Giles.floydub17_ESO wrote: »The same gear drops in normal, just in blue quality. It is only the monster helm that is guaranteed in vet but has a low drop rate in normal.
Also, you could heal and get a faster queue. Healers and tanks get that perk in 4 man content.
Giles.floydub17_ESO wrote: »The same gear drops in normal, just in blue quality. It is only the monster helm that is guaranteed in vet but has a low drop rate in normal.
Also, you could heal and get a faster queue. Healers and tanks get that perk in 4 man content.
Almost. Monster helms don't drop in normal dungeons, period.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »The same gear drops in normal, just in blue quality. It is only the monster helm that is guaranteed in vet but has a low drop rate in normal.
Also, you could heal and get a faster queue. Healers and tanks get that perk in 4 man content.
Almost. Monster helms don't drop in normal dungeons, period.
@Zarrakon
and I did mention that monster helms have a low drop rate normal dungeons. They do drop, just rarely. The patch notes relevant to 1T mentioned this. I have gotten at least one when leveling up a character.
Further, he the OP had a tank then they would not be waiting for a queue and rarely have an issue getting a group. The monster helm that drops in spindle 2 is pretty much for tanking.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »The same gear drops in normal, just in blue quality. It is only the monster helm that is guaranteed in vet but has a low drop rate in normal.
Also, you could heal and get a faster queue. Healers and tanks get that perk in 4 man content.
Almost. Monster helms don't drop in normal dungeons, period.
@Zarrakon
and I did mention that monster helms have a low drop rate normal dungeons. They do drop, just rarely. The patch notes relevant to 1T mentioned this. I have gotten at least one when leveling up a character.
Further, he the OP had a tank then they would not be waiting for a queue and rarely have an issue getting a group. The monster helm that drops in spindle 2 is pretty much for tanking.
Again, monster helms do not drop in normal dungeons, period (since 1T). If you think you got one from a normal dungeon, you are mistaken. From the patch notes that you are referring to:
Each pledge can be completed in one of three ways for a total of up to six keys per day.
Normal Dungeon: Completing a Pledge in a Normal version of the dungeon awards a single Undaunted Key.
Veteran Dungeon: Completing a Pledge in a Veteran version of the dungeon awards a single Undaunted Key, but completing Veteran versions of the Dungeon are also the only way to get the Undaunted Monster Masks.
Veteran Hard Mode: Completing a Pledge in a Veteran version of the dungeon after the final boss has been made more difficult will award two Undaunted Keys, in addition to awarding the Monster Mask from completing a Veteran Dungeon.
All previous dungeons that did not have a Hard Mode have been given a way to activate a mode that makes the final boss more difficult in the Veteran version, activated by the Scroll of Glorious Battle found in the final boss’ room.