I'll sub for as long as I think it is worth it. But subbing for the lifetime of a game without knowing whether I will feel the same in the future, or indeed have the time to play in the future, would be a bit naive on my part.
It does sound attractive, and perhaps if things were different I would jump at the chance! Let's just say that a recent health scare has made me a bit more cautious / careful about such long-term financial commitments. That's why I didn't dismiss the idea outright, but tried to provide a more personal response. Perhaps I should have said, "But buying a lifetime subscription...", rather than "But subbing for the lifetime of the game..."You do know that lifetime sub mean that just pay big amount of money just 1 time but you still your crown each month anyway right
I'll sub for as long as I think it is worth it. But subbing for the lifetime of a game without knowing whether I will feel the same in the future, or indeed have the time to play in the future, would be a bit naive on my part.
You do know that lifetime sub mean that just pay big amount of money just 1 time but you still your crown each month anyway right
I would pay for lifetime but then we should alot more and better benefit then we have today i mean come on what we get get today just joke as ESO+ member
- Access to DLC game packs.
- 1500 Crowns per 30 day membership, all Crowns given at time of payment.(which we get clump sum)
- 10% bonus to experience points gain
- 10% bonus to crafting inspiration gain
- 10% bonus to trait research time
- 10% bonus to gold acquisition
- 2x bonus to allowable furnishings and collectibles in player housing.
- Expanded crafting inventory
- Access to Costume Dyeing at Dye Stations
To be total honest all this so call "benefit" is joke i have to say ZoS should start to put in some more effort to add better benefit over all to ESO+ i mean you can to get better bonus from add thing to gear for the are exp and gold trait that gave you good bonus + you buy in crown store exp boost with 50% and you can get 100% exp boost from Crate
Giles.floydub17_ESO wrote: »Lifetime subs in this time and day are bad for the game. It removes any incentive for zos to really improve and removes incentive for Zos to give good thought to considering ESO+ changes.
Besides. lifetime sub would be at least $900 to even be a price.
Long-term financial commitment? It's a one-time payment and once it's done, you can forget about it, it doesn't affect your monthly budget anymore. The only risk is if you use your savings to buy the lifetime sub and something unexpected happens in your life immediately after.It does sound attractive, and perhaps if things were different I would jump at the chance! Let's just say that a recent health scare has made me a bit more cautious / careful about such long-term financial commitments. That's why I didn't dismiss the idea outright, but tried to provide a more personal response. Perhaps I should have said, "But buying a lifetime subscription...", rather than "But subbing for the lifetime of the game..."You do know that lifetime sub mean that just pay big amount of money just 1 time but you still your crown each month anyway right
Rohamad_Ali wrote: »Depends on the price . If it was around the same price as STO then yes , I would . If it's going to be more like 300-500 dollars then no .
starkerealm wrote: »Giles.floydub17_ESO wrote: »Lifetime subs in this time and day are bad for the game. It removes any incentive for zos to really improve and removes incentive for Zos to give good thought to considering ESO+ changes.
Besides. lifetime sub would be at least $900 to even be a price.
Okay, in reverse:
The normal price for an LTS usually runs between $150 and $300. I've seen them as low as $100 before, but, realistically, you're looking at paying one to two years worth of your subscription up front.
They're useful for developers at launch for two reasons. One, you've already got at least 10 months worth of subscription fees from someone, and they're "locked in." Meaning, they're more likely to stick with the game (because they don't want to feel they wasted that money), and have no obstacles to returning, if they chose to leave anyway. If they do leave in the first few months, you still pulled in more cash than you otherwise would have.
LTSs can be disproportionately valuable to the developers. They create a core user base, that is far more resilient to attrition than the general population, and can effectively, "anchor" the community. This works off a basic theory that people don't actually play an MMO for the content. They may buy it for that, but what keeps them around are the social connections they form. (Remember, this is a genre that began its life as little more than overengineered chatrooms, and that dynamic still survives in ESO, even if it's not what most players think they're focusing on.) LTSs help to maintain that population. If you have a friend that has an LTS, then they're more likely to stick with the game, and by extension, so are you.
LTSs aren't a panacea, but they can be pretty useful for devs.
Weird, somehow I don't think much about paying for my cell phone monhly "subscription" 24 months in a row, but I feel like robbed from cash when it comes to pay for game subscription. Maybe it's the choice I have or not have.
The prices for both are the same. Life is strange.
SydneyGrey wrote: »Look at it this way, if 5 million people all had lifetime subscriptions, then the developers wouldn't feel the need to constantly improve the game any longer. Having subscriptions that expire after a half year keeps them on their toes, so they'll really, really care about putting out the best game possible so they can get you to re-subscribe.
starkerealm wrote: »
Giles.floydub17_ESO wrote: »LTS is only valuable to lower end games. It is a poor decision for a decent game to use as it is most likely to end the recurring revenue from the most loyal to the game. We are talking about game by companies like Arc. Not exactly the greatest of MMOs.
Giles.floydub17_ESO wrote: »It would also remove the incentive for Zos to keep looking at ways to take care of subs if such a large portion of the player based subscribed are no longer adding to the recurring revenue.
Giles.floydub17_ESO wrote: »Just overall a bad business decision for a company to make for a game like this.
Giles.floydub17_ESO wrote: »BTW, Arc offered LTS on sale for STO and another game just before they went F2P. The sale price was $239
DaveMoeDee wrote: »starkerealm wrote: »
I would never sub 18 months, but if the match means we are looking at less than $250 (based on cost of 3 6-month subs), I would consider that. I really only need a sub 3 months a year to play new DLC, but would be willing to pay for more if it is a good deal.
I subbed for 3 months post launch (plus the 1 month included in the original purchase) and 1 month when DB dropped (which was the first DLC I didn't buy with crowns). I see myself wanting to play all the DLC for years to come so I would get value from that. Adding the crafting bag forever is also a big plus. If I would still receive monthly crowns, I could use those for the merchant and 4+2 character slots, the latter of which I would likely acquire at some point. I think that would be sufficient value for me assuming I am still playing this for another 4 years.