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Templar Notes. You're kidding right?

austinwalter87ub17_ESO
austinwalter87ub17_ESO
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The majority of players play DPS.
The majority of streamers play DPS.
The majority of PVP players play DPS.
The majority of the feedback ZOS gets is from DPS players.

They consistently cried about Templar survivability in PVP.
They cried about Templar in Heavy.
They cried about Templar in Light.
They cried about Templar healing themselves.
They cried about Healers, actually healing people, and keeping people alive.
They would cry endlessly on the forums how Breath of Life was too good.
They cried about Radiant Oppression.
They cried about our one reliable stun, which also got removed.

The community is just as much at fault as ZOS. The community won't be happy until survivability classes and skills don't exist. They want a game where people die instantly. Yes that is what people want. They just lack the insight to realize their proposals lead to that result. Dont claim it doesnt happen. It plagued World of Warcraft at one point as well. The DPS crowd was catered to, and DPS ruled in that game. It got so bad that Blizzard had to do a huge overhaul to DPS to tone it down. That is the route ZOS is going down.

The average pleb gets angry in PVP when a Templar isn't an easy target. Good. That's what the game needs. It needs to cater less to the DPS centric player.

The real problem with ESO is that it is DPS centric and it caters to the DPS crowd. Simply because, the DPS crowd makes up over 80% of the total player population.

Constantly nerfing crowd control into the ground. Nerfing the healers. Nerfing the support. Nerfing the sustain, which is more important as a support/healer than as a DPS.

Healers being able to effectively heal is a problem in your eyes.

It's already a niche role that only a certain minority of people enjoy. You have the people which make them solely for queues and trials invites. Then you have folks like myself, that have always played the healer in every game.

If anything, the Templar needed buffs regarding crowd control and stamina related passives. The healing role was fine. Its a class with a specialized healing line. It should excel at such. The Templar was literally nerfed into the ground. That's not even an exaggeration. It truly is that substantial.

I was planning on making a Warden Healer anyway at Morrowind launch. But after reading the patch notes...I won't even spend a dime for a company with such poor judgement.

Unsubscribed. Enjoy.
Edited by austinwalter87ub17_ESO on April 19, 2017 7:17AM
PC and PS4 (bring back character transfers please?)
Templar Extraordinaire
  • Beardimus
    Beardimus
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    Try being a Sorc, they give Curse an extra pop and scamp a few more pulses and Forum lights up with people crying about Wards lol

    Players that can't counter, whine. Simple
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • WhiteMage
    WhiteMage
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    Inb4 can I have your stuff

    The Templar changes really aren't that bad...
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    Yes. They really are that bad. Removing major mending? are you *** kidding me? Meanwhile, the Warden gets it? If anything Sorcs needed access to it as well so that build diversity could increase.

    The Templar is a burst healer, the Warden is a HOT healer.

    Templars need major mending for their healing line.
    Edited by austinwalter87ub17_ESO on April 19, 2017 8:16AM
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • WhiteMage
    WhiteMage
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    No, we don't. If we do need a buff, however, we will get one, but it doesn't have to come from major manding. In fact, it would be better if it didn't come from major mending so we could buff ourselves further in a few, limited situations.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    WhiteMage wrote: »
    No, we don't. If we do need a buff, however, we will get one, but it doesn't have to come from major manding. In fact, it would be better if it didn't come from major mending so we could buff ourselves further in a few, limited situations.

    I've played a Templar healer in this game since beta. I've tried every class as a healer and I've tested them extensively. It is literally the only thing I play.

    Without major mending for templars. There's really no point to play as a Templar healers. This one patch made templars below mediocre. I'd be better off playing a DK healer. DK has major mending, and better crowd control. They nerfed shards too so there's really no point in using a Templar for the utility either in a group.
    Edited by austinwalter87ub17_ESO on April 19, 2017 7:24AM
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Turelus
    Turelus
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    I'm pretty sure a lot of people will still play Templar healers and I am pretty sure most people won't care about this in four months time.

    Log into PTS, get a group of players and go and run some dungeons and see how it works. Come back with some actual feedback rather than knee-jerk reactions to patch notes.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    Turelus wrote: »
    I'm pretty sure a lot of people will still play Templar healers and I am pretty sure most people won't care about this in four months time.

    Log into PTS, get a group of players and go and run some dungeons and see how it works. Come back with some actual feedback rather than knee-jerk reactions to patch notes.

    I don't need to play the PTS to know the results of these changes.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • David_Zarn
    David_Zarn
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    Templar's didn't had those buffs before, they were still top healers, I don't really think now will much change with warden class introduced.
    PS4 EU

    High Kinlord Zarn - Templar
    Black Hand of Zarn - Nightblade
    Grommash gro-Zarn - Warden

    House Zarn
  • WhiteMage
    WhiteMage
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    Doesn't seem so bad on paper to me. Templar healing got buffed roughly 2% from that passive and dropped 17?% for a rough net of -15%. There is still major mending available through the resto heavy attack though, so for brief spurts, this is a 10% increase to Templar healing. (Iirc minor mending is 8%)

    Also, this IS just round 1.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    David_Zarn wrote: »
    Templar's didn't had those buffs before, they were still top healers, I don't really think now will much change with warden class introduced.

    Warden will be the top healer now.

    Most trials groups you're using Healing Springs anyway as your main heal. Breath of Life was emergency only. What made Templars the best wasn't just their major mending. It was their utility. If you read the notes that also got nerfed, along with their healing potential.

    But the Warden will now FACTUALLY excel in both healing and utility.

    In one patch, templars were knocked off the top of the healer food chain AND none of the flaws of the class were resolved.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Joy_Division
    Joy_Division
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    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    WhiteMage wrote: »
    Doesn't seem so bad on paper to me. Templar healing got buffed roughly 2% from that passive and dropped 17?% for a rough net of -15%. There is still major mending available through the resto heavy attack though, so for brief spurts, this is a 10% increase to Templar healing. (Iirc minor mending is 8%)

    Also, this IS just round 1.

    On paper is the worst way to look at things. The major mending granted from Heavy Resto Attack is on such a short timer it's not even reliable/effective.

    Attaching such a buff to a heavy attack has never been viable.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • David_Zarn
    David_Zarn
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    David_Zarn wrote: »
    Templar's didn't had those buffs before, they were still top healers, I don't really think now will much change with warden class introduced.

    Warden will be the top healer now.

    Most trials groups you're using Healing Springs anyway as your main heal. Breath of Life was emergency only. What made Templars the best wasn't just their major mending. It was their utility. If you read the notes that also got nerfed, along with their healing potential.

    But the Warden will now FACTUALLY excel in both healing and utility.

    In one patch, templars were knocked off the top of the healer food chain AND none of the flaws of the class were resolved.

    Maybe i'm bad healer and in 3 years of pve\pvp in ESO I learn nothing, but i never used breath of life for healing :) As i said before, years ago when templar's didn't had major mending buff, they were still figuring it out anyway in totally hard situations. It's bad that ZOS acting so dirty in matter of marketing, but well, is there any other MMO company who doing differently? Its sadly normal in our nowadays world and we must get used to it.

    Respectively, i'm sure templars will have their own advantage compare to wardens.
    PS4 EU

    High Kinlord Zarn - Templar
    Black Hand of Zarn - Nightblade
    Grommash gro-Zarn - Warden

    House Zarn
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    David_Zarn wrote: »
    David_Zarn wrote: »
    Templar's didn't had those buffs before, they were still top healers, I don't really think now will much change with warden class introduced.

    Warden will be the top healer now.

    Most trials groups you're using Healing Springs anyway as your main heal. Breath of Life was emergency only. What made Templars the best wasn't just their major mending. It was their utility. If you read the notes that also got nerfed, along with their healing potential.

    But the Warden will now FACTUALLY excel in both healing and utility.

    In one patch, templars were knocked off the top of the healer food chain AND none of the flaws of the class were resolved.

    Maybe i'm bad healer and in 3 years of pve\pvp in ESO I learn nothing, but i never used breath of life for healing :) As i said before, years ago when templar's didn't had major mending buff, they were still figuring it out anyway in totally hard situations. It's bad that ZOS acting so dirty in matter of marketing, but well, is there any other MMO company who doing differently? Its sadly normal in our nowadays world and we must get used to it.

    Respectively, i'm sure templars will have their own advantage compare to wardens.

    Templars lack mobility, crowd control, and now they lack the buffs.

    The only good skill wardens can't compete with is Extended Ritual, the Templar Cleanse.

    Wardens excel literally in all other categories.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • David_Zarn
    David_Zarn
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    David_Zarn wrote: »
    David_Zarn wrote: »
    Templar's didn't had those buffs before, they were still top healers, I don't really think now will much change with warden class introduced.

    Warden will be the top healer now.

    Most trials groups you're using Healing Springs anyway as your main heal. Breath of Life was emergency only. What made Templars the best wasn't just their major mending. It was their utility. If you read the notes that also got nerfed, along with their healing potential.

    But the Warden will now FACTUALLY excel in both healing and utility.

    In one patch, templars were knocked off the top of the healer food chain AND none of the flaws of the class were resolved.

    Maybe i'm bad healer and in 3 years of pve\pvp in ESO I learn nothing, but i never used breath of life for healing :) As i said before, years ago when templar's didn't had major mending buff, they were still figuring it out anyway in totally hard situations. It's bad that ZOS acting so dirty in matter of marketing, but well, is there any other MMO company who doing differently? Its sadly normal in our nowadays world and we must get used to it.

    Respectively, i'm sure templars will have their own advantage compare to wardens.

    Templars lack mobility, crowd control, and now they lack the buffs.

    The only good skill wardens can't compete with is Extended Ritual, the Templar Cleanse.

    Wardens excel literally in all other categories.

    Anyway it will not continue forever if so, at launch templars were totally terrible class to play, just like NBs, while DK's were strong as hell, i remember how emperor DK in solo killed like 50-60 players alone. Later OP were vamps while WW's were useless like potatoes. Now it's more or less better situation with DK/Temp/Sorc/NBs than it was 1, 2, 3 years ago, same will be with warden. Only really bad thing is that ZOS taking a long time for fixing issues and adding really worth content into game.
    PS4 EU

    High Kinlord Zarn - Templar
    Black Hand of Zarn - Nightblade
    Grommash gro-Zarn - Warden

    House Zarn
  • Calandrae
    Calandrae
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    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    For me these changes completely managed to suck anticipation and joy of waiting Morrowind to be released.
    It also means all the achievements, titles and fun experiences with my Templar healer - who has been my main for 3 years - were kinda for nothing. The class and my character will be stripped out of everything that made it (she) distinctive.

    I don't even know what a Templar is supposed to be after this goes live. The class won't excel at tanking or dps, and not anymore for healing either. I will have just a crippled character at my hands. And instead of enjoying questing, exploration etc with Morrowind, I will have to start levelling a new healer asap if I wish to stay viable, useful and secure my spot at raids.

    It feels like forcing. Things change, that is natural. But there should still be a hint of predictability when one commits 3 years developing a character and mastering a role with that said character. :'(
  • David_Zarn
    David_Zarn
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    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    For me these changes completely managed to suck anticipation and joy of waiting Morrowind to be released.
    It also means all the achievements, titles and fun experiences with my Templar healer - who has been my main for 3 years - were kinda for nothing. The class and my character will be stripped out of everything that made it (she) distinctive.

    I don't even know what a Templar is supposed to be after this goes live. The class won't excel at tanking or dps, and not anymore for healing either. I will have just a crippled character at my hands. And instead of enjoying questing, exploration etc with Morrowind, I will have to start levelling a new healer asap if I wish to stay viable, useful and secure my spot at raids.

    It feels like forcing. Things change, that is natural. But there should still be a hint of predictability when one commits 3 years developing a character and mastering a role with that said character. :'(

    Oh cmon, if you really playing with templar 3 years already, than you should know how terrible times we passed before, those changes are nothing compare with our slapping before.

    Stop this drama.
    PS4 EU

    High Kinlord Zarn - Templar
    Black Hand of Zarn - Nightblade
    Grommash gro-Zarn - Warden

    House Zarn
  • Ep1kMalware
    Ep1kMalware
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    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    They really are that bad. I main a stamina templar (40k parse). The 1 thing it really had going formit was the heal buffs for survivability. Prefered it in vma over stamsorc because of the better area dmg (jabs). And the fightd don't last that long anyway the bosses have hp pf norm dungeon bosses.

    Imagine a sorc, with no shield/pets and thats basicslly what you get. Stam templar excells in trash fights because it had slightly better aoe dmg than other stam dps and had the heals to survivr add aggro.

    It had a role to me. In some cases I'd pick stam templar over my magdk anyday. Incase you missed it, stam templar had better aoe dps/survivsbility than other stam classes due to jabs/rune focus, which also gave major mending. This is a big deal. Personally I thought it was incredibly balanced having no inhouse buffs to health and no in combat sustain like the other dps. Magnb had siphon, stamsorc being a nice cross between the two. Dk had an extra dot. Everyone had something if you played your class right. Now nobody has anything.
  • Calandrae
    Calandrae
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    David_Zarn wrote: »
    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    For me these changes completely managed to suck anticipation and joy of waiting Morrowind to be released.
    It also means all the achievements, titles and fun experiences with my Templar healer - who has been my main for 3 years - were kinda for nothing. The class and my character will be stripped out of everything that made it (she) distinctive.

    I don't even know what a Templar is supposed to be after this goes live. The class won't excel at tanking or dps, and not anymore for healing either. I will have just a crippled character at my hands. And instead of enjoying questing, exploration etc with Morrowind, I will have to start levelling a new healer asap if I wish to stay viable, useful and secure my spot at raids.

    It feels like forcing. Things change, that is natural. But there should still be a hint of predictability when one commits 3 years developing a character and mastering a role with that said character. :'(

    Oh cmon, if you really playing with templar 3 years already, than you should know how terrible times we passed before, those changes are nothing compare with our slapping before.

    Stop this drama.

    It is not your place to tell me how to react or feel. So you stop the rudeness.

    I do remember terrible times and I've played through them. However, this time the nerfs are simply too many and change too much of what made Templars unique. If it was just BoL or just Repentance or just the removal of Major Mending, then fine. That would still suck but would at least make some sense.

    But this is too obviously happening because Warden (a paid class) needs to shine.
    Edited by Calandrae on April 19, 2017 8:03AM
  • Damianos
    Damianos
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    Turelus wrote: »
    I'm pretty sure a lot of people will still play Templar healers and I am pretty sure most people won't care about this in four months time.

    Log into PTS, get a group of players and go and run some dungeons and see how it works. Come back with some actual feedback rather than knee-jerk reactions to patch notes.

    This.
  • David_Zarn
    David_Zarn
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    David_Zarn wrote: »
    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    For me these changes completely managed to suck anticipation and joy of waiting Morrowind to be released.
    It also means all the achievements, titles and fun experiences with my Templar healer - who has been my main for 3 years - were kinda for nothing. The class and my character will be stripped out of everything that made it (she) distinctive.

    I don't even know what a Templar is supposed to be after this goes live. The class won't excel at tanking or dps, and not anymore for healing either. I will have just a crippled character at my hands. And instead of enjoying questing, exploration etc with Morrowind, I will have to start levelling a new healer asap if I wish to stay viable, useful and secure my spot at raids.

    It feels like forcing. Things change, that is natural. But there should still be a hint of predictability when one commits 3 years developing a character and mastering a role with that said character. :'(

    Oh cmon, if you really playing with templar 3 years already, than you should know how terrible times we passed before, those changes are nothing compare with our slapping before.

    Stop this drama.

    It is not your place to tell me how to react or feel. So you stop the rudeness.

    I do remember terrible times and I've played through them. However, this time the nerfs are too simply too many and change too much of what made Templars unique.

    Drama was for everyone, not only for you.

    Those natch potes will change thousand times anyway and you probably know that, we just should let it time to pass and let them figure it out, receive enough money from morrowind to be happy and than start slapping wardens.
    PS4 EU

    High Kinlord Zarn - Templar
    Black Hand of Zarn - Nightblade
    Grommash gro-Zarn - Warden

    House Zarn
  • TamrielTerror
    TamrielTerror
    Soul Shriven
    Stop the Nerf Wars. and Make ESO Great Again......
  • ofSunhold
    ofSunhold
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    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    lol

    "They're still not using it! Maybe if the second morph gives them 1.5 seconds of levitation? And we'd better screw with BoL and Aura again, it's been weeks."
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • Calandrae
    Calandrae
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    David_Zarn wrote: »
    David_Zarn wrote: »
    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    For me these changes completely managed to suck anticipation and joy of waiting Morrowind to be released.
    It also means all the achievements, titles and fun experiences with my Templar healer - who has been my main for 3 years - were kinda for nothing. The class and my character will be stripped out of everything that made it (she) distinctive.

    I don't even know what a Templar is supposed to be after this goes live. The class won't excel at tanking or dps, and not anymore for healing either. I will have just a crippled character at my hands. And instead of enjoying questing, exploration etc with Morrowind, I will have to start levelling a new healer asap if I wish to stay viable, useful and secure my spot at raids.

    It feels like forcing. Things change, that is natural. But there should still be a hint of predictability when one commits 3 years developing a character and mastering a role with that said character. :'(

    Oh cmon, if you really playing with templar 3 years already, than you should know how terrible times we passed before, those changes are nothing compare with our slapping before.

    Stop this drama.

    It is not your place to tell me how to react or feel. So you stop the rudeness.

    I do remember terrible times and I've played through them. However, this time the nerfs are too simply too many and change too much of what made Templars unique.

    Drama was for everyone, not only for you.

    Those natch potes will change thousand times anyway and you probably know that, we just should let it time to pass and let them figure it out, receive enough money from morrowind to be happy and than start slapping wardens.

    If you think that's a fine way to go: Receive enough money (force people to play wardens, basically) and then after a while force people into some other direction, that's your opinion and I respect it. However, I don't agree with it. To me that is as far from fun as I can imagine anything with a new class to be.

    Edited by Calandrae on April 19, 2017 8:12AM
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    David_Zarn wrote: »
    David_Zarn wrote: »
    Templar's didn't had those buffs before, they were still top healers, I don't really think now will much change with warden class introduced.

    Warden will be the top healer now.

    Most trials groups you're using Healing Springs anyway as your main heal. Breath of Life was emergency only. What made Templars the best wasn't just their major mending. It was their utility. If you read the notes that also got nerfed, along with their healing potential.

    But the Warden will now FACTUALLY excel in both healing and utility.

    In one patch, templars were knocked off the top of the healer food chain AND none of the flaws of the class were resolved.

    Maybe i'm bad healer and in 3 years of pve\pvp in ESO I learn nothing, but i never used breath of life for healing :) As i said before, years ago when templar's didn't had major mending buff, they were still figuring it out anyway in totally hard situations. It's bad that ZOS acting so dirty in matter of marketing, but well, is there any other MMO company who doing differently? Its sadly normal in our nowadays world and we must get used to it.

    Respectively, i'm sure templars will have their own advantage compare to wardens.

    Templars lack mobility, crowd control, and now they lack the buffs.

    The only good skill wardens can't compete with is Extended Ritual, the Templar Cleanse.

    Wardens excel literally in all other categories.

    Purge.
  • David_Zarn
    David_Zarn
    ✭✭
    David_Zarn wrote: »
    David_Zarn wrote: »
    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    For me these changes completely managed to suck anticipation and joy of waiting Morrowind to be released.
    It also means all the achievements, titles and fun experiences with my Templar healer - who has been my main for 3 years - were kinda for nothing. The class and my character will be stripped out of everything that made it (she) distinctive.

    I don't even know what a Templar is supposed to be after this goes live. The class won't excel at tanking or dps, and not anymore for healing either. I will have just a crippled character at my hands. And instead of enjoying questing, exploration etc with Morrowind, I will have to start levelling a new healer asap if I wish to stay viable, useful and secure my spot at raids.

    It feels like forcing. Things change, that is natural. But there should still be a hint of predictability when one commits 3 years developing a character and mastering a role with that said character. :'(

    Oh cmon, if you really playing with templar 3 years already, than you should know how terrible times we passed before, those changes are nothing compare with our slapping before.

    Stop this drama.

    It is not your place to tell me how to react or feel. So you stop the rudeness.

    I do remember terrible times and I've played through them. However, this time the nerfs are too simply too many and change too much of what made Templars unique.

    Drama was for everyone, not only for you.

    Those natch potes will change thousand times anyway and you probably know that, we just should let it time to pass and let them figure it out, receive enough money from morrowind to be happy and than start slapping wardens.

    If you think that's a fine way to go: Receive enough money (force people to play wardens, basically) and then after a while force people into some other direction, that's your opinion and I respect it. However, I don't agree with it. To me that is as far from fun as I can imagine anything with a new class to be.

    No, of course its not right. But it's what we have on MMO market, they lying to us, telling us that "now game is fixed" while it's not at all etc etc., sadly we can't change it, since there will be always new players to come and to be fooled, when i left from game 1.5 year ago for ZOS terrible attitude with lying, few thousand people left as well with House Zarn community, such actions forcing them to act better, but now they are relaxed again since playerbase are much more bigger now and they are not afraid that 1 person can pull away so many people. Even back in 2014, for a whole year there was ZERO new content while you, me and others were paying for forced sub for nothing and after they changed model to P2P, they have us crowns as compensation, 1500 bloody crowns as i remember :D that was biggest slap in my life, after this, nothing really touching me with their decisions.
    PS4 EU

    High Kinlord Zarn - Templar
    Black Hand of Zarn - Nightblade
    Grommash gro-Zarn - Warden

    House Zarn
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
    ✭✭✭✭✭
    David_Zarn wrote: »
    David_Zarn wrote: »
    Templar's didn't had those buffs before, they were still top healers, I don't really think now will much change with warden class introduced.

    Warden will be the top healer now.

    Most trials groups you're using Healing Springs anyway as your main heal. Breath of Life was emergency only. What made Templars the best wasn't just their major mending. It was their utility. If you read the notes that also got nerfed, along with their healing potential.

    But the Warden will now FACTUALLY excel in both healing and utility.

    In one patch, templars were knocked off the top of the healer food chain AND none of the flaws of the class were resolved.

    Maybe i'm bad healer and in 3 years of pve\pvp in ESO I learn nothing, but i never used breath of life for healing :) As i said before, years ago when templar's didn't had major mending buff, they were still figuring it out anyway in totally hard situations. It's bad that ZOS acting so dirty in matter of marketing, but well, is there any other MMO company who doing differently? Its sadly normal in our nowadays world and we must get used to it.

    Respectively, i'm sure templars will have their own advantage compare to wardens.

    Templars lack mobility, crowd control, and now they lack the buffs.

    The only good skill wardens can't compete with is Extended Ritual, the Templar Cleanse.

    Wardens excel literally in all other categories.

    Purge.

    Yes. Still not as good as our ritual. But it's good enough to make the Templar even less of a consideration
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    David_Zarn wrote: »
    WhiteMage wrote: »
    Inb4 can I have your stuff

    The Templar changes really aren't that bad...

    No, they aren't bad. Rather they suck the distinctiveness out of the class and turn it into the caricatured BoL spam-bot that ignorant posters complain about because that's the only thing it's got over the Warden after ZoS eviscerated the very support skills that made Templars unique.

    How uninspiring is it that the game determines which resource I give to a tank rather than me? I don;t even have to think anymore. What if my tank needs stam but synergizes for magicka because he just happened to have a lower pool there at that moment? I can't even use repentance as a back-up.

    Sometimes I think ZoS just keeps nerfing our good skills so we get so desperate as to actually slot Healing Ritual.

    For me these changes completely managed to suck anticipation and joy of waiting Morrowind to be released.
    It also means all the achievements, titles and fun experiences with my Templar healer - who has been my main for 3 years - were kinda for nothing. The class and my character will be stripped out of everything that made it (she) distinctive.

    I don't even know what a Templar is supposed to be after this goes live. The class won't excel at tanking or dps, and not anymore for healing either. I will have just a crippled character at my hands. And instead of enjoying questing, exploration etc with Morrowind, I will have to start levelling a new healer asap if I wish to stay viable, useful and secure my spot at raids.

    It feels like forcing. Things change, that is natural. But there should still be a hint of predictability when one commits 3 years developing a character and mastering a role with that said character. :'(

    Oh cmon, if you really playing with templar 3 years already, than you should know how terrible times we passed before, those changes are nothing compare with our slapping before.

    Stop this drama.

    I think you are ignorant to what made templars good. Focus (gavr mending too), crit dmg buff, aoe spammable with proc chance, repentence. Gave recovery, and replenished resources for you and group along with health. You were actually able to do alot of really neat *** as a templar dd. Okay yeh, the class got nerfed some, but in the stamina side of things we still had all our class staples playing well with gear and skill choice.

    Now we literally have zip to offer the group and not a whole lot to offer for ourselves.

    Focus+vigor+bloodlust+bloodcraze+rend+maelstrom weapons made it a pretty solid class. Seems op, but you had no class boosts to hp and durimg long fights you had to outsource for your resources or toss in a heavy attack on potion cooldown. But even after all of its nerfs stamplar was not at all a bad class. Provided you didnt spam jabs (would you spam pulse or suprise attack?)
    Edited by Ep1kMalware on April 19, 2017 8:31AM
  • tom5330
    tom5330
    ✭✭✭
    The majority of players play DPS.
    The majority of streamers play DPS.
    The majority of PVP players play DPS.
    The majority of the feedback ZOS gets is from DPS players.

    They consistently cried about Templar survivability in PVP.
    They cried about Templar in Heavy.
    They cried about Templar in Light.
    They cried about Templar healing themselves.
    They cried about Healers, actually healing people, and keeping people alive.
    They would cry endlessly on the forums how Breath of Life was too good.
    They cried about Radiant Oppression.
    They cried about our one reliable stun, which also got removed.

    The community is just as much at fault as ZOS. The community won't be happy until survivability classes and skills don't exist. They want a game where people die instantly. Yes that is what people want. They just lack the insight to realize their proposals lead to that result. Dont claim it doesnt happen. It plagued World of Warcraft at one point as well. The DPS crowd was catered to, and DPS ruled in that game. It got so bad that Blizzard had to do a huge overhaul to DPS to tone it down. That is the route ZOS is going down.

    The average pleb gets angry in PVP when a Templar isn't an easy target. Good. That's what the game needs. It needs to cater less to the DPS centric player.

    The real problem with ESO is that it is DPS centric and it caters to the DPS crowd. Simply because, the DPS crowd makes up over 80% of the total player population.

    Constantly nerfing crowd control into the ground. Nerfing the healers. Nerfing the support. Nerfing the sustain, which is more important as a support/healer than as a DPS.

    Healers being able to effectively heal is a problem in your eyes.

    It's already a niche role that only a certain minority of people enjoy. You have the people which make them solely for queues and trials invites. Then you have folks like myself, that have always played the healer in every game.

    If anything, the Templar needed buffs regarding crowd control and stamina related passives. The healing role was fine. Its a class with a specialized healing line. It should excel at such. The Templar was literally nerfed into the ground. That's not even an exaggeration. It truly is that substantial.

    I was planning on making a Warden Healer anyway at Morrowind launch. But after reading the patch notes...I won't even spend a dime for a company with such poor judgement.

    Unsubscribed. Enjoy.

    Very well said sir. I salute you
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    The one that confused me is repentance. Is that skill just for stamplars now?
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