Maintenance for the week of January 5:
· [COMPLETE] NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Nightblade - Questions

vpy
vpy
✭✭✭✭
I am very new to ESO and I am currently trying to level a Nightblade

a) Does the race choice greatly affects the play of a NB while trying to level via solo questing ?. I personally love Dark Elf and if he is not that much of a handicap for a NB then I would like to stick him for aesthetics.

b) Which weapons are good for solo leveling a nightblade ?. From my experience playing other MMOs I assume that nightblades are comparable to rogues and would be better with daggers . Am I right ?

c) I have heard of folks asking people to go for stamina build but I find that (atleast at level 4) that most of my skills use magicka and not stamina . Can someone explain this ?

d) In other MMOs i can get better gear in auction house..if ESO does not have auction houses then how one gets better gear ?. I assume quest loot gear will not be the best at its level. Can someone explain this ?

  • IcyDeadPeople
    IcyDeadPeople
    ✭✭✭✭✭
    ✭✭
    vpy wrote: »
    a) Does the race choice greatly affects the play of a NB while trying to level via solo questing ?. I personally love Dark Elf and if he is not that much of a handicap for a NB then I would like to stick him for aesthetics.
    For doing quests and normal dungeons the choice of race and even armor sets don't matter too much. You can manage with just any random gear you find.

    When you want to start doing veteran dungeons and PVP, then you really need to figure out a specific build concept and decide on armor sets etc, but it can still work even if you don't have the best race for X.

    If you want to compete on the PVE leaderboards for speed runs and veteran trials etc, then I guess min/maxing is a lot more common, but dark elf should still be a good choice for magicka NB.

    vpy wrote: »
    b) Which weapons are good for solo leveling a nightblade ?. From my experience playing other MMOs I assume that nightblades are comparable to rogues and would be better with daggers . Am I right ?
    I would try to decide early on if you want to play more as magicka nightblade or stamina nightblade, and then during the process of leveling you want to level up all of the class skill lines, all the armor skill lines, mages guild, fighter's guild and either dual wield, 2 hander, bow, sword & shield (stamina) or destro, resto, dual wield and sword & shield (magicka - and yes, DW and sword and shield useful for magicka builds).

    Magicka NB: can be invisible almost permanently, does damage from magic abilities and destro staff, can use shields, blocking or heavy armor to mitigate damage. Heals with resto staff.

    Stamina NB: can cloak a lot, but not permanently before running out of magicka, does most damage from stamina abilities or stam weapons. can use roll dodge, blocking or heavy armor to mitigate damage. Heals using Vigor and/or Rally (2H weapon ability)
    vpy wrote: »
    c) I have heard of folks asking people to go for stamina build but I find that (atleast at level 4) that most of my skills use magicka and not stamina . Can someone explain this ?
    After you level up those class skills, you can morph many of them, and then you can choose either stamina morph (which costs stamina and scales based on your weapon damage and max stamina) or magicka morph.
    vpy wrote: »
    d) In other MMOs i can get better gear in auction house..if ESO does not have auction houses then how one gets better gear ?. I assume quest loot gear will not be the best at its level. Can someone explain this ?

    Go to Rawl-kha, Mournhold, Craglorn, Wayrest and visit the guild traders. You will see a lot of items for sale by other players. Also you can buy end game items from the weekend Golden Vendor in Cyrodiil, or you can get them from doing dungeons, dolmens, quests, trials etc.
    Edited by IcyDeadPeople on April 2, 2017 9:56PM
  • Ruinhorn
    Ruinhorn
    ✭✭✭✭
    As I guess, we're talking about stam NB.

    a) Affects pretty much, but not critical. If you're casual player and not gonna do end-game content like vet trials with hardmode, doesn't really matter. If not - khajiit or redguard (last one is better now and seems to be even better in Morrowing because of removing recovery cp passives). Or you can pay 3k crowns in future and change race.

    b) For leveling - daggers or dagger+axe for bleeding. Both daggers for more crit. During leveling (if it's your first character) don't really bother, try to get things with stamina and weapon damage / crit bonuses. For PvE duals are the best anyway.

    c) Yes, but in future you'll get morphs for stamina since your damage is scaling from stamina. What I can say that in end-game stamNB has only one magicka skill - siphoning attack. Everything other is based on stamina. Ofc there're skills made for magblade, you don't really need to use them.

    d) For leveling get all you cab from loot. Try to sell everything, maybe farm something with stealing to get your first horse. I recommend to use AwesomeGuildStore addon for filters and MasterMerchant for seeing prices and their history. For the last one better to find 1-2 trading guild (maybe not the top because of your level, but still).
    ESO trading system is based on guildstores. Many guild buy traders for some time. You can check them and notice that some guild are overpriced, some not (Craglorn prices usually a bit lower that Rawlkha). If you want to sell, yiu need to be in a guild with trader. In this case you just put all you in "auction" and sell it via your guild trader.

    Regarding gear, most of them (better to say best of them) are bind on pickup. For now don't really bother.
    Once you get lvl 50 you'll be able to buy crafted (or ask someone to craft if you didn't learn enough traits, usually guild mates do it for free for your materials). Or craft by yourself if you able to do. You'll have to run with crafted gear for most of time until you start to get new one from undaunted rewards, dungeons and of course trials. I'd recommend to use crafted and mb some from dungeons and normal trials until you reach cp160. And after to start collecting Monster Sets from Undaunted reward and trial sets.
    And at the very end buy Orsinium and lear how to beat Maelstrom Arena. Unfortunately, for stams the best weapon is Maelstrom. This arena is one of the most difficult content in game. And has extremely bad RNG.
    But it's in future. For now, enjoy the game!

    P.S. And don't be surprised - stam NB is one of the most difficult class in the game. So prepare yourself to work and endure :)
    Edited by Ruinhorn on April 2, 2017 9:58PM
  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    For pvp a magicka NB dark elf would not be such a bad choice to be honest
  • SydneyGrey
    SydneyGrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    I've heard that magicka nightblades are more powerful than stamina nb's. I just made a nightblade character a couple of weeks ago, and of course I chose to go with stamina before I figured this out. LOL. I'm still trying to improve her to see if she's salvageable. Right now, there are a few difficult-level enemies I simply can't defeat with her, even though I was able to defeat them with my other character, a sorceror.
  • davey1107
    davey1107
    ✭✭✭✭✭
    A.) racial passives aren't imperative unless you need to absolutely maximize a toon for the hardest end game content. In any class you can build a magic character or stamina character - you really need to choose one or the other, hybrid doesn't work well at all. Dunmer make fantastic magic NBs - their racial skills are more magic based. But you could run one as a stamblade if you like.

    Regardless, don't sweat it. Play how you like. Learn the game. If you choose stam or magic on a character then change your mind later, it costs a little in game gold to respec and shift them. If you run a dunmer and then decide some day you need another race or class, you can role a second character and work them up in a couple hours. The longest grind is for champion points as a vet, but every character on your account has access to the same pool.

    B.) as a stam toon you'd want to work up dual, bow and 2h. Dual is your attack and health sustain. Bow is a little tough in PVE but has good skills. 2h is a good defensive bar (you'll eventually have two weapon bars). As a magic character, work up the two staff lines.

    C.) stam bs magic skills: NBs are fun to me in that they play very different between a stam or mag character. It's almost like having two different classes. When you're looking at your skills and seeing they run off magic, skills morph after moving through four levels. Morphs allow you to choose one of two options. A lot of your skills will have one option that is stamina and one that is magic...this is where many of your skills get better for a stam toon.

    If running a stam toon, focus on these skills: assassins blade, teleport strike, veiled strike, drain power. Those all start as magic then morph to powerful stam attacks. You'll also use magic abilities as a "magic dump," things that don't hotmfor damage but perform a basic function that doesn't matter if a stam toon uses them. Like cloak, which makes you disappear for a few seconds, or mark target, which provides the same debuff and health restore regardless if your a stam or mag blade.

    And you'll round out your bars with weapon skills...the weapons I list in B are all stamina based abilities. End game bars run about 50/50 between class and weapons skills for NBs.

    D.) gear. You had to go ask about gear, lol. As a newbie, don't focus too much on gear. You can wear gear for about five levels before it needs to be replaced, so spending tons of time and gold doesn't make sense until you're a vet collecting gear you'll use for a while. But you can collect gear, I'll go over some tips.

    To start, learn the gear system. What is the armor rating? How does color affect quality of gear? And most importantly, learn about sets and how they add buffs for wearing more pieces of those sets. (There are endless online guides as you run into questions).

    Gear has color quality. Learn the system, but don't sweat it. A player under level 50 might wear upgraded green or blue armor, but they never need purple and gold, and they can get by w white. You won't need upgrades until you're past level 35ish, so you have plenty of time to learn the system.

    You can buy unbound gear at guild traders. Those are smaller auction houses scattered all over. The best are in the capital cities in the second zone of each faction. But before spending, there are drop sets in the zones. Each zone drops a stamina set, a magic set and a tank set. Pieces drop in delves and world bosses, jewelry drops at dolmens. Any drop you pick up will be your character level when you earn it. Feel free to look up drop sets at Tamriel Foundry or ESO Academy. Find one that sounds fun, then go play the area and earn it. But again, you can go allllllll the way to fifty without ever using an armor set, so only do it if you feel like it's a fun mission. What's the grind like? Depends on the set, but most overland drop sets (this refers to all the sets where jewelry drops at dolmens) only take 3-5 hrs of play to collect the 3 or 5 pieces needed to wear the whole set.

    There are also craft sets in the game that are very powerful. Learn how these work and are made. At first you won't be able to make them, but most players in the game can. Much faster than looking for drops is picking a craft set you want, collect the mats needed to make it, then asking someone to craft for you. You can almost always find someone to help by putting out a zone text chat and asking politely. Remember to ask their fee, or make sure to tip. As a 2+ year vet, I see those messages and help new low level players for free all the time. I even do it for free. The mats needed for lvl 5-vet140 armor are literally garbage to me, lol.


    Other tips for new players:

    - you can buy a mount for $10k gold at a stable. You can then spend 250 gold once a day to feed it and improve its speed, stamina or to add bag space to your character. Invest in a mount asap, and start feeding it. You only have to buy a mount once...then all toons on your account may use it. But each character needs to feed separately.

    If you bought the new skyrim on console, you might have a code for a free mount.

    - you can increase bag space at a pack merchant and bank space at a banker. The first few upgrades are cheap, but get progressively more expensive. The first bag upgrade costs 400 for 10 slots. The last costs 65,000. And don't forget the 60 bag space slots on a mount at 250 each...these are good investments.

    - most new players freak over attribute points...where you spend in health, magic or stamina when you level. Don't. Spend ALL attributes in your fighting resource: stam for stamina toons and magic for magic toons. Just adopt this strategy and never worry about it again. When you're a vet, the enchantments you put on each piece of armor is equivalent to 8 attribute points. You'll have flexibility to play around with resources here, so you never need to adjust attributes.

    - class and weapon skill lines work up by having an ability from that line on your bar as you earn xp. If you have a siphoning skill equipped when you kill a monster or turn in a quest, siphoning goes up. Early on, always keep one skill from each of the three class skills equipped. You want these working up...the abilities and passives are powerful. Work your weapons up, but a little slower. If a skill line falls behind, put more abilities on the bar.

    - armor works up by wearing armor of that weight. Magic characters should work up light, stam toons work up medium. But all character should work up heavy. End game builds usually incorporate 1-2 pieces of heavy. You can also work up all three...that's optional. Regardless, early on try to wear 5 in your preferred armor and then 2 heavy or 1 heavy and 1 med/light so the lines work up.

    - you can free fast travel to any online member of any guild you belong to by going to social...guilds...roster then looking for online members (green icon) and selecting them then "travel to player." They don't even know you did that. If you like slowly opening areas ala Skyrim, go for it. If you want to expand your map faster, join a guild (see section on this forum for recruitment) then open wayshrines using guild fact travel.

    - fighters guild levels by closing dolmens and killing undead. Mages guild levels by picking up purple lore books. At each new level you will get s new quest in their storylines. They're both optional, but this is how those skill lines level. There are a lot of good skills for a stamblade in fighters and for a magblade in mages. But the most notable is entropy for magblade s...it increases your attacks by 20% for 20 seconds. You want this.

    - don't sweat spending skill points. You ultimately want all passives in your class and applicable weapon/armor lines, most abilities in your class lines, most in your preferred weapon lines. You'll also want passives in fighters and mages. And if you want to craft, there are a TON of passives in these lines (25ish each times six lines).

    There are enough points in the game to open everything you want. If you run short, run public dungeons (each has a point and a sky shard) or delves (one shard each) or hunt for overland shards. With One Tamriel you can go anywhere, so you don't run out of accessible skill points for a loooooooong time.

    - because some players don't like grinding skill points, its popular to use a second or even third toon for crafting. This makes skill points waaaaaaay easy to come by. Under such a system, a player would fight with a main character and invest points in fighting skills. They'd bank their crafting crap. A second character would develop a basic fight bar to gather the easiest shards for skill points. They'd deconstruct the junk you pick up to level craft skills, spending their points in those lines. A second toon can handle all six trade skills...or you can split to a third and have one focus on smith, cloth and wood while the third handles enchant, alchemy and provision.

    That's just an optional tip. I personally prefer using my main for everything. I had to go get all the shards in the game, but it was fun doing that for me and I like having him able to do everything.

    - Even if you don't use them for crafting, alts can be handy for bag space. If in doubt, save an item/mat. You have eight free toons on your account. They come with 60 slots. You can feed their horses for another 60 (over time). You can invest even more gold to upgrade their packs. Early on, my strategy was to equip each alt with 150 slots via mount upgrades and three bag space increases. That's 23k gold over a couple of months to get them to this capacity...it's a pretty good investment.

    - Never be concerned you're going to "mess up" a character. You can spend a little gold in any capital city to undo morphs, all your skill points or your attributes. The cost is based on how many you've spent. My vets cost like 1,000 for morphs and 10k for all points. Early on it'll cost you like 500 gold for either.

    Hopefully these tips help and aren't overwealming. They're the basic stuff most vets say they wish they'd known early on.
  • IcyDeadPeople
    IcyDeadPeople
    ✭✭✭✭✭
    ✭✭
    SydneyGrey wrote: »
    I've heard that magicka nightblades are more powerful than stamina nb's. I just made a nightblade character a couple of weeks ago, and of course I chose to go with stamina before I figured this out. LOL. I'm still trying to improve her to see if she's salvageable. Right now, there are a few difficult-level enemies I simply can't defeat with her, even though I was able to defeat them with my other character, a sorceror.

    Can't comment on PVE as I have almost no experience, but in PVP I've found stam NB to be easier to play than magicka NB. They are both a lot of fun, though.
  • QUEZ420
    QUEZ420
    ✭✭✭✭
    Someone wrote a novel above..... who's ur publisher? Kappa
  • WacArnold
    WacArnold
    ✭✭✭
    Play around with everything at a low level figure out what is fun for you and fits your play style, there are relatively easy sets to craft when you are just starting like nights silence for stamina and seducer for magicka just takes a few days to get those. Then when you figure out what you like you can commit to a stamina or magicka build, dark Elf is going to be better for magicka but it's not completely a handicap for stam like someone said redguard and kahjit are going to be more stam based races while high Elf Breton and dark elf are magicka based. But definitely play around with both magicka and stamina do not try an hybrid it's not going to perform asome well. Just check out some builds to get an idea of the main skills each type of character will use.
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
Sign In or Register to comment.