Nemesis7884 wrote: »i cant even ride around, 2 normal mobs kill me - first shoots me from horse, second one shots me wirth wrecking blow...jeeez i must be unbelievably incompetent
Nemesis7884 wrote: »i leveld a second character after my magplar - which was a breeze - i can take on unlimited numer of enemies + bosses its really comfortable... now with a stam knight (med armor dw/bow) im having huge issues, im dying constantly in open world pve - even normal mobs kill me with 2-3 hits, bosses - i can't take any of em...im doing slightly more damage than my magplar but i am so fragile...and even if i use the shields i have, they are gone in an instant and eat so much of the magicka i don't have... im really frustrated right now cause i can hardly finish any quests... and i now im doing something wrong since people are obvoiusly playing the class well....i also played a sorc a long time ago after release (since deleted) and never had such issues? any tips?
Any good open world aoe pve build / rotation that still leaves som room that i can level skills?
DRXHarbinger wrote: »Is your armor leveled to your character or are just wearing any random crap?
Your basic DW/Bow build is 5 hundings and 4 NMG on DW + agility rings. You want to hit around 17-19k health with food for solo play. For DW slot blood thirst and blood craze for the health return, along with flames of oblivion for crit and extra dps. Also steel tornado for trash and deadly cloak for some protection and a bit of extra damage. On bow bar you can put what you like. Endless hail, poison injection, vigor, hardened armor, igneous weapons is what i typically run. You can also put rearming traps and or caltrops somewhere in there if you want. Rearming trap is helpful to deal with adds and for the extra damage. For ultimates, flawless dawnbreaker on your dw and standard of might or corrosive armor on your bow, depends on what youre doing. The DK igneous shield is useless except for the major mending buff. I dont bother to run it in pve. As solo classes stam dks dont have the best survivability. They're the bottom rung choice right now for content like vMA, because of sustain issues and the fact that they're melee with no good ranged attacks. And you must go to cyrodiil to get vigor if you want to play solo. Green dragon blood just isnt that good, and there is no dk heal over time.
Hope that helps. DK's are not great solo build classes right now. I would also recommend running a heavy chest piece for more sustain. If you have undaunted passives leveled then also run a light belt and the rest medium, everything divines. Weapons should be sharpened.
This is a pretty basic solo dk build for dw/bow.
Edit: and thief mundus stone.
Nemesis7884 wrote: »DRXHarbinger wrote: »Is your armor leveled to your character or are just wearing any random crap?
random crapp for now
i think the main issue happend when my character got to lvl 50 and immediatly jumped to cp 200...with lvl 45 random green crapp gear...but thats where i am at and where i have to make it work for now
Cloudslinger wrote: »
Nemesis7884 wrote: »Your basic DW/Bow build is 5 hundings and 4 NMG on DW + agility rings. You want to hit around 17-19k health with food for solo play. For DW slot blood thirst and blood craze for the health return, along with flames of oblivion for crit and extra dps. Also steel tornado for trash and deadly cloak for some protection and a bit of extra damage. On bow bar you can put what you like. Endless hail, poison injection, vigor, hardened armor, igneous weapons is what i typically run. You can also put rearming traps and or caltrops somewhere in there if you want. Rearming trap is helpful to deal with adds and for the extra damage. For ultimates, flawless dawnbreaker on your dw and standard of might or corrosive armor on your bow, depends on what youre doing. The DK igneous shield is useless except for the major mending buff. I dont bother to run it in pve. As solo classes stam dks dont have the best survivability. They're the bottom rung choice right now for content like vMA, because of sustain issues and the fact that they're melee with no good ranged attacks. And you must go to cyrodiil to get vigor if you want to play solo. Green dragon blood just isnt that good, and there is no dk heal over time.
Hope that helps. DK's are not great solo build classes right now. I would also recommend running a heavy chest piece for more sustain. If you have undaunted passives leveled then also run a light belt and the rest medium, everything divines. Weapons should be sharpened.
This is a pretty basic solo dk build for dw/bow.
Edit: and thief mundus stone.
thanks i will look into this and the 2h variant
anyone thinks it might be worth it to choose the molten armaments morph of molton weapons since rally already gies brutality and it gives you a huge boost to heavy attacks?
GreenhaloX wrote: »Vigor is good healing and much better than Coagulating blood or Rally for DK. I've been playing a StamDK for a long time and it is my foundation. Despite many that are against and trash talk 2H (I have to say I don't give a freaking ***), I favor using 2H with my StamDK.. and I have use DW and also have a MagDK; although the DW and Mag are brutal in its own way. For a dps that gets close and personal, I dish out more power and damages with the 2H's Wrecking Blow and other skillsets combo. I'm not talking about dps ratio and calculation. For me, I don't care much about what the overall end value or numbers with a dps rotation; rarely are you're going to get a perfect rotation fighting against live target/enemy. When I can take out a 100 something k target with 2 or 3 hits or when I can solo a high level world or dungeon boss just fine.. I'm good. However, yes, my complain with a DK is the shield. It sucks! When a sorc can have 10-13k protective shield and a StamDK's Igneous Shield are only blocking in the 3k.. you have to scratch your head and say, wtf?! Well, granted those squishy sorcs need that high level protective shield; no complain there.
So, sorry about this long-winded commentary.. just go with heavy armor for a DK; stam or mag. Try a HA-based set. You'll get better survivability and sustainability with the HA (unless freaking it will also get nerfed as well) while still putting out good dps. I use DKS with my StamDK.. HA benefits are there, plus Major Brutality at all times; you can't go wrong. If you prefer not to use DKS, you can use the Igneous Weapon to jack up with Major B, while still getting the benefits of other HA sets. Believe me, I solo any world bosses.. even the DLC ones and dungeon bosses with my DKS StamDK and rarely die or reset the boss. Well, spamming Vigor and Igneous Shield are there, but not as must as when using my medium-build dps toon. I die a lot more when trying to solo higher level bosses with my MA toons. Even with my new tank toon, I rarely die, even while leveling as a lowbie. I've been soloing world and delve bosses and dolmens and not even close to CP. I may not put out as much dps as MA-based toons, but my survivability is much greater with the HA. Heck, lots of higher CP level toons are dying and respawning, but I'm still jabbing and pommeling on.
Oh for PvE (non-dueling) 2H/Bow.. when you unlock the skillsets, this is the winning rotation I've have so successfully use against higher level enemies and targets:
Start off with Arrow Barrage/Poison Injection/Noxious Breath (from back bow bar), then switch to front 2H bar and hit Igneous Shield/Beast Trap/Venomous Claw, and then pommel with a couple AC combo of a heavy attack/Wrecking blow. Unfortunately for console, we don't have that timer.. so, it just takes some guessing to see when the DoTs will need to be re-apply. I figured.. a couple whacks with the AC combo is good enough, then reapply the rotation. Of course, you may have to hit Igneous Shield and Vigor in between here and there. Yeah man, HA-based build with this rotation/skillset.. I've been soloing many bosses and whatnot.
isthatujonwayne wrote: »^^^^^^ playing 2h pve is the wrong way to go. Dw is the way. Pvp yeh but not pve
TheStealthDude wrote: »isthatujonwayne wrote: »^^^^^^ playing 2h pve is the wrong way to go. Dw is the way. Pvp yeh but not pve
2H is actually pretty close to DW DPS if you don't have Maelstrom weapons, which I am pretty sure the OP doesnt. And for Solo play, it has plenty utility that stam dk can take advantage of.
If you aren't doing high-end game content, definitely consider looking at 2H over DW.
[..]I would also recommend running a heavy chest piece for more sustain. [..]
isthatujonwayne wrote: »TheStealthDude wrote: »isthatujonwayne wrote: »^^^^^^ playing 2h pve is the wrong way to go. Dw is the way. Pvp yeh but not pve
2H is actually pretty close to DW DPS if you don't have Maelstrom weapons, which I am pretty sure the OP doesnt. And for Solo play, it has plenty utility that stam dk can take advantage of.
If you aren't doing high-end game content, definitely consider looking at 2H over DW.
I'll have to disagree. I never use vma weapons with my dk but I can guarantee the dps is a lot higher than using 2h. Just not having steel tornado on u are missing out on massive are damage