) can download the file and the time is not completely wasted?
And when GW2 started patches were nowhere near as fast as they are now (played from beta til about a year after launch). Also....sorry, but GW2, unless things have DRASTICALLY changed since I stopped playing back in '13, is like a vegan meal, or Jessica Alba: visually beautiful but lacking in depth or content. ESO is a far more complex game, and thats gonna take time.
BnS? Blade and Soul? Never played it. I gave up on Korean MMO's after the sixth try....got tired of getting identity theft attacks from Chinese sources (happened on 3 different Korean games I tried, only on the dummy prepay cards I used specifically for these games), but seen 8 hour patches before on some of them, and rather often. Requiem comes to mind, or 9Dragons.
I played TSW very early on, and it had its share of day long patches, too.
Patches take time, especially in a game this young (yes, a game this size with as many changes as we've seen recently....3 years is young). Also consider that they are typically pushing core changes into place behind the scenes on the server in preparation for coming changes and big patches, so the day of they arent down for 12 hours and have time ahead to troubleshoot.
Running a large MMO isnt like running other types of software projects. Chaos factors bite you in the ass a lot harder, and the sheer varieties of systems that can use the product have a much heavier impact on unforeseen glitches than they do elsewhere....and the more complex the game, the more this increases.
And when GW2 started patches were nowhere near as fast as they are now (played from beta til about a year after launch). Also....sorry, but GW2, unless things have DRASTICALLY changed since I stopped playing back in '13, is like a vegan meal, or Jessica Alba: visually beautiful but lacking in depth or content. ESO is a far more complex game, and thats gonna take time.
BnS? Blade and Soul? Never played it. I gave up on Korean MMO's after the sixth try....got tired of getting identity theft attacks from Chinese sources (happened on 3 different Korean games I tried, only on the dummy prepay cards I used specifically for these games), but seen 8 hour patches before on some of them, and rather often. Requiem comes to mind, or 9Dragons.
I played TSW very early on, and it had its share of day long patches, too.
As for WoW....please. One, the games been out for 12 years, and they've gotten better at things (I still remember day long or worse, including one weekend down, patches and updates early on in WoW.....in some cases even after BC released).
Rift was probably one of the slickest launches I have EVER seen in an MMO (VERY polished at launch even though it had substantial content throughout) and it wasnt unusual for 4 to 6 hour patches.
City of Heroes, sometimes it was a couple hours, sometimes FAR longer. Warhammer....same, though I recall some 12 and 18 hour long doozies, though they were typically for enhanced content.
Age of Conan.....bleh, If you played it, you remember.
Not really fair comparison, but going back a ways I remember some ridiculously long downtimes on old UO, EQ and DAoC.
Patches take time, especially in a game this young (yes, a game this size with as many changes as we've seen recently....3 years is young). Also consider that they are typically pushing core changes into place behind the scenes on the server in preparation for coming changes and big patches, so the day of they arent down for 12 hours and have time ahead to troubleshoot.
Running a large MMO isnt like running other types of software projects. Chaos factors bite you in the ass a lot harder, and the sheer varieties of systems that can use the product have a much heavier impact on unforeseen glitches than they do elsewhere....and the more complex the game, the more this increases.
And when GW2 started patches were nowhere near as fast as they are now (played from beta til about a year after launch). Also....sorry, but GW2, unless things have DRASTICALLY changed since I stopped playing back in '13, is like a vegan meal, or Jessica Alba: visually beautiful but lacking in depth or content. ESO is a far more complex game, and thats gonna take time.
Honestly, GW2 has downtime - every EU player know that, because it always goes in the damn US night.
But, it has never been more that 1-2 hours.
Sorry, but I dont see this as taking long. What game are you comparing it to?