You want to nerf templars healing and support abilities into oblivion that's fine but you have to give something back. Example
Major sorcery
Make blazing spear stun again
Knockback on binding jabs
Nova increase max magicka
Do something with solar barrage ffs(maybe proc chance similar to sorcs shards)
Thoughts suggestions? Looking for constructive civil criticism and discussion. Only fair that since we have to sacrifice a skill tree for healing in which you nerfed into the ground that there is some balance restored.