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What about the other classes?

Blacksmoke
Blacksmoke
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So yeah templar gets nerfed into the ground fine we know that. But what about the other classes some changes to all but how bad are they? Is it even worth making new characters with the old classes especially a stamina class? I know stamDK might not be the best decision right now but what about stamsorcs? Or stamblade? Or magblade? I ask this because I want to start working on a new character with one of the old classes but atm the only thing I read is all classes are dead except for magsorc and I dont like running magsorcerer. For questing builds dont matter but I do want my character to have end game value. Or is it all in my head and am I just listening too much to the doomsayers?
Champion point: 645
Characters
Ganlian Stormian - AD - Dungeon healer - Templar - Crafter
Ondaril Stormian - AD - Trail DPS - Sorcerer
Shagrod gro-Bolmog - AD - PVP - Dragonknight
  • Drdeath20
    Drdeath20
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    This is the first time i have ever felt hopeless about playing.

    Theres just nothing to look foward too.
  • Nerouyn
    Nerouyn
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    Oh good grief. Don't buy into the scam.

    They cycle through all the classes nerfing and boosting to create precisely this melodrama.

    This is a new class. New classes in MMOs - especially when you have to pay for that new class - are typically overpowered at launch. Then a few months later they'll be hit with the nerf bat.

    Play the class you most enjoy and do that in a mixed class team where everything should more or less even out.
  • LadyDestiny
    LadyDestiny
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    My son was asking the same thing last night. He recently came back to the game and we helped him level his only character a mag dk, so he could wear cp 160 gear and start running with the family. Now he is stuck because he is not sure if he should make any new class thanks to the patch notes. I told him to just focus on the one class until june. Not like me who ground five characters to level 50 during double xp, so all eight on my account would be cp 600. Oh yeah, only to find out they will be all trash when morrowind hits after I finished them. GG Zos.......
  • Vipstaakki
    Vipstaakki
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    Your meta build wasn't special anyway. Time to start thinking on your own and adapt.
  • Enslaved
    Enslaved
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    sNB - stealth damage got nerfed, speed as well. Add to that nerfs to resource regen skills and you will see why sNB is in *** poor situation.

    mNB - read the above and add stygian nerf. mNB is in terrible spot.

    sDK - Zos decided to slightly nerf them by removing all in combat bonuses to heals, resouce regen skills were nailed to the ground, and with heavy armor nerfed I can't see wtf will sDKs do in PvP, what would be their role? Mediocree archers?

    mDK - as above, but at least we can cast inferno cheaper and whip ourselves in it until our resources goes zero in some 15 seconds or so.

    sSorc - all stamina nerfs vol.2 will make them less effective, but still way over other stamina classes.

    mSorc - Since all nerfs affect them the least, they will be even stronger from now on.

    sTemp - Drama about major mending removal, yet DK changes make them number 2 in stamina lists.

    mTemp - Healer class without major mending. LOL. On the other hand, I welcome BoL directional nerf. This skill and its other morph were broken as F since day one, and are one of reasons why so many seasoned ppl played at scrub lvls.

    Since destro ulti was not even mentioned, and since Warden will have broken AF aura of major protection, zerg trains will still be the top of the food chain in PvP, and LAG will be absolute king of PvP. Lazy design where some of the skills were not adjusted differently for PvE and PvP will ruin the game for many ppl.

    If anyone would want to make new char, I advise you to make either magicka sorcerer or stamina one.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Enslaved wrote: »

    If anyone would want to make new char, I advise you to make either magicka sorcerer or stamina one.

    Lol, they will nerf sorc next iteration of the patch notes. Can't have another strong pet class.

    ALL CLASSES MUST BOW BEFORE P2WARDEN.

  • Kalante
    Kalante
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    Enslaved wrote: »
    sNB - stealth damage got nerfed, speed as well. Add to that nerfs to resource regen skills and you will see why sNB is in *** poor situation.

    mNB - read the above and add stygian nerf. mNB is in terrible spot.

    sDK - Zos decided to slightly nerf them by removing all in combat bonuses to heals, resouce regen skills were nailed to the ground, and with heavy armor nerfed I can't see wtf will sDKs do in PvP, what would be their role? Mediocree archers?

    mDK - as above, but at least we can cast inferno cheaper and whip ourselves in it until our resources goes zero in some 15 seconds or so.

    sSorc - all stamina nerfs vol.2 will make them less effective, but still way over other stamina classes.

    mSorc - Since all nerfs affect them the least, they will be even stronger from now on.

    sTemp - Drama about major mending removal, yet DK changes make them number 2 in stamina lists.

    mTemp - Healer class without major mending. LOL. On the other hand, I welcome BoL directional nerf. This skill and its other morph were broken as F since day one, and are one of reasons why so many seasoned ppl played at scrub lvls.

    Since destro ulti was not even mentioned, and since Warden will have broken AF aura of major protection, zerg trains will still be the top of the food chain in PvP, and LAG will be absolute king of PvP. Lazy design where some of the skills were not adjusted differently for PvE and PvP will ruin the game for many ppl.

    If anyone would want to make new char, I advise you to make either magicka sorcerer or stamina one.

    Pretty much an accurate and perfect analysis of this **** patch. I am gonna try to get a hold a good friend of mine and tell him to never hire a certain somebody. I don't want him to do with anything with Project Nova.
  • Eisenmaik
    Eisenmaik
    Enslaved wrote: »
    sNB - stealth damage got nerfed, speed as well. Add to that nerfs to resource regen skills and you will see why sNB is in *** poor situation.

    mNB - read the above and add stygian nerf. mNB is in terrible spot.

    sDK - Zos decided to slightly nerf them by removing all in combat bonuses to heals, resouce regen skills were nailed to the ground, and with heavy armor nerfed I can't see wtf will sDKs do in PvP, what would be their role? Mediocree archers?

    mDK - as above, but at least we can cast inferno cheaper and whip ourselves in it until our resources goes zero in some 15 seconds or so.

    sSorc - all stamina nerfs vol.2 will make them less effective, but still way over other stamina classes.

    mSorc - Since all nerfs affect them the least, they will be even stronger from now on.

    sTemp - Drama about major mending removal, yet DK changes make them number 2 in stamina lists.

    mTemp - Healer class without major mending. LOL. On the other hand, I welcome BoL directional nerf. This skill and its other morph were broken as F since day one, and are one of reasons why so many seasoned ppl played at scrub lvls.

    Since destro ulti was not even mentioned, and since Warden will have broken AF aura of major protection, zerg trains will still be the top of the food chain in PvP, and LAG will be absolute king of PvP. Lazy design where some of the skills were not adjusted differently for PvE and PvP will ruin the game for many ppl.

    If anyone would want to make new char, I advise you to make either magicka sorcerer or stamina one.

    But...but...the ingame Shop is working well, or do they bugg fix that too like all things can drop in instances or archivement bound stuff?
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