Nope. During the -
7+ years of EQ2 - had some server outages here and there, of course. But nowhere near as prevalent as the new normal of ZOS routine outages and patch failures
On and off, and ARPG not MMO per se, but Diablo 3 since launch has had fairly good uptime. Again, outages here and there, and can complain about content and balance, but far less servers run by hamster jokes than ZOS
4 years of Linege 2 - am sure it had to have happened, but in my personal play times, can't recall single time servers were down outside of scheduled maintenance
Can go on, but during my gaming life, I'd rank ZOS as #1 in unreliability - to be fair, I concede some of this can be also shared blame to ddos attacks but either way, other online mandatory games I've played are actually online whereas elder scrolls offline - while being just a joke as of course it is up far more than down - has enough grains of truth to perpetuate the line
johnnified wrote: »Yeah, its normal for MMO's....
In the sense that all you people do is complain about everything being nerf or a new class is being Over Powered and the whole BS excuse of "pay to win"...
Yeah, perfectly normal.
Nope. During the -
7+ years of EQ2 - had some server outages here and there, of course. But nowhere near as prevalent as the new normal of ZOS routine outages and patch failures
On and off, and ARPG not MMO per se, but Diablo 3 since launch has had fairly good uptime. Again, outages here and there, and can complain about content and balance, but far less servers run by hamster jokes than ZOS
4 years of Linege 2 - am sure it had to have happened, but in my personal play times, can't recall single time servers were down outside of scheduled maintenance
Can go on, but during my gaming life, I'd rank ZOS as #1 in unreliability - to be fair, I concede some of this can be also shared blame to ddos attacks but either way, other online mandatory games I've played are actually online whereas elder scrolls offline - while being just a joke as of course it is up far more than down - has enough grains of truth to perpetuate the line
CapnPhoton wrote: »Nope. During the -
7+ years of EQ2 - had some server outages here and there, of course. But nowhere near as prevalent as the new normal of ZOS routine outages and patch failures
On and off, and ARPG not MMO per se, but Diablo 3 since launch has had fairly good uptime. Again, outages here and there, and can complain about content and balance, but far less servers run by hamster jokes than ZOS
4 years of Linege 2 - am sure it had to have happened, but in my personal play times, can't recall single time servers were down outside of scheduled maintenance
Can go on, but during my gaming life, I'd rank ZOS as #1 in unreliability - to be fair, I concede some of this can be also shared blame to ddos attacks but either way, other online mandatory games I've played are actually online whereas elder scrolls offline - while being just a joke as of course it is up far more than down - has enough grains of truth to perpetuate the line
I played EQ2 for 5 years and had a rollback at least once every few weeks. But with the older server design, it was more common it seemed to have a zone outage rather than a whole game. This is where just the zone server (or virtual machine) would crash. Characters in the zone would be unusable for a while, and/or when zoning in it would bounce you out.
Ah @johnnified I see you didn't bother to read what the thread was about. Nicely done there, I think we can all agree that whining about things completely unrelated to what everyone else is talking about in a thread is certainly "perfectly normal." No? Huh, I guess that's just you.johnnified wrote: »Yeah, its normal for MMO's....
In the sense that all you people do is complain about everything being nerf or a new class is being Over Powered and the whole BS excuse of "pay to win"...
Yeah, perfectly normal.
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CapnPhoton wrote: »Nope. During the -
7+ years of EQ2 - had some server outages here and there, of course. But nowhere near as prevalent as the new normal of ZOS routine outages and patch failures
On and off, and ARPG not MMO per se, but Diablo 3 since launch has had fairly good uptime. Again, outages here and there, and can complain about content and balance, but far less servers run by hamster jokes than ZOS
4 years of Linege 2 - am sure it had to have happened, but in my personal play times, can't recall single time servers were down outside of scheduled maintenance
Can go on, but during my gaming life, I'd rank ZOS as #1 in unreliability - to be fair, I concede some of this can be also shared blame to ddos attacks but either way, other online mandatory games I've played are actually online whereas elder scrolls offline - while being just a joke as of course it is up far more than down - has enough grains of truth to perpetuate the line
I played EQ2 for 5 years and had a rollback at least once every few weeks. But with the older server design, it was more common it seemed to have a zone outage rather than a whole game. This is where just the zone server (or virtual machine) would crash. Characters in the zone would be unusable for a while, and/or when zoning in it would bounce you out.
Concede the zone outages - yea we had a good number of those, during the years I played on LDL then Crushbone when it merged. But as you said - it was zone only, and for whatever reason seemed to be a few zones in particular like Lavastorm.
Whether this was by plan or accident, it meant no real full server login denial like we have with ZOS. You could login, play, and just go everywhere but the 1-2 zones affected.
And while rollbacks sucked, at least the EQ2 customer service was pretty consistent in restoring you in a rollback ended up screwing you. I'm sure will be off, but as I recall most rollbacks were like a couple hours from your char save, not days or anything like that. In ESO, just the last 2-3 months, we've had substantial portions of 3-4 weekends completely offline for many people.
They mystery is why it affects some but not all or most. And I know sometimes it is regional ISP issues, of course it is. But it doesn't affect times like now where 2 people in the same household with same ISP has 1 spouse able to login and the other one denied all weekend.
I'm not binge bashing ZOS btw - I still think overall my sub money is worth it (for now - waiting to actually see Morrowind before hysterically reacting. If I see it actually is what it is - then I reserve the right to hysterically react). But it is the truth that overall ESO has been enough of the parody 'Elder Scrolls Offline' that while it is completely untrue from a hours uptime metric, it has just enough grains of truth to understand why that comical motto exists.
ESO servers crash far more often than any MMO I've ever played. Back in EQ days the servers would crash once and a while, the rollbacks as someone else mentioned were quite horrendous as well. Had a few instances while playing Eve Online that the servers crashed, which was the worst, but that was very rare and usually due to DDoS attacks.
At least we don't get multiple hours worth of roll backs in ESO... yet.
vyndral13preub18_ESO wrote: »Back in the day when WoW was alone it was fairly common for them. In any MMO I have played since I left WoW I have never seen something like this before.
Ive seen other MMO that would have problems on holidays like Christmas break due to the load. But not one that would go down every weekend.
WalksonGraves wrote: »Back in the day WoW could go down for whole days, eso is pretty stable.
WalksonGraves wrote: »Back in the day WoW could go down for whole days, eso is pretty stable.
@WalksonGraves
Just out of curiousity - Did WoW players ever get refunded days of their Sub or given some other benefits due to outages?
It's not something I recall ZOS ever doing. I wonder if that's also standard for MMO's.
(.....this is my first MMO).