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Well, I have seen this before. ;(

Innocente
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Back in the days of Wrath of the Lich King, World of Warcraft had 14 million subscribers. Then, some developer/designers came up with the idea of making the game "more interesting" by fundamentally destroying the premier healing abilities of the main healing classes. They also hamstrung the tanking classes as well. In addition, most of the new Cataclysm content was loaded with RNG mechanics that required just plain luck to get through. Sure, the Cataclysm expansion generated interest, and revenue, for a time. Then the absurd difficulty of trying to do dungeon and raid content with weak healers and weak tanks began to hit home.

The great exodus from World of Warcraft then began. Over time, they went from being 14 million subscribers strong - down to 7 million subscribers. That number is still falling, and can only now be estimated (some think 4 million is a good guess) as subscriber numbers are no longer being reported. That's billions of dollars in revenue per year. Lost for no good reason. And no, it was not just standard MMO attrition; the game just got plain bad.

With the latest proposed changes to ESO, I think ZOS should prepare themselves for exactly the same sort of fall to begin a few months after the release of the Morrowind "expansion". As it is now, casual players avoid the vCOS, vWGT, vICP as much as possible. I suspect with the destruction of the healing class, the number of folks willing to run that (and other non-classic content) will plummet. Yes, I know that the Elite players will have no problems, but they comprise only a few percent of the population (ask Deltia).

I think what ZOS has failed to grasp, and that Blizzard certainly failed to grasp, is that players LIKE to feel powerful! Players LIKE to feel that they make a difference! Players LIKE to feel that the class and role that they have chosen is the best that there is! If everyone has exactly the same capability to heal, the exact same capability to tank, the exact same capability to DPS? Well, then NO ONE feels that they are special in any way. And, most folks certainly do NOT like that!

So, ZOS, take it for whatever it is worth. It is, after all, just my 2c tossed into the pond.
  • Huyen
    Huyen
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    You failed to mention the final part: Legion is 100% RNG-based, with no decent content being released. (Yes, I've been there). Every MMO has a grindy part in it, but the main mistake that they make is that they make the game way to easy for the kids. Everyone wants to faceroll stuff, instead of go through some trouble for the best gear / titles etc. Make the Elder Scrolls great again!
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • jaye63
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    Huyen wrote: »
    You failed to mention the final part: Legion is 100% RNG-based, with no decent content being released. (Yes, I've been there). Every MMO has a grindy part in it, but the main mistake that they make is that they make the game way to easy for the kids. Everyone wants to faceroll stuff, instead of go through some trouble for the best gear / titles etc. Make the Elder Scrolls great again!

    True... however they dont want to continuously get prosperous gear for endgame gear. It would be nice if the RNG also took into account what items have been attained and after so many, it would remove them from that player's rng list so that you dont spend 2 years getting the same garbage over and over.

    Edit: At some point I would like to be done grinding so I could just play and do what I enjoy.
    Edited by jaye63 on April 22, 2017 6:31PM
  • Lone_Wolf
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    Oh look, another person who blames the difficulty of Cataclysm's heroic dungeons being harder for lower skilled players and couldn't adapt to the point of whining until the devs made the game simpler (effectively making the dungeons faceroll and a borefest.)

    People need to stop whining and learn how to play the games they buy. When you play dark souls, do you give up on the first boss because you can't kill him and take the game back? No! You learn how to fight him, or you look up a video.

    My point is, learn to play the damn game and quit your bitching because you can't roflstomp everything.
  • Daemons_Bane
    Daemons_Bane
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    Huyen wrote: »
    You failed to mention the final part: Legion is 100% RNG-based, with no decent content being released. (Yes, I've been there). Every MMO has a grindy part in it, but the main mistake that they make is that they make the game way to easy for the kids. Everyone wants to faceroll stuff, instead of go through some trouble for the best gear / titles etc. Make the Elder Scrolls great again!

    Well, we'll just have to agree to disagree :smile: I like Legion quite a lot
  • Waffennacht
    Waffennacht
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    The sooner they implement whatever idea it is to improve RNG the better.

    You also need to remember that PC has the largest amount of competition possible. Console players, such as myself, don't have nearly the selection for MMOs, especially those that are fantasy based. Even less so if you then count which are cartoony vs real lookin
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

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