How about no nerfs? The Sorcs were "nerfed" a lot previously and if you can't handle them maybe it is down to your playstyle and skills.
Than again the looks like I'am going to take break from ESO soon due to the "improvements" upcoming so don't care that much either way.
Ihatenightblades wrote: »How about no nerfs? The Sorcs were "nerfed" a lot previously and if you can't handle them maybe it is down to your playstyle and skills.
Than again the looks like I'am going to take break from ESO soon due to the "improvements" upcoming so don't care that much either way.
Have you fought a sorc with infinite sustain + crazy damage? Im guessing not. Not even magdk can finish off sorc in a 1v1.
But people don't realize the -15% cost reduction is a nerf to all magicka sustain so hopefully sorcs have to sacrifice some damage to get the infinite sustain.
I dont mind infinite sustain builds but u shouldnt hit like a truck at the same time thats what lead to these patch notes recently
Some ideas:
- Conjured ward cost increased by at least 20% (to prevent excessive reliance on shields in pvp)
- Lightning Splash damage reduced by 5% (to bring their dps back down)
- Dark Exchange channel time increased to 1.5s (if they want to sustain, let it be a gamble)
Yes, these are horrible. Almost as horrible as the nerfs currently on the PTS.