This will force all of us to change the way we play as we learn what is in many ways a new combat system.
It'll attract new players (and purge some old ones). It'll open up new builds. It'll make a stale game feel fresh and exciting again. I can't wait.
You have no idea what awaits you. Have fun Heavy attacking endlessly.
DRXHarbinger wrote: »veryone will be attracted to the huge negativity surrounding it? Really?
Also if the game is so easy why is pugging near impossible with the last influx of scrubs? I fail to see how things are going to improve on this basis. New players don't learn anything. The game isn't intuitive at all. ZOS relies on steamers to do it for them...oh wait..
For real, fam'...? You must not know just what awaits you.
Lmao Gina or whatever ZOS employee is making fake accounts and pretending to be an ESO player...
Just stop
Since ZOS is going to remove stealth DMG bonus many Nightblades will find themself in a situation when ZOS removed core gameplay mechanics that NB are based on. There will be nothing more to learn if core mechanics of this class will be missing. Will ZOS introduce a new "combat system" ? I highly doubt it.This will force all of us to change the way we play as we learn what is in many ways a new combat system.
Tommy_The_Gun wrote: »Since ZOS is going to remove stealth DMG bonus many Nightblades will find themself in a situation when ZOS removed core gameplay mechanics that NB are based on. There will be nothing more to learn if core mechanics of this class will be missing. Will ZOS introduce a new "combat system" ? I highly doubt it.This will force all of us to change the way we play as we learn what is in many ways a new combat system.
It is the equivalent of not letting sorcerers to summon pets or taking away templars healing bonus.
DRXHarbinger wrote: »veryone will be attracted to the huge negativity surrounding it? Really?
Also if the game is so easy why is pugging near impossible with the last influx of scrubs? I fail to see how things are going to improve on this basis. New players don't learn anything. The game isn't intuitive at all. ZOS relies on steamers to do it for them...oh wait..
That negativity is generated by players throwing tantrums, not ZOS. Remember when I said there'd be a purge of old players? I welcome the purge.
It's interesting that folks rage on about how new players don't learn anything and effectively ruin the game when it's the old guard who cry and whine about having to relearn their class. The irony is delicious.
DRXHarbinger wrote: »Yeah of course. It's been a few months since Homestead (bear in mind not everyone lives in Tamriel 24/7) and bang this lands and you think ffs why bother farming all this gear, golding it up, learning how to do xyz for zos to *** on us with this.
I for one I am not raging about l2p and adapt etc I'm just bored shitless now with thier lack of imagination that thier idea of creating hard content is just nerfs and more health and more one shots. It's amateur. They need to just recruit new brains to move this forward. Nerfs aren't the answer. Rather than try and think outside the box....how about create another box...and we'll go wow that's new..not...oh look another nerf but this time a huge one all round bar the p2w class. Get us playing differently by giving different content. Not force us to by nerfing and creating an artifical difficulty increase.
This will force all of us to change the way we play as we learn what is in many ways a new combat system.
It'll attract new players (and purge some old ones). It'll open up new builds. It'll make a stale game feel fresh and exciting again. I can't wait.
You have no idea what awaits you. Have fun Heavy attacking endlessly.
This will force all of us to change the way we play as we learn what is in many ways a new combat system.
It'll attract new players (and purge some old ones). It'll open up new builds. It'll make a stale game feel fresh and exciting again. I can't wait.
DRXHarbinger wrote: »veryone will be attracted to the huge negativity surrounding it? Really?
Also if the game is so easy why is pugging near impossible with the last influx of scrubs? I fail to see how things are going to improve on this basis. New players don't learn anything. The game isn't intuitive at all. ZOS relies on steamers to do it for them...oh wait..
That negativity is generated by players throwing tantrums, not ZOS. Remember when I said there'd be a purge of old players? I welcome the purge.
It's interesting that folks rage on about how new players don't learn anything and effectively ruin the game when it's the old guard who cry and whine about having to relearn their class. The irony is delicious.
This will force all of us to change the way we play as we learn what is in many ways a new combat system.
It'll attract new players (and purge some old ones). It'll open up new builds. It'll make a stale game feel fresh and exciting again. I can't wait.
Same content and same farming but harder to do and takes longer... no bueno.
DRXHarbinger wrote: »veryone will be attracted to the huge negativity surrounding it? Really?
Also if the game is so easy why is pugging near impossible with the last influx of scrubs? I fail to see how things are going to improve on this basis. New players don't learn anything. The game isn't intuitive at all. ZOS relies on steamers to do it for them...oh wait..
That negativity is generated by players throwing tantrums, not ZOS. Remember when I said there'd be a purge of old players? I welcome the purge.
It's interesting that folks rage on about how new players don't learn anything and effectively ruin the game when it's the old guard who cry and whine about having to relearn their class. The irony is delicious.